DBCommand interface update & all other plugins were updated
This commit is contained in:
1
.idea/.idea.SethDiscordBot/.idea/.name
generated
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1
.idea/.idea.SethDiscordBot/.idea/.name
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@@ -0,0 +1 @@
|
||||
SethDiscordBot
|
||||
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.idea/.idea.SethDiscordBot/.idea/avalonia.xml
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.idea/.idea.SethDiscordBot/.idea/avalonia.xml
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@@ -0,0 +1,10 @@
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
8
.idea/.idea.SethDiscordBot/.idea/indexLayout.xml
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8
.idea/.idea.SethDiscordBot/.idea/indexLayout.xml
generated
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@@ -0,0 +1,8 @@
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||||
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||||
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||||
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||||
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||||
6
.idea/.idea.SethDiscordBot/.idea/vcs.xml
generated
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6
.idea/.idea.SethDiscordBot/.idea/vcs.xml
generated
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@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
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||||
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||||
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||||
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|
||||
85
.idea/.idea.SethDiscordBot/.idea/workspace.xml
generated
85
.idea/.idea.SethDiscordBot/.idea/workspace.xml
generated
@@ -1,43 +1,18 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
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||||
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||||
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|
||||
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|
||||
<projectFile pubXmlPath="DiscordBot/Properties/PublishProfiles/WindowsBuild.pubxml">DiscordBot/DiscordBot.csproj</projectFile>
|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
<change beforePath="$PROJECT_DIR$/CMD_LevelingSystem/Level.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_LevelingSystem/Level.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/CMD_Utils/Echo.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/Echo.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/CMD_Utils/FlipCoin.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/FlipCoin.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/CMD_Utils/Poll.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/Poll.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/CMD_Utils/Random.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/Random.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Help.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Help.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Restart.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Restart.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Settings.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Settings.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Core/Boot.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Core/Boot.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Core/CommandHandler.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Core/CommandHandler.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/DiscordBot/DiscordBot.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/DiscordBot.csproj" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/DiscordBot/Program.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Program.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/MusicCommands/Leave.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Leave.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/MusicCommands/MusicPlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/MusicPlayer.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/MusicCommands/Pause.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Pause.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/MusicCommands/Play.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Play.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/MusicCommands/Skip.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Skip.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/MusicCommands/queue.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/queue.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/PluginManager/Config.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Config.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/PluginManager/Interfaces/DBCommand.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Interfaces/DBCommand.cs" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/PluginManager/Items/Command.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Items/Command.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/PluginManager/Items/ConsoleCommandsHandler.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Items/ConsoleCommandsHandler.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/SethDiscordBot.sln" beforeDir="false" afterPath="$PROJECT_DIR$/SethDiscordBot.sln" afterDir="false" />
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||||
</list>
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||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
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||||
@@ -52,26 +27,48 @@
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||||
<option name="hideEmptyMiddlePackages" value="true" />
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||||
<option name="showLibraryContents" value="true" />
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||||
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"RunOnceActivity.ShowReadmeOnStart": "true",
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||||
"WebServerToolWindowFactoryState": "false",
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"node.js.detected.package.eslint": "true",
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||||
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||||
"nodejs_package_manager_path": "npm",
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||||
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"vue.rearranger.settings.migration": "true"
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||||
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||||
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||||
<component name="RunManager" selected="Publish to IIS.DiscordBot: WindowsBuild">
|
||||
<configuration name="DiscordBot: LinuxProfile" type="DotNetMsBuildPublish" factoryName="Publish to IIS">
|
||||
<riderPublish publish_profile="LinuxProfile.pubxml" pubxml_path="$PROJECT_DIR$/DiscordBot/Properties/PublishProfiles/LinuxProfile.pubxml" uuid_high="612037599008934041" uuid_low="-9069359786678974134" />
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||||
<method v="2" />
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||||
</configuration>
|
||||
<configuration name="DiscordBot: WindowsBuild" type="DotNetMsBuildPublish" factoryName="Publish to IIS">
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||||
<riderPublish publish_profile="WindowsBuild.pubxml" pubxml_path="$PROJECT_DIR$/DiscordBot/Properties/PublishProfiles/WindowsBuild.pubxml" uuid_high="612037599008934041" uuid_low="-9069359786678974134" />
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||||
<method v="2" />
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||||
</configuration>
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||||
<configuration name="Updater" type="DotNetProject" factoryName=".NET Project">
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||||
<option name="EXE_PATH" value="" />
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||||
<option name="PROGRAM_PARAMETERS" value="" />
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||||
<option name="WORKING_DIRECTORY" value="" />
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||||
<option name="PASS_PARENT_ENVS" value="1" />
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||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
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||||
<option name="RUNTIME_ARGUMENTS" value="" />
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||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/Updater/Updater.csproj" />
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||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
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||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
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<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
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||||
<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value="" />
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<method v="2">
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<option name="Build" />
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<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
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<component name="TaskManager">
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||||
@@ -82,6 +79,8 @@
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||||
<option name="presentableId" value="Default" />
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||||
<updated>1658854902538</updated>
|
||||
<workItem from="1658854908500" duration="1731000" />
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||||
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@@ -1,6 +1,7 @@
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||||
using Discord;
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||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager;
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.Others;
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||||
@@ -17,21 +18,17 @@ internal class Level : DBCommand
|
||||
|
||||
public string Usage => "level";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
if (!File.Exists(Config.GetValue<string>("LevelingSystemPath") + $"/{message.Author.Id}.dat"))
|
||||
if (!File.Exists(Config.GetValue<string>("LevelingSystemPath") + $"/{context.Message.Author.Id}.dat"))
|
||||
{
|
||||
await context.Channel.SendMessageAsync("You are now unranked !");
|
||||
return;
|
||||
}
|
||||
|
||||
var user = await Functions.ConvertFromJson<User>(Config.GetValue<string>("LevelingSystemPath") + $"/{message.Author.Id}.dat");
|
||||
var user = await Functions.ConvertFromJson<User>(Config.GetValue<string>("LevelingSystemPath") + $"/{context.Message.Author.Id}.dat");
|
||||
if (user == null)
|
||||
{
|
||||
await context.Channel.SendMessageAsync("You are now unranked !");
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
using PluginManager.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
|
||||
internal class Echo : DBCommand
|
||||
{
|
||||
public string Command => "echo";
|
||||
|
||||
public List<string> Aliases => null;
|
||||
|
||||
public string Description => "Replay with the same message";
|
||||
|
||||
public string Usage => "echo [message]";
|
||||
|
||||
public bool canUseDM => true;
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
{
|
||||
var m = message.Content.Substring(6);
|
||||
await message.Channel.SendMessageAsync(m);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace CMD_Utils;
|
||||
@@ -15,19 +17,16 @@ internal class FlipCoin : DBCommand
|
||||
|
||||
public string Usage => "flip";
|
||||
|
||||
public bool canUseDM => true;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteDM(SocketCommandContext context) => ExecuteServer(context);
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
var random = new System.Random();
|
||||
var r = random.Next(1, 3);
|
||||
if (r == 1)
|
||||
await message.Channel.SendMessageAsync("Heads");
|
||||
await context.Message.Channel.SendMessageAsync("Heads");
|
||||
else
|
||||
await message.Channel.SendMessageAsync("Tails");
|
||||
await context.Message.Channel.SendMessageAsync("Tails");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.Others;
|
||||
|
||||
@@ -17,17 +19,12 @@ public class Poll : DBCommand
|
||||
|
||||
public string Usage => "poll [This-is-question] [This-is-answer-1] [This-is-answer-2] ... ";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => true;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
if (isDM) return;
|
||||
var question = message.Content.Split(' ')[1].Replace('-', ' ');
|
||||
var answers = Functions.MergeStrings(message.Content.Split(' '), 2).Split(' ');
|
||||
var question = context.Message.Content.Split(' ')[1].Replace('-', ' ');
|
||||
var answers = Functions.MergeStrings(context.Message.Content.Split(' '), 2).Split(' ');
|
||||
var embedBuilder = new EmbedBuilder();
|
||||
embedBuilder.Title = question;
|
||||
var len = answers.Length;
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
public class Random : DBCommand
|
||||
@@ -12,16 +14,15 @@ public class Random : DBCommand
|
||||
public string Description => "random number between number1 and number2";
|
||||
|
||||
public string Usage => "random [number1] [number2]";
|
||||
|
||||
public bool canUseDM => true;
|
||||
public bool canUseServer => true;
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteDM(SocketCommandContext context) => ExecuteServer(context);
|
||||
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
try
|
||||
{
|
||||
var msg = message.Content;
|
||||
var msg = context.Message.Content;
|
||||
var a = int.Parse(msg.Split(' ')[1]);
|
||||
var b = int.Parse(msg.Split(' ')[2]);
|
||||
|
||||
@@ -32,11 +33,11 @@ public class Random : DBCommand
|
||||
b = temp;
|
||||
}
|
||||
|
||||
await message.Channel.SendMessageAsync("Your random generated number is " + new System.Random().Next(a, b));
|
||||
await context.Message.Channel.SendMessageAsync("Your random generated number is " + new System.Random().Next(a, b));
|
||||
}
|
||||
catch
|
||||
{
|
||||
await message.Channel.SendMessageAsync("Invalid numbers or no numbers:\nUsage: " + Usage);
|
||||
await context.Message.Channel.SendMessageAsync("Invalid numbers or no numbers:\nUsage: " + Usage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.Loaders;
|
||||
using PluginManager.Others;
|
||||
@@ -31,16 +33,6 @@ internal class Help : DBCommand
|
||||
/// </summary>
|
||||
public string Usage => "help <command>";
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command can be used <inheritdoca DM <see cref="IChannel" />/>
|
||||
/// </summary>
|
||||
public bool canUseDM => true;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command can be used in a server
|
||||
/// </summary>
|
||||
public bool canUseServer => true;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command require administrator to be executed
|
||||
/// </summary>
|
||||
@@ -53,9 +45,9 @@ internal class Help : DBCommand
|
||||
/// <param name="message">The command message</param>
|
||||
/// <param name="client">The discord bot client</param>
|
||||
/// <param name="isDM">True if the message was sent from a DM channel, false otherwise</param>
|
||||
public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
var args = Functions.GetArguments(message);
|
||||
var args = Functions.GetArguments(context.Message);
|
||||
if (args.Count != 0)
|
||||
{
|
||||
foreach (var item in args)
|
||||
@@ -74,21 +66,17 @@ internal class Help : DBCommand
|
||||
|
||||
var adminCommands = "";
|
||||
var normalCommands = "";
|
||||
var DMCommands = "";
|
||||
|
||||
foreach (var cmd in PluginLoader.Commands!)
|
||||
{
|
||||
if (cmd.canUseDM)
|
||||
DMCommands += cmd.Command + " ";
|
||||
if (cmd.requireAdmin)
|
||||
adminCommands += cmd.Command + " ";
|
||||
if (cmd.canUseServer)
|
||||
else
|
||||
normalCommands += cmd.Command + " ";
|
||||
}
|
||||
|
||||
embedBuilder.AddField("Admin Commands", adminCommands);
|
||||
embedBuilder.AddField("Normal Commands", normalCommands);
|
||||
embedBuilder.AddField("DM Commands", DMCommands);
|
||||
context.Channel.SendMessageAsync(embed: embedBuilder.Build());
|
||||
}
|
||||
|
||||
|
||||
@@ -30,32 +30,18 @@ internal class Restart : DBCommand
|
||||
/// </summary>
|
||||
public string Usage => "restart [-p | -c | -args | -cmd] <args>";
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command can be used <inheritdoca DM <see cref="IChannel" />/>
|
||||
/// </summary>
|
||||
public bool canUseDM => false;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command can be used in a server
|
||||
/// </summary>
|
||||
public bool canUseServer => true;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command require administrator to be executed
|
||||
/// </summary>
|
||||
public bool requireAdmin => false;
|
||||
public bool requireAdmin => true;
|
||||
|
||||
/// <summary>
|
||||
/// The main body of the command
|
||||
/// </summary>
|
||||
/// <param name="context">The command context</param>
|
||||
/// <param name="message">The command message</param>
|
||||
/// <param name="client">The discord bot client</param>
|
||||
/// <param name="isDM">True if the message was sent from a DM channel, false otherwise</param>
|
||||
public async void Execute(DiscordLibCommands.SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(DiscordLibCommands.SocketCommandContext context)
|
||||
{
|
||||
if (!(message.Author as SocketGuildUser).hasPermission(DiscordLib.GuildPermission.Administrator)) return;
|
||||
var args = Functions.GetArguments(message);
|
||||
var args = Functions.GetArguments(context.Message);
|
||||
var OS = Functions.GetOperatingSystem();
|
||||
if (args.Count == 0)
|
||||
{
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager;
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
@@ -27,16 +29,6 @@ internal class Settings : DBCommand
|
||||
/// </summary>
|
||||
public string Usage => "set [keyword] [new Value]";
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command can be used <inheritdoca DM <see cref="IChannel" />/>
|
||||
/// </summary>
|
||||
public bool canUseDM => true;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command can be used in a server
|
||||
/// </summary>
|
||||
public bool canUseServer => true;
|
||||
|
||||
/// <summary>
|
||||
/// Check if the command require administrator to be executed
|
||||
/// </summary>
|
||||
@@ -46,15 +38,12 @@ internal class Settings : DBCommand
|
||||
/// The main body of the command
|
||||
/// </summary>
|
||||
/// <param name="context">The command context</param>
|
||||
/// <param name="message">The command message</param>
|
||||
/// <param name="client">The discord bot client</param>
|
||||
/// <param name="isDM">True if the message was sent from a DM channel, false otherwise</param>
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void Execute(SocketCommandContext context)
|
||||
{
|
||||
var channel = message.Channel;
|
||||
var channel = context.Message.Channel;
|
||||
try
|
||||
{
|
||||
var content = message.Content;
|
||||
var content = context.Message.Content;
|
||||
var data = content.Split(' ');
|
||||
var keyword = data[1];
|
||||
if (keyword.ToLower() == "help")
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager;
|
||||
|
||||
using static PluginManager.Others.Functions;
|
||||
|
||||
namespace DiscordBot.Discord.Core;
|
||||
@@ -138,4 +141,5 @@ internal class Boot
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Loaders;
|
||||
using PluginManager.Others;
|
||||
using PluginManager.Others.Permissions;
|
||||
@@ -75,57 +77,19 @@ internal class CommandHandler
|
||||
|
||||
var plugin = PluginLoader.Commands!.Where(p => p.Command == message.Content.Split(' ')[0].Substring(botPrefix.Length) || (p.Aliases is not null && p.Aliases.Contains(message.Content.Split(' ')[0].Substring(botPrefix.Length)))).FirstOrDefault();
|
||||
|
||||
if (plugin is null) throw new System.Exception("Failed to run command. !");
|
||||
|
||||
if (plugin != null)
|
||||
{
|
||||
if (message.Channel == await message.Author.CreateDMChannelAsync())
|
||||
{
|
||||
if (plugin.canUseDM)
|
||||
{
|
||||
if (plugin.requireAdmin)
|
||||
{
|
||||
if (message.Author.isAdmin())
|
||||
{
|
||||
plugin.Execute(context, message, client, true);
|
||||
Functions.WriteLogFile($"[{message.Author.Id}] Executed command (DM) : " + plugin.Command);
|
||||
if (plugin.requireAdmin && !context.Message.Author.isAdmin())
|
||||
return;
|
||||
}
|
||||
|
||||
await message.Channel.SendMessageAsync("This command is for administrators only !");
|
||||
return;
|
||||
}
|
||||
if (context.Channel is SocketDMChannel)
|
||||
plugin.ExecuteDM(context);
|
||||
else plugin.ExecuteServer(context);
|
||||
|
||||
plugin.Execute(context, message, client, true);
|
||||
Functions.WriteLogFile($"[{message.Author.Id}] Executed command (DM) : " + plugin.Command);
|
||||
return;
|
||||
}
|
||||
|
||||
await message.Channel.SendMessageAsync("This command is not for DMs");
|
||||
return;
|
||||
}
|
||||
|
||||
if (plugin.canUseServer)
|
||||
{
|
||||
if (plugin.requireAdmin)
|
||||
{
|
||||
if (message.Author.isAdmin())
|
||||
{
|
||||
plugin.Execute(context, message, client, false);
|
||||
Functions.WriteLogFile($"[{message.Author.Id}] Executed command : " + plugin.Command);
|
||||
return;
|
||||
}
|
||||
|
||||
await message.Channel.SendMessageAsync("This command is for administrators only !");
|
||||
return;
|
||||
}
|
||||
|
||||
plugin.Execute(context, message, client, false);
|
||||
Functions.WriteLogFile($"[{message.Author.Id}] Executed command : " + plugin.Command);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
ex.WriteErrFile();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
<StartupObject />
|
||||
<SignAssembly>False</SignAssembly>
|
||||
<IsPublishable>True</IsPublishable>
|
||||
<AssemblyVersion>1.0.0.10</AssemblyVersion>
|
||||
<AssemblyVersion>1.0.0.11</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
|
||||
24
FreeGamesModule/Commands.cs
Normal file
24
FreeGamesModule/Commands.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Discord.Commands;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
namespace FreeGamesModule
|
||||
{
|
||||
public class Free : DBCommand
|
||||
{
|
||||
public string Command => "free";
|
||||
|
||||
public List<string>? Aliases => null;
|
||||
|
||||
public string Description => "Check out any free game";
|
||||
|
||||
public string Usage => "free";
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
13
FreeGamesModule/FreeGamesModule.csproj
Normal file
13
FreeGamesModule/FreeGamesModule.csproj
Normal file
@@ -0,0 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,6 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
namespace MusicCommands;
|
||||
@@ -15,13 +17,9 @@ internal class Leave : DBCommand
|
||||
|
||||
public string Usage => "leave";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
if (Data.audioClient is not null && Data.voiceChannel is not null)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
namespace MusicCommands;
|
||||
@@ -15,13 +17,9 @@ internal class Pause : DBCommand
|
||||
|
||||
public string Usage => "pause";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
Data.MusicPlayer.isPaused = !Data.MusicPlayer.isPaused;
|
||||
}
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
using Discord;
|
||||
using Discord.Audio;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.Others;
|
||||
|
||||
@@ -21,17 +23,13 @@ internal class Play : DBCommand
|
||||
|
||||
public string Usage => "play [name/url]";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
Directory.CreateDirectory("Music");
|
||||
var path = "./Music/";
|
||||
string[] splitted = message.Content.Split(' ');
|
||||
string[] splitted = context.Message.Content.Split(' ');
|
||||
if (splitted.Length < 2)
|
||||
return;
|
||||
do
|
||||
|
||||
@@ -3,8 +3,10 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
namespace MusicCommands
|
||||
@@ -19,24 +21,20 @@ namespace MusicCommands
|
||||
|
||||
public string Usage => "skip";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
var loadedSong = Data.MusicPlayer.NowPlaying;
|
||||
|
||||
if (loadedSong is null || Data.MusicPlayer.isPlaying == false)
|
||||
{
|
||||
message.Channel.SendMessageAsync("There is no music playing");
|
||||
await context.Message.Channel.SendMessageAsync("There is no music playing");
|
||||
return;
|
||||
}
|
||||
|
||||
Data.MusicPlayer.isPlaying = false;
|
||||
message.Channel.SendMessageAsync($"You have skipped {loadedSong.Name}");
|
||||
await context.Message.Channel.SendMessageAsync($"You have skipped {loadedSong.Name}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,8 +3,10 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
namespace MusicCommands
|
||||
@@ -18,13 +20,9 @@ namespace MusicCommands
|
||||
|
||||
public string Usage => "queue";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
await context.Channel.SendMessageAsync($"You have {Data.Playlist.Count} items in queue");
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
@@ -28,27 +29,20 @@ public interface DBCommand
|
||||
/// </summary>
|
||||
string Usage { get; }
|
||||
|
||||
/// <summary>
|
||||
/// true if the command can be used in a DM channel, otherwise false
|
||||
/// </summary>
|
||||
bool canUseDM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// true if the command can be used in a server, otherwise false
|
||||
/// </summary>
|
||||
bool canUseServer { get; }
|
||||
|
||||
/// <summary>
|
||||
/// true if the command requre admin, otherwise false
|
||||
/// </summary>
|
||||
bool requireAdmin { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The main body of the command. This is what is executed when user calls the command
|
||||
/// The main body of the command. This is what is executed when user calls the command in Server
|
||||
/// </summary>
|
||||
/// <param name="context">The disocrd Context</param>
|
||||
/// <param name="message">The message that the user types</param>
|
||||
/// <param name="client">The discord client of the bot</param>
|
||||
/// <param name="isDM">true if the message was sent from DM, otherwise false. It is always false if canUseDM is false</param>
|
||||
void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM);
|
||||
void ExecuteServer(SocketCommandContext context) { }
|
||||
|
||||
/// <summary>
|
||||
/// The main body of the command. This is what is executed when user calls the command in DM
|
||||
/// </summary>
|
||||
/// <param name="context">The disocrd Context</param>
|
||||
void ExecuteDM(SocketCommandContext context) { }
|
||||
}
|
||||
|
||||
@@ -87,6 +87,11 @@ namespace PluginManager.Others
|
||||
File.AppendAllText(errPath, ErrMessage + " \n");
|
||||
}
|
||||
|
||||
public static void WriteErrFile(this Exception ex)
|
||||
{
|
||||
WriteErrFile(ex.ToString());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Merge one array of strings into one string
|
||||
/// </summary>
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
using System.IO.Compression;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.Rest;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using Microsoft.Win32.SafeHandles;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.Others;
|
||||
|
||||
using Roles.Internals;
|
||||
|
||||
namespace Roles
|
||||
@@ -21,15 +25,11 @@ namespace Roles
|
||||
|
||||
public string Usage => "addrole [user1] [user2] ... [role1] [role2] ...";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => true;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
public async void ExecuteServer(SocketCommandContext context)
|
||||
{
|
||||
if (message.MentionedUsers.Count == 0 || message.MentionedRoles.Count == 0)
|
||||
if (context.Message.MentionedUsers.Count == 0 || context.Message.MentionedRoles.Count == 0)
|
||||
{
|
||||
await context.Channel.SendMessageAsync($"Invalid invocation\nUsage:{Usage}");
|
||||
return;
|
||||
@@ -37,15 +37,20 @@ namespace Roles
|
||||
|
||||
try
|
||||
{
|
||||
var users = message.MentionedUsers;
|
||||
var roles = message.MentionedRoles as IEnumerable<IRole>;
|
||||
var users = context.Message.MentionedUsers;
|
||||
var roles = context.Message.MentionedRoles;
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SocketGuildUser? usr = context.Client.GetUser(user.Username, user.Discriminator) as SocketGuildUser;
|
||||
if (usr is null)
|
||||
throw new Exception("User is null");
|
||||
await usr.AddRolesAsync(roles);
|
||||
foreach (var role in roles)
|
||||
{
|
||||
try
|
||||
{
|
||||
await ((SocketGuildUser)context.Guild.GetUser(user.Id)).AddRoleAsync(role);
|
||||
await context.Channel.SendMessageAsync($"User {user.Mention} got role : {role.Name}");
|
||||
}
|
||||
catch (Exception ex) { ex.WriteErrFile(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
||||
@@ -25,7 +25,9 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Roles", "Roles\Roles.csproj
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Others", "Others", "{727BBA0B-9114-4BC8-B9A8-3F461449A564}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Updater", "Updater\Updater.csproj", "{24616F7E-E2E9-45A3-8A44-AB51FCD2D525}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Updater", "Updater\Updater.csproj", "{24616F7E-E2E9-45A3-8A44-AB51FCD2D525}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FreeGamesModule", "FreeGamesModule\FreeGamesModule.csproj", "{8959C766-414D-4EF8-BC85-9928B30AAF0A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -65,6 +67,10 @@ Global
|
||||
{24616F7E-E2E9-45A3-8A44-AB51FCD2D525}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{24616F7E-E2E9-45A3-8A44-AB51FCD2D525}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{24616F7E-E2E9-45A3-8A44-AB51FCD2D525}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8959C766-414D-4EF8-BC85-9928B30AAF0A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8959C766-414D-4EF8-BC85-9928B30AAF0A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8959C766-414D-4EF8-BC85-9928B30AAF0A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8959C766-414D-4EF8-BC85-9928B30AAF0A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -79,6 +85,7 @@ Global
|
||||
{954F2AA9-6624-4554-946D-0F17B84487C3} = {449FA364-0B72-43FF-B3A3-806E2916200E}
|
||||
{727BBA0B-9114-4BC8-B9A8-3F461449A564} = {1862ABD5-7C30-4F15-A561-45AC8A9CA10E}
|
||||
{24616F7E-E2E9-45A3-8A44-AB51FCD2D525} = {727BBA0B-9114-4BC8-B9A8-3F461449A564}
|
||||
{8959C766-414D-4EF8-BC85-9928B30AAF0A} = {449FA364-0B72-43FF-B3A3-806E2916200E}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {3FB3C5DE-ED21-4D2E-ABDD-3A00EE4A2FFF}
|
||||
|
||||
Reference in New Issue
Block a user