using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
using PluginManager.Interfaces;
using PluginManager.Online;
using PluginManager.Online.Updates;
using PluginManager.Others;
namespace PluginManager.Loaders;
public class PluginLoader
{
public delegate void CMDLoaded(string name, string typeName, bool success, Exception? e = null);
public delegate void EVELoaded(string name, string typeName, bool success, Exception? e = null);
public delegate void SLSHLoaded(string name, string tyypename, bool success, Exception? e = null);
private const string pluginFolder = @"./Data/Plugins/";
internal const string pluginExtension = "dll";
private readonly DiscordSocketClient _client;
///
/// Event that is fired when a is successfully loaded into commands list
///
public CMDLoaded? onCMDLoad;
///
/// Event that is fired when a is successfully loaded into events list
///
public EVELoaded? onEVELoad;
///
/// Event that is fired when a is successfully loaded into events list
///
public SLSHLoaded? onSLSHLoad;
///
/// The Plugin Loader constructor
///
/// The discord bot client where the plugins will pe attached to
public PluginLoader(DiscordSocketClient discordSocketClient)
{
_client = discordSocketClient;
}
///
/// A list of commands
///
public static List? Commands { get; set; }
///
/// A list of commands
///
public static List? Events { get; set; }
///
/// A list of commands
///
public static List? SlashCommands { get; set; }
///
/// The main mathod that is called to load all events
///
public async void LoadPlugins()
{
//Check for updates in commands
foreach (var file in Directory.GetFiles("./Data/Plugins/", $"*.{pluginExtension}",
SearchOption.AllDirectories))
await Task.Run(async () =>
{
var name = new FileInfo(file).Name.Split('.')[0];
var version = await ServerCom.GetVersionOfPackageFromWeb(name);
if (version is null)
return;
if (!Config.PluginVersionsContainsKey(name))
Config.SetPluginVersion(
name, (version.PackageVersionID + ".0.0"));
if (await PluginUpdater.CheckForUpdates(name))
await PluginUpdater.Download(name);
});
//Save the new config file (after the updates)
await Config.SaveConfig(SaveType.NORMAL);
//Load all plugins
Commands = new List();
Events = new List();
SlashCommands = new List();
Functions.WriteLogFile("Starting plugin loader ... Client: " + _client.CurrentUser.Username);
Console.WriteLine("Loading plugins");
/* var commandsLoader = new Loader(pluginCMDFolder, pluginCMDExtension);
var eventsLoader = new Loader(pluginEVEFolder, pluginEVEExtension);
var slashLoader = new Loader("./Data/Plugins/SlashCommands/", "dll");
commandsLoader.FileLoaded += OnCommandFileLoaded;
commandsLoader.PluginLoaded += OnCommandLoaded;
eventsLoader.FileLoaded += EventFileLoaded;
eventsLoader.PluginLoaded += OnEventLoaded;
slashLoader.FileLoaded += SlashLoader_FileLoaded;
slashLoader.PluginLoaded += SlashLoader_PluginLoaded;
Commands = commandsLoader.Load();
Events = eventsLoader.Load();
SlashCommands = slashLoader.Load();*/
var loader = new LoaderV2("./Data/Plugins", "dll");
loader.FileLoaded += (args) => Functions.WriteLogFile($"{args.PluginName} file Loaded");
loader.PluginLoaded += Loader_PluginLoaded;
var res = loader.Load();
Events = res.Item1;
Commands = res.Item2;
SlashCommands = res.Item3;
}
private async void Loader_PluginLoaded(LoaderArgs args)
{
// Console.WriteLine(args.TypeName);
switch (args.TypeName)
{
case "DBCommand":
onCMDLoad?.Invoke(((DBCommand)args.Plugin!).Command, args.TypeName!, args.IsLoaded, args.Exception);
break;
case "DBEvent":
try
{
if (args.IsLoaded)
((DBEvent)args.Plugin!).Start(_client);
onEVELoad?.Invoke(((DBEvent)args.Plugin!).Name, args.TypeName!, args.IsLoaded, args.Exception);
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
Console.WriteLine("Plugin: " + args.PluginName);
Console.WriteLine("Type: " + args.TypeName);
Console.WriteLine("IsLoaded: " + args.IsLoaded);
}
break;
case "DBSlashCommand":
if (args.IsLoaded)
{
var slash = (DBSlashCommand)args.Plugin;
SlashCommandBuilder builder = new SlashCommandBuilder();
builder.WithName(slash.Name);
builder.WithDescription(slash.Description);
builder.WithDMPermission(slash.canUseDM);
builder.Options = slash.Options;
//Console.WriteLine("Loaded " + slash.Name);
onSLSHLoad?.Invoke(((DBSlashCommand)args.Plugin!).Name, args.TypeName, args.IsLoaded, args.Exception);
await _client.CreateGlobalApplicationCommandAsync(builder.Build());
}
//else Console.WriteLine("Failed to load " + args.PluginName + "\nException: " + args.Exception.Message);
break;
}
}
/*
private async void SlashLoader_PluginLoaded(LoaderArgs args)
{
if (args.IsLoaded)
{
var slash = (DBSlashCommand)args.Plugin;
SlashCommandBuilder builder = new SlashCommandBuilder();
builder.WithName(slash.Name);
builder.WithDescription(slash.Description);
builder.WithDMPermission(slash.canUseDM);
builder.Options = slash.Options;
Console.WriteLine("Loaded " + slash.Name);
await _client.CreateGlobalApplicationCommandAsync(builder.Build());
}
else Console.WriteLine("Failed to load " + args.PluginName + "\nException: " + args.Exception.Message);
}
private void SlashLoader_FileLoaded(LoaderArgs args)
{
if (!args.IsLoaded)
Functions.WriteLogFile($"[SLASH] SlashCommand from file [{args.PluginName}] has been successfully created !");
}
private void EventFileLoaded(LoaderArgs e)
{
if (!e.IsLoaded)
Functions.WriteLogFile($"[EVENT] Event from file [{e.PluginName}] has been successfully created !");
}
private void OnCommandFileLoaded(LoaderArgs e)
{
if (!e.IsLoaded)
Functions.WriteLogFile($"[CMD] Command from file [{e.PluginName}] has been successfully loaded !");
}
private void OnEventLoaded(LoaderArgs e)
{
try
{
if (e.IsLoaded)
((DBEvent)e.Plugin!).Start(_client);
onEVELoad?.Invoke(((DBEvent)e.Plugin!).Name, e.TypeName!, e.IsLoaded, e.Exception);
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
Console.WriteLine("Plugin: " + e.PluginName);
Console.WriteLine("Type: " + e.TypeName);
Console.WriteLine("IsLoaded: " + e.IsLoaded);
}
}
private void OnCommandLoaded(LoaderArgs e)
{
onCMDLoad?.Invoke(((DBCommand)e.Plugin!).Command, e.TypeName!, e.IsLoaded, e.Exception);
}*/
}