using Discord.WebSocket;
namespace PluginManager.Interfaces
{
public interface DBEvent
{
///
/// The name of the event
///
string name { get; }
///
/// The description of the event
///
string description { get; }
///
/// The method that is invoked when the event is loaded into memory
///
/// The discord bot client
void Start(DiscordSocketClient client);
}
}