Files
SethDiscordBot/MusicCommands/MusicPlayer.cs
2022-07-09 14:57:49 +03:00

102 lines
2.3 KiB
C#

using System;
using System.IO;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using PluginManager.Others;
namespace MusicCommands;
internal class MusicPlayer
{
private Stream outputStream { get; }
internal bool isPlaying, isPaused;
public MusicPlayer(Stream outputChannel)
{
outputStream = outputChannel;
}
public async Task Play(Stream source, int byteSize)
{
isPlaying = true;
while (isPlaying)
{
if (isPaused)
continue;
var bits = new byte[byteSize];
var read = await source.ReadAsync(bits, 0, byteSize);
if (read == 0)
break;
try
{
await outputStream.WriteAsync(bits, 0, read);
}
catch
{
break;
}
}
await source.FlushAsync();
await source.DisposeAsync();
source.Close();
await outputStream.FlushAsync();
isPlaying = false;
}
/*
public MusicPlayer(Stream input, Stream output)
{
inputStream = input;
outputStream = output;
}
public Stream inputStream { get; } // from FFMPEG
public Stream outputStream { get; } // to Voice Channel
public bool Paused { get; set; }
private bool _stop { get; set; }
public void Stop()
{
_stop = true;
}
public async Task StartSendAudio(int bsize)
{
Paused = false;
_stop = false;
while (!_stop)
{
if (Paused) continue;
var buffer = new byte[bsize];
var bcount = await inputStream.ReadAsync(buffer, 0, bsize);
if (bcount <= 0)
{
Stop();
Data.CurrentlyRunning = null;
break;
}
try
{
await outputStream.WriteAsync(buffer, 0, bcount);
}
catch (Exception ex)
{
await outputStream.FlushAsync();
Functions.WriteLogFile(ex.ToString());
}
}
}*/
}