Files
SethDiscordBot/PluginManager/Others/Permissions/DiscordPermissions.cs
2022-05-03 21:58:44 +03:00

55 lines
1.9 KiB
C#

using Discord;
using Discord.WebSocket;
using System.Linq;
namespace PluginManager.Others.Permissions
{
/// <summary>
/// A class whith all discord permissions
/// </summary>
public static class DiscordPermissions
{
/// <summary>
/// Checks if the role has the specified permission
/// </summary>
/// <param name="role">The role</param>
/// <param name="permission">The permission</param>
/// <returns></returns>
public static bool hasPermission(this IRole role, GuildPermission permission) => role.Permissions.Has(permission);
/// <summary>
/// Check if user has the specified role
/// </summary>
/// <param name="user">The user</param>
/// <param name="role">The role</param>
/// <returns></returns>
public static bool hasRole(this SocketGuildUser user, IRole role) => user.Roles.Contains(role);
/// <summary>
/// Check if user has the specified permission
/// </summary>
/// <param name="user">The user</param>
/// <param name="permission">The permission</param>
/// <returns></returns>
public static bool hasPermission(this SocketGuildUser user, GuildPermission permission)
=> user.Roles.Where(role => role.hasPermission(permission)).Any() || user.Guild.Owner == user;
/// <summary>
/// Check if user is administrator of server
/// </summary>
/// <param name="user">The user</param>
/// <returns></returns>
public static bool isAdmin(this SocketGuildUser user) => user.hasPermission(GuildPermission.Administrator);
/// <summary>
/// Check if user is administrator of server
/// </summary>
/// <param name="user">The user</param>
/// <returns></returns>
public static bool isAdmin(this SocketUser user) => isAdmin((SocketGuildUser)user);
}
}