Files
SethDiscordBot/MusicCommands/lplay.cs
2022-05-07 13:52:28 +03:00

53 lines
1.6 KiB
C#

using CMD_Utils.Music;
using Discord.Audio;
using Discord.Commands;
using Discord.WebSocket;
using Discord;
using PluginManager.Interfaces;
namespace MusicCommands
{
class lplay : DBCommand
{
public string Command => "lplay";
public string Description => "Play music from a link";
public string Usage => "lplay [url]";
public bool canUseDM => false;
public bool canUseServer => false;
public bool requireAdmin => false;
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
{
string URL = message.Content.Split(' ')[1];
if (!URL.EndsWith(".mp3") && !URL.EndsWith(".wav") && !URL.EndsWith(".flac") && !URL.EndsWith(".ogg"))
{
await message.Channel.SendMessageAsync("Invalid URL");
return;
}
Data.voiceChannel = (context.User as IGuildUser)?.VoiceChannel;
if (Data.voiceChannel == null) { await context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; }
Data.audioClient = await Data.voiceChannel.ConnectAsync();
using (var discord = Data.audioClient.CreatePCMStream(AudioApplication.Mixed))
{
await message.Channel.SendMessageAsync("Loading...");
Data.CurrentlyRunning = new MusicPlayer(discord);
await Data.CurrentlyRunning.StartSendAudioFromLink(URL);
}
}
}
}