Files
SethDiscordBot/PluginManager/Others/JsonManager.cs

47 lines
1.4 KiB
C#

using System;
using System.IO;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
namespace PluginManager;
public class JsonManager
{
/// <summary>
/// Save to JSON file
/// </summary>
/// <typeparam name="T">The class type</typeparam>
/// <param name="file">The file path</param>
/// <param name="Data">The values</param>
/// <returns></returns>
public static async Task SaveToJsonFile<T>(string file, T Data)
{
var str = new MemoryStream();
await JsonSerializer.SerializeAsync(str, Data, typeof(T), new JsonSerializerOptions { WriteIndented = true });
await File.WriteAllBytesAsync(file, str.ToArray());
await str.FlushAsync();
str.Close();
}
/// <summary>
/// Convert json text or file to some kind of data
/// </summary>
/// <typeparam name="T">The data type</typeparam>
/// <param name="input">The file or json text</param>
/// <returns></returns>
public static async Task<T> ConvertFromJson<T>(string input)
{
Stream text;
if (File.Exists(input))
text = new MemoryStream(await File.ReadAllBytesAsync(input));
else
text = new MemoryStream(Encoding.ASCII.GetBytes(input));
text.Position = 0;
var obj = await JsonSerializer.DeserializeAsync<T>(text);
await text.FlushAsync();
text.Close();
return (obj ?? default)!;
}
}