using System;
using System.Collections.Generic;
namespace PluginManager.Others
{
public class Console_Utilities
{
///
/// Progress bar object
///
public class ProgressBar
{
public int Max { get; init; }
public ConsoleColor Color { get; init; }
public bool NoColor { get; init; }
public void Update(int progress, double speed = -1, string? unit = null)
{
Console.CursorLeft = 0;
Console.Write("[");
Console.CursorLeft = 32;
Console.Write("]");
Console.CursorLeft = 1;
float onechunk = 30.0f / Max;
int position = 1;
for (int i = 0; i < onechunk * progress; i++)
{
if (NoColor)
Console.BackgroundColor = ConsoleColor.Black; //this.Color
else
Console.BackgroundColor = this.Color;
Console.CursorLeft = position++;
Console.Write("#");
}
for (int i = position; i <= 31; i++)
{
if (NoColor)
Console.BackgroundColor = ConsoleColor.Black; // background of empty bar
else
Console.BackgroundColor = ConsoleColor.DarkGray;
Console.CursorLeft = position++;
Console.Write(" ");
}
Console.CursorLeft = 35;
Console.BackgroundColor = ConsoleColor.Black;
if (speed == -1 || unit == null)
{
if (progress == Max)
Console.Write(progress.ToString() + " % ✓");
else Console.Write(progress.ToString() + " % ");
}
else
Console.Write(progress.ToString() + $"{speed} {unit}/s ");
}
}
///
/// A way to create a table based on input data
///
/// The List of arrays of strings that represent the rows.
public static void FormatAndAlignTable(List data)
{
char tableLine = '-';
char tableCross = '+';
char tableWall = '|';
int[] len = new int[data[0].Length];
foreach (var line in data)
{
for (int i = 0; i < line.Length; i++)
if (line[i].Length > len[i])
len[i] = line[i].Length;
}
foreach (string[] row in data)
{
if (row[0][0] == tableLine) Console.Write(tableCross);
else Console.Write(tableWall);
for (int l = 0; l < row.Length; l++)
{
if (row[l][0] == tableLine)
{
for (int i = 0; i < len[l] + 4; ++i)
Console.Write(tableLine);
}
else if (row[l].Length == len[l])
{
Console.Write(" ");
Console.Write(row[l]);
Console.Write(" ");
}
else
{
int lenHalf = row[l].Length / 2;
for (int i = 0; i < ((len[l] + 4) / 2 - lenHalf); ++i)
Console.Write(" ");
Console.Write(row[l]);
for (int i = (len[l] + 4) / 2 + lenHalf + 1; i < len[l] + 4; ++i)
Console.Write(" ");
if (row[l].Length % 2 == 0)
Console.Write(" ");
}
if (row[l][0] == tableLine) Console.Write(tableCross);
else Console.Write(tableWall);
}
Console.WriteLine(); //end line
}
}
public static void WriteColorText(string text, bool appendNewLine = true)
{
string[] words = text.Split(' ');
ConsoleColor fg = Console.ForegroundColor;
Dictionary colors = new Dictionary()
{
{ "&g", ConsoleColor.Green },
{ "&b", ConsoleColor.Blue },
{ "&r", ConsoleColor.Red },
{ "&m", ConsoleColor.Magenta },
{ "&y", ConsoleColor.Yellow },
{ "&c", fg }
};
foreach (string word in words)
{
if (word.Length >= 2)
{
string prefix = word.Substring(0, 2);
if (colors.ContainsKey(prefix))
Console.ForegroundColor = colors[prefix];
}
string m = word;
foreach (var key in colors.Keys) { m = m.Replace(key, ""); }
Console.Write(m + " ");
}
if (appendNewLine)
Console.Write('\n');
Console.ForegroundColor = fg;
}
}
}