Files
SethDiscordBot/PluginManager/Items/Command.cs
2022-04-08 18:47:39 +03:00

44 lines
1.3 KiB
C#

using Discord.WebSocket;
using PluginManager.Loaders;
using PluginManager.Others;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PluginManager.Items
{
internal class Command
{
public SocketUser Author;
public List<string> Arguments { get; private set; }
public string CommandName { get; private set; }
public char PrefixUsed { get; private set; }
public Command(SocketMessage message)
{
this.Author = message.Author;
string[] data = message.Content.Split(' ');
if (data.Length > 1)
this.Arguments = new List<string>(data.MergeStrings(1).Split(' '));
else this.Arguments = new List<string>();
this.CommandName = data[0].Substring(1);
this.PrefixUsed = data[0][0];
}
public Command(string message, bool hasPrefix)
{
string[] data = message.Split(' ');
this.Author = null;
this.Arguments = new List<string>(data.MergeStrings(1).Split(' '));
this.CommandName = data[0].Substring(1);
if (hasPrefix)
this.PrefixUsed = data[0][0];
else this.PrefixUsed = '\0'; //null
}
}
}