27 lines
695 B
C#
27 lines
695 B
C#
using Discord.Commands;
|
|
using Discord.WebSocket;
|
|
using PluginManager.Interfaces;
|
|
using System.Collections.Generic;
|
|
|
|
internal class Echo : DBCommand
|
|
{
|
|
public string Command => "echo";
|
|
|
|
public List<string> Aliases => null;
|
|
|
|
public string Description => "Replay with the same message";
|
|
|
|
public string Usage => "echo [message]";
|
|
|
|
public bool canUseDM => true;
|
|
public bool canUseServer => true;
|
|
|
|
public bool requireAdmin => false;
|
|
|
|
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
|
{
|
|
var m = message.Content.Substring(6);
|
|
await message.Channel.SendMessageAsync(m);
|
|
}
|
|
}
|