Files
SethDiscordBot/CMD_Utils/Random.cs

44 lines
1.2 KiB
C#

using System.Collections.Generic;
using Discord.Commands;
using Discord.WebSocket;
using PluginManager.Interfaces;
public class Random : DBCommand
{
public string Command => "random";
public List<string> Aliases => new() { "rnd" };
public string Description => "random number between number1 and number2";
public string Usage => "random [number1] [number2]";
public bool requireAdmin => false;
public async void ExecuteDM(SocketCommandContext context) => ExecuteServer(context);
public async void ExecuteServer(SocketCommandContext context)
{
try
{
var msg = context.Message.Content;
var a = int.Parse(msg.Split(' ')[1]);
var b = int.Parse(msg.Split(' ')[2]);
if (a > b)
{
var temp = a;
a = b;
b = temp;
}
await context.Message.Channel.SendMessageAsync("Your random generated number is " + new System.Random().Next(a, b));
}
catch
{
await context.Message.Channel.SendMessageAsync("Invalid numbers or no numbers:\nUsage: " + Usage);
}
}
}