using Discord; namespace PluginManager { public static class Logger { public static bool isConsole = true; public delegate void LogEventHandler(string Message); public static event LogEventHandler LogEvent; public static void Log(string Message) { LogEvent?.Invoke(Message); } public static void Log(string Message, params object[] Args) { LogEvent?.Invoke(string.Format(Message, Args)); } public static void Log(IMessage message, bool newLine) { LogEvent?.Invoke(message.Content); if (newLine) LogEvent?.Invoke("\n"); } public static void WriteLine(string? message) { if (message is not null) LogEvent?.Invoke(message + '\n'); } public static void LogError(System.Exception ex) { string message = "[ERROR]" + ex.Message; LogEvent?.Invoke(message + '\n'); } public static void LogError(string? message) { if (message is not null) LogEvent?.Invoke("[ERROR]" + message + '\n'); } public static void WriteLine() { LogEvent?.Invoke("\n"); } public static void Write(string message) { LogEvent?.Invoke(message); } public static void Write(char c) { LogEvent?.Invoke($"{c}"); } } }