DBCommand interface update & all other plugins were updated
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@@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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namespace MusicCommands;
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@@ -15,13 +17,9 @@ internal class Leave : DBCommand
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public string Usage => "leave";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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public async void ExecuteServer(SocketCommandContext context)
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{
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if (Data.audioClient is not null && Data.voiceChannel is not null)
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{
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@@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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namespace MusicCommands;
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@@ -15,13 +17,9 @@ internal class Pause : DBCommand
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public string Usage => "pause";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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public void ExecuteServer(SocketCommandContext context)
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{
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Data.MusicPlayer.isPaused = !Data.MusicPlayer.isPaused;
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}
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@@ -2,10 +2,12 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using Discord;
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using Discord.Audio;
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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using PluginManager.Others;
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@@ -21,17 +23,13 @@ internal class Play : DBCommand
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public string Usage => "play [name/url]";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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public async void ExecuteServer(SocketCommandContext context)
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{
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Directory.CreateDirectory("Music");
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var path = "./Music/";
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string[] splitted = message.Content.Split(' ');
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var path = "./Music/";
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string[] splitted = context.Message.Content.Split(' ');
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if (splitted.Length < 2)
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return;
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do
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@@ -3,8 +3,10 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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namespace MusicCommands
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@@ -19,24 +21,20 @@ namespace MusicCommands
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public string Usage => "skip";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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public async void ExecuteServer(SocketCommandContext context)
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{
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var loadedSong = Data.MusicPlayer.NowPlaying;
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if (loadedSong is null || Data.MusicPlayer.isPlaying == false)
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{
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message.Channel.SendMessageAsync("There is no music playing");
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await context.Message.Channel.SendMessageAsync("There is no music playing");
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return;
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}
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Data.MusicPlayer.isPlaying = false;
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message.Channel.SendMessageAsync($"You have skipped {loadedSong.Name}");
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await context.Message.Channel.SendMessageAsync($"You have skipped {loadedSong.Name}");
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}
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}
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}
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@@ -3,28 +3,26 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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namespace MusicCommands
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{
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public class queue : DBCommand
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{
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public string Command => "queue";
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public string Command => "queue";
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public List<string> Aliases => new() { "q" };
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public string Description => "check queue";
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public string Usage => "queue";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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public async void ExecuteServer(SocketCommandContext context)
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{
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await context.Channel.SendMessageAsync($"You have {Data.Playlist.Count} items in queue");
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}
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