Files
SethDiscordBot/CMD_LevelingSystem/Level.cs

48 lines
1.5 KiB
C#

using Discord;
using Discord.Commands;
using Discord.WebSocket;
using PluginManager;
using PluginManager.Interfaces;
using PluginManager.Others;
namespace CMD_LevelingSystem;
internal class Level : DBCommand
{
public string Command => "level";
public List<string> Aliases => new() { "lvl" };
public string Description => "Display tour current level";
public string Usage => "level";
public bool requireAdmin => false;
public async void ExecuteServer(SocketCommandContext context)
{
if (!File.Exists(Config.GetValue<string>("LevelingSystemPath") + $"/{context.Message.Author.Id}.dat"))
{
await context.Channel.SendMessageAsync("You are now unranked !");
return;
}
var user = await Functions.ConvertFromJson<User>(Config.GetValue<string>("LevelingSystemPath") + $"/{context.Message.Author.Id}.dat");
if (user == null)
{
await context.Channel.SendMessageAsync("You are now unranked !");
return;
}
var builder = new EmbedBuilder();
var r = new Random();
builder.WithColor(r.Next(256), r.Next(256), r.Next(256));
builder.AddField("Current Level", user.CurrentLevel, true)
.AddField("Current EXP", user.CurrentEXP, true)
.AddField("Required Exp", user.RequiredEXPToLevelUp, true);
builder.WithTimestamp(DateTimeOffset.Now);
await context.Channel.SendMessageAsync(embed: builder.Build());
}
}