Updated documentation
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@@ -8,25 +8,41 @@ using PluginManager.Interfaces;
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namespace PluginManager.Loaders
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{
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public class EventsLoader
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internal class EventsLoader
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{
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private readonly string EVPath;
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private readonly string EVExtension;
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public delegate void onEventLoad(string name, bool success, DBEvent? ev = null, Exception? e = null);
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public delegate void onEventFileLoaded(string path);
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internal delegate void onEventLoad(string name, bool success, DBEvent? ev = null, Exception? e = null);
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internal delegate void onEventFileLoaded(string path);
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public onEventLoad? EventLoad;
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public onEventFileLoaded? EventFileLoaded;
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/// <summary>
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/// An event that is fired whenever a <see cref="DBEvent"/> event is loaded in memory
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/// </summary>
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internal onEventLoad? EventLoad;
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public EventsLoader(string path, string ext)
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/// <summary>
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/// An event that is fired whenever a <see cref="DBEvent"/> event file is loaded
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/// </summary>
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internal onEventFileLoaded? EventFileLoaded;
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/// <summary>
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/// The Event Loader constructor
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/// </summary>
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/// <param name="path">The path to all events</param>
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/// <param name="ext">The extension for events</param>
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internal EventsLoader(string path, string ext)
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{
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EVPath = path;
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EVExtension = ext;
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}
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public List<DBEvent>? LoadEvents()
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/// <summary>
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/// The method that loads all events
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/// </summary>
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/// <returns></returns>
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internal List<DBEvent>? LoadEvents()
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{
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if (!Directory.Exists(EVPath))
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