Files
SethDiscordBot/DiscordBotCore/Bot/App.cs

151 lines
4.0 KiB
C#

using System;
using System.Diagnostics;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using DiscordBotCore.Others;
namespace DiscordBotCore.Bot;
public class App
{
/// <summary>
/// The bot prefix
/// </summary>
public readonly string BotPrefix;
/// <summary>
/// The bot token
/// </summary>
public readonly string BotToken;
/// <summary>
/// The bot client
/// </summary>
public DiscordSocketClient Client;
/// <summary>
/// The bot command handler
/// </summary>
private CommandHandler _commandServiceHandler;
/// <summary>
/// The command service
/// </summary>
private CommandService _service;
/// <summary>
/// The main Boot constructor
/// </summary>
/// <param name="botToken">The bot token</param>
/// <param name="botPrefix">The bot prefix</param>
public App(string botToken, string botPrefix)
{
this.BotPrefix = botPrefix;
this.BotToken = botToken;
}
/// <summary>
/// Checks if the bot is ready
/// </summary>
/// <value> true if the bot is ready, otherwise false </value>
public bool IsReady { get; private set; }
/// <summary>
/// The start method for the bot. This method is used to load the bot
/// </summary>
/// <param name="config">
/// The discord socket config. If null then the default one will be applied (AlwaysDownloadUsers=true,
/// UseInteractionSnowflakeDate=false, GatewayIntents=GatewayIntents.All)
/// </param>
/// <returns>Task</returns>
public async Task Awake(DiscordSocketConfig? config = null)
{
if (config is null)
config = new DiscordSocketConfig
{
AlwaysDownloadUsers = true,
//Disable system clock checkup (for responses at slash commands)
UseInteractionSnowflakeDate = false,
GatewayIntents = GatewayIntents.All
};
Client = new DiscordSocketClient(config);
_service = new CommandService();
CommonTasks();
await Client.LoginAsync(TokenType.Bot, BotToken);
await Client.StartAsync();
_commandServiceHandler = new CommandHandler(Client, _service, BotPrefix);
await _commandServiceHandler.InstallCommandsAsync();
Application.CurrentApplication.DiscordBotClient = this;
while (!IsReady) ;
}
private void CommonTasks()
{
if (Client == null) return;
Client.Log += Log;
Client.LoggedIn += LoggedIn;
Client.Ready += Ready;
Client.Disconnected += Client_Disconnected;
}
private async Task Client_Disconnected(Exception arg)
{
if (arg.Message.Contains("401"))
{
Application.CurrentApplication.ApplicationEnvironmentVariables.Remove("token");
Application.CurrentApplication.Logger.Log("The token is invalid.", this, LogType.CRITICAL);
await Application.CurrentApplication.ApplicationEnvironmentVariables.SaveToFile();
await Task.Delay(3000);
Process.Start(Environment.ProcessPath);
Environment.Exit(0);
}
}
private Task Ready()
{
IsReady = true;
return Task.CompletedTask;
}
private Task LoggedIn()
{
Application.CurrentApplication.Logger.Log("Successfully Logged In", this);
return Task.CompletedTask;
}
private Task Log(LogMessage message)
{
switch (message.Severity)
{
case LogSeverity.Error:
case LogSeverity.Critical:
Application.CurrentApplication.Logger.Log(message.Message, this, LogType.ERROR);
break;
case LogSeverity.Info:
case LogSeverity.Debug:
Application.CurrentApplication.Logger.Log(message.Message, this, LogType.INFO);
break;
}
return Task.CompletedTask;
}
}