DBCommand interface update & all other plugins were updated

This commit is contained in:
2022-09-03 16:28:03 +03:00
parent 68a83b052a
commit f7e6b0a398
35 changed files with 234 additions and 273 deletions

1
.idea/.idea.SethDiscordBot/.idea/.name generated Normal file
View File

@@ -0,0 +1 @@
SethDiscordBot

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AvaloniaProject">
<option name="projectPerEditor">
<map>
<entry key="Updater/MainWindow.axaml" value="Updater/Updater.csproj" />
</map>
</option>
</component>
</project>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

View File

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

View File

@@ -1,43 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AutoGeneratedRunConfigurationManager">
<projectFile>DiscordBot/DiscordBot.csproj</projectFile>
<projectFile pubXmlPath="DiscordBot/Properties/PublishProfiles/LinuxProfile.pubxml">DiscordBot/DiscordBot.csproj</projectFile>
<projectFile pubXmlPath="DiscordBot/Properties/PublishProfiles/WindowsBuild.pubxml">DiscordBot/DiscordBot.csproj</projectFile>
<projectFile>Updater/Updater.csproj</projectFile>
</component>
<component name="AutoImportSettings">
<option name="autoReloadType" value="SELECTIVE" />
</component>
<component name="ChangeListManager">
<list default="true" id="ab173b07-aba1-4bb8-94c1-ae9846bbdb0a" name="Changes" comment="">
<change afterPath="$PROJECT_DIR$/Roles/AddRole.cs" afterDir="false" />
<change afterPath="$PROJECT_DIR$/Roles/Internals/RoleManagement.cs" afterDir="false" />
<change afterPath="$PROJECT_DIR$/Roles/Roles.csproj" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BUILDS/net6.0/CMD_Utils.dll" beforeDir="false" afterPath="$PROJECT_DIR$/BUILDS/net6.0/CMD_Utils.dll" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BUILDS/net6.0/Music Commands.dll" beforeDir="false" afterPath="$PROJECT_DIR$/BUILDS/net6.0/Music Commands.dll" afterDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.SethDiscordBot/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.SethDiscordBot/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BUILDS/net6.0/PluginManager.dll" beforeDir="false" afterPath="$PROJECT_DIR$/BUILDS/net6.0/PluginManager.dll" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CMD_LevelingSystem/Level.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_LevelingSystem/Level.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CMD_Utils/Echo.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/Echo.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CMD_Utils/FlipCoin.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/FlipCoin.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CMD_Utils/Poll.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/Poll.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CMD_Utils/Random.cs" beforeDir="false" afterPath="$PROJECT_DIR$/CMD_Utils/Random.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Help.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Help.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Restart.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Restart.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Settings.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Commands/Settings.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Core/Boot.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Core/Boot.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/Discord/Core/CommandHandler.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Discord/Core/CommandHandler.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/DiscordBot.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/DiscordBot.csproj" afterDir="false" />
<change beforePath="$PROJECT_DIR$/DiscordBot/Program.cs" beforeDir="false" afterPath="$PROJECT_DIR$/DiscordBot/Program.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/MusicCommands/Leave.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Leave.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/MusicCommands/MusicPlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/MusicPlayer.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/MusicCommands/Pause.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Pause.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/MusicCommands/Play.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Play.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/MusicCommands/Skip.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/Skip.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/MusicCommands/queue.cs" beforeDir="false" afterPath="$PROJECT_DIR$/MusicCommands/queue.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/PluginManager/Config.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Config.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/PluginManager/Interfaces/DBCommand.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Interfaces/DBCommand.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/PluginManager/Items/Command.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Items/Command.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/PluginManager/Items/ConsoleCommandsHandler.cs" beforeDir="false" afterPath="$PROJECT_DIR$/PluginManager/Items/ConsoleCommandsHandler.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/SethDiscordBot.sln" beforeDir="false" afterPath="$PROJECT_DIR$/SethDiscordBot.sln" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
@@ -52,26 +27,48 @@
<option name="hideEmptyMiddlePackages" value="true" />
<option name="showLibraryContents" value="true" />
</component>
<component name="PropertiesComponent"><![CDATA[{
"keyToString": {
"ASKED_SHARE_PROJECT_CONFIGURATION_FILES": "true",
"RunOnceActivity.OpenProjectViewOnStart": "true",
"RunOnceActivity.ShowReadmeOnStart": "true",
"WebServerToolWindowFactoryState": "false",
"node.js.detected.package.eslint": "true",
"node.js.detected.package.tslint": "true",
"node.js.selected.package.eslint": "(autodetect)",
"node.js.selected.package.tslint": "(autodetect)",
"nodejs_package_manager_path": "npm",
"settings.editor.selected.configurable": "preferences.pluginManager",
"vue.rearranger.settings.migration": "true"
<component name="PropertiesComponent">{
&quot;keyToString&quot;: {
&quot;ASKED_SHARE_PROJECT_CONFIGURATION_FILES&quot;: &quot;true&quot;,
&quot;RunOnceActivity.OpenProjectViewOnStart&quot;: &quot;true&quot;,
&quot;RunOnceActivity.ShowReadmeOnStart&quot;: &quot;true&quot;,
&quot;WebServerToolWindowFactoryState&quot;: &quot;false&quot;,
&quot;node.js.detected.package.eslint&quot;: &quot;true&quot;,
&quot;node.js.detected.package.tslint&quot;: &quot;true&quot;,
&quot;node.js.selected.package.eslint&quot;: &quot;(autodetect)&quot;,
&quot;node.js.selected.package.tslint&quot;: &quot;(autodetect)&quot;,
&quot;nodejs_package_manager_path&quot;: &quot;npm&quot;,
&quot;settings.editor.selected.configurable&quot;: &quot;preferences.pluginManager&quot;,
&quot;vue.rearranger.settings.migration&quot;: &quot;true&quot;
}
}]]></component>
<component name="RunManager">
}</component>
<component name="RunManager" selected="Publish to IIS.DiscordBot: WindowsBuild">
<configuration name="DiscordBot: LinuxProfile" type="DotNetMsBuildPublish" factoryName="Publish to IIS">
<riderPublish publish_profile="LinuxProfile.pubxml" pubxml_path="$PROJECT_DIR$/DiscordBot/Properties/PublishProfiles/LinuxProfile.pubxml" uuid_high="612037599008934041" uuid_low="-9069359786678974134" />
<method v="2" />
</configuration>
<configuration name="DiscordBot: WindowsBuild" type="DotNetMsBuildPublish" factoryName="Publish to IIS">
<riderPublish publish_profile="WindowsBuild.pubxml" pubxml_path="$PROJECT_DIR$/DiscordBot/Properties/PublishProfiles/WindowsBuild.pubxml" uuid_high="612037599008934041" uuid_low="-9069359786678974134" />
<method v="2" />
</configuration>
<configuration name="Updater" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/Updater/Updater.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value="" />
<method v="2">
<option name="Build" />
</method>
</configuration>
</component>
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
<component name="TaskManager">
@@ -82,6 +79,8 @@
<option name="presentableId" value="Default" />
<updated>1658854902538</updated>
<workItem from="1658854908500" duration="1731000" />
<workItem from="1662205818938" duration="46000" />
<workItem from="1662205887643" duration="139000" />
</task>
<servers />
</component>