Updated documentation

This commit is contained in:
2022-05-03 21:58:44 +03:00
parent f3d0ea426e
commit f5f1827540
26 changed files with 520 additions and 180 deletions

View File

@@ -4,11 +4,38 @@ using System.Threading.Tasks;
namespace PluginManager.Others
{
/// <summary>
/// A class that handles the sending of messages to the user.
/// </summary>
public static class ChannelManagement
{
/// <summary>
/// Get the text channel by name from server
/// </summary>
/// <param name="server">The server</param>
/// <param name="name">The channel name</param>
/// <returns><see cref="IGuildChannel"/></returns>
public static IGuildChannel GetTextChannel(this IGuild server, string name) => server.GetTextChannel(name);
/// <summary>
/// Get the voice channel by name from server
/// </summary>
/// <param name="server">The server</param>
/// <param name="name">The channel name</param>
/// <returns><see cref="IGuildChannel"/></returns>
public static IGuildChannel GetVoiceChannel(this IGuild server, string name) => server.GetVoiceChannel(name);
/// <summary>
/// Get the DM channel between <see cref="Discord.WebSocket.DiscordSocketClient"/> and <see cref="IGuildUser"/>
/// </summary>
/// <param name="user"></param>
/// <returns><see cref="IDMChannel"/></returns>
public static async Task<IDMChannel> GetDMChannel(IGuildUser user) => await user.CreateDMChannelAsync();
/// <summary>
/// Get the channel where the message was sent
/// </summary>
/// <param name="message">The message</param>
/// <returns><see cref="IChannel"/></returns>
public static IChannel GetChannel(IMessage message) => message.Channel;
}

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@@ -8,33 +8,6 @@ namespace PluginManager.Others
{
public class Console_Utilities
{
const char _block = '■';
const string _back = "\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b";
const string _twirl = "-\\|/";
public static void WriteProgressBar(int percent, bool update = false)
{
if (update)
Console.Write(_back);
Console.Write("[");
var p = (int)((percent / 10f) + .5f);
for (var i = 0; i < 10; ++i)
{
if (i >= p)
Console.Write(' ');
else
Console.Write(_block);
}
Console.Write("] {0,3:##0}%", percent);
if (percent == 100)
Console.WriteLine();
}
public static void WriteProgress(int progress, bool update = false)
{
if (update)
Console.Write("\b");
Console.Write(_twirl[progress % _twirl.Length]);
}
/// <summary>
/// A way to create a table based on input data

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@@ -1,7 +1,49 @@
using System;
namespace PluginManager.Others
{
public class Cryptography
{
/// <summary>
/// Translate hex to string
/// </summary>
/// <param name="hexString">The encrypted string</param>
/// <returns></returns>
public static string FromHexToString(string hexString)
{
var bytes = new byte[hexString.Length / 2];
for (var i = 0; i < bytes.Length; i++)
{
bytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
}
return System.Text.Encoding.Unicode.GetString(bytes);
}
/// <summary>
/// Translate string to hex
/// </summary>
/// <param name="str">The string to encrypt</param>
/// <returns></returns>
public static string ToHexString(string str)
{
var sb = new System.Text.StringBuilder();
var bytes = System.Text.Encoding.Unicode.GetBytes(str);
foreach (var t in bytes)
{
sb.Append(t.ToString("X2"));
}
return sb.ToString();
}
/// <summary>
/// Create MD5 hash
/// </summary>
/// <param name="text">The text to encrypt</param>
/// <returns></returns>
public static async System.Threading.Tasks.Task<string> CreateMD5(string text)
{
string output = "";
@@ -17,6 +59,11 @@ namespace PluginManager.Others
return output;
}
/// <summary>
/// Create SHA256 hash
/// </summary>
/// <param name="text">The text to encrypt</param>
/// <returns></returns>
public static async System.Threading.Tasks.Task<string> CreateSHA256(string text)
{
string output = "";
@@ -31,7 +78,7 @@ namespace PluginManager.Others
return output;
}
public static System.IO.Stream GenerateStreamFromString(string s)
private static System.IO.Stream GenerateStreamFromString(string s)
{
var stream = new System.IO.MemoryStream();
var writer = new System.IO.StreamWriter(stream);

View File

@@ -7,8 +7,14 @@
public enum OperatingSystem
{ WINDOWS, LINUX, MAC_OS, UNKNOWN }
/// <summary>
/// A list with all errors
/// </summary>
public enum Error
{ UNKNOWN_ERROR, GUILD_NOT_FOUND, STREAM_NOT_FOUND }
/// <summary>
/// The output log type
/// </summary>
public enum OutputLogLevel { NONE, INFO, WARNING, ERROR, CRITICAL }
}

View File

@@ -5,10 +5,28 @@ namespace PluginManager.Others.Exceptions
[Serializable]
public class APIException : Exception
{
/// <summary>
/// The function where the error occurred
/// </summary>
public string? Function { get; } = "not specified";
/// <summary>
/// The error code
/// </summary>
public Error? ErrorCode { get; } = Error.UNKNOWN_ERROR;
/// <summary>
/// The possible cause that determined the error
/// </summary>
public string? PossibleCause { get; } = "not specified";
/// <summary>
/// The APIException contructor
/// </summary>
/// <param name="message">The error message</param>
/// <param name="function">The function where the message was triggered</param>
/// <param name="possible_cause">The possible cause of the error</param>
/// <param name="error">The error code</param>
public APIException(string message, string? function, string possible_cause, Error error) : base(message)
{
ErrorCode = error;
@@ -16,22 +34,37 @@ namespace PluginManager.Others.Exceptions
PossibleCause = possible_cause;
}
/// <summary>
/// The APIException contructor
/// </summary>
/// <param name="message">The error message</param>
/// <param name="function">The function where the message was triggered</param>
/// <param name="errorCode">The error code</param>
public APIException(string message, string? function, Error? errorCode) : base(message)
{
ErrorCode = errorCode;
Function = function;
}
/// <summary>
/// The APIException contructor
/// </summary>
/// <param name="message">The error message</param>
/// <param name="function">The function where the message was triggered</param>
public APIException(string message, string? function) : base(message)
{
Function = function;
}
/// <summary>
/// The APIException contructor
/// </summary>
/// <param name="message">The error message</param>
public APIException(string message) : base(message)
{
}
/// <summary>
/// Method to print the error to <see cref="Console"/>
/// </summary>
public void Print()
{
Console.WriteLine("Message Content: " + Message);

View File

@@ -199,30 +199,6 @@ namespace PluginManager.Others
}
public static string FromHexToString(string hexString)
{
var bytes = new byte[hexString.Length / 2];
for (var i = 0; i < bytes.Length; i++)
{
bytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
}
return System.Text.Encoding.Unicode.GetString(bytes);
}
public static string ToHexString(string str)
{
var sb = new System.Text.StringBuilder();
var bytes = System.Text.Encoding.Unicode.GetBytes(str);
foreach (var t in bytes)
{
sb.Append(t.ToString("X2"));
}
return sb.ToString();
}
/// <summary>
/// Copy one Stream to another <see langword="async"/>
/// </summary>

View File

@@ -5,15 +5,47 @@ using System.Linq;
namespace PluginManager.Others.Permissions
{
/// <summary>
/// A class whith all discord permissions
/// </summary>
public static class DiscordPermissions
{
/// <summary>
/// Checks if the role has the specified permission
/// </summary>
/// <param name="role">The role</param>
/// <param name="permission">The permission</param>
/// <returns></returns>
public static bool hasPermission(this IRole role, GuildPermission permission) => role.Permissions.Has(permission);
/// <summary>
/// Check if user has the specified role
/// </summary>
/// <param name="user">The user</param>
/// <param name="role">The role</param>
/// <returns></returns>
public static bool hasRole(this SocketGuildUser user, IRole role) => user.Roles.Contains(role);
/// <summary>
/// Check if user has the specified permission
/// </summary>
/// <param name="user">The user</param>
/// <param name="permission">The permission</param>
/// <returns></returns>
public static bool hasPermission(this SocketGuildUser user, GuildPermission permission)
=> user.Roles.Where(role => role.hasPermission(permission)).Any() || user.Guild.Owner == user;
/// <summary>
/// Check if user is administrator of server
/// </summary>
/// <param name="user">The user</param>
/// <returns></returns>
public static bool isAdmin(this SocketGuildUser user) => user.hasPermission(GuildPermission.Administrator);
/// <summary>
/// Check if user is administrator of server
/// </summary>
/// <param name="user">The user</param>
/// <returns></returns>
public static bool isAdmin(this SocketUser user) => isAdmin((SocketGuildUser)user);
}