Files
SethDiscordBot/DiscordBotCore/Others/DiscordPermissions.cs

60 lines
1.8 KiB
C#

using System.Linq;
using Discord;
using Discord.WebSocket;
namespace DiscordBotCore.Others;
public static class DiscordPermissions
{
/// <summary>
/// Checks if the role has the specified permission
/// </summary>
/// <param name="role">The role</param>
/// <param name="permission">The permission</param>
/// <returns></returns>
public static bool HasPermission(this IRole role, GuildPermission permission)
{
return role.Permissions.Has(permission);
}
/// <summary>
/// Check if user has the specified role
/// </summary>
/// <param name="user">The user</param>
/// <param name="role">The role</param>
/// <returns></returns>
public static bool HasRole(this SocketGuildUser user, IRole role)
{
return user.Roles.Contains(role);
}
/// <summary>
/// Check if user has the specified permission
/// </summary>
/// <param name="user">The user</param>
/// <param name="permission">The permission</param>
/// <returns></returns>
public static bool HasPermission(this SocketGuildUser user, GuildPermission permission)
{
return user.Roles.Any(role => role.HasPermission(permission)) || user.Guild.Owner == user;
}
/// <summary>
/// Check if user is administrator of server
/// </summary>
/// <param name="user">The user</param>
/// <returns></returns>
public static bool IsAdmin(this SocketGuildUser user)
{
return user.HasPermission(GuildPermission.Administrator);
}
/// <summary>
/// Check if user is administrator of server
/// </summary>
/// <param name="user">The user</param>
/// <returns></returns>
public static bool IsAdmin(this SocketUser user)
{
return IsAdmin((SocketGuildUser)user);
}
}