Files
SethDiscordBot/PluginManager/Items/Command.cs

52 lines
1.4 KiB
C#

using Discord.WebSocket;
using PluginManager.Loaders;
using PluginManager.Others;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PluginManager.Items
{
internal class Command
{
/// <summary>
/// The author of the command
/// </summary>
public SocketUser? Author;
/// <summary>
/// The list of arguments
/// </summary>
public List<string> Arguments { get; private set; }
/// <summary>
/// The command that is executed
/// </summary>
public string CommandName { get; private set; }
/// <summary>
/// The prefix that is used for the command
/// </summary>
public char PrefixUsed { get; private set; }
/// <summary>
/// The Command class contructor
/// </summary>
/// <param name="message">The message that was sent</param>
public Command(SocketMessage message)
{
this.Author = message.Author;
string[] data = message.Content.Split(' ');
if (data.Length > 1)
this.Arguments = new List<string>(data.MergeStrings(1).Split(' '));
else this.Arguments = new List<string>();
this.CommandName = data[0].Substring(1);
this.PrefixUsed = data[0][0];
}
}
}