Fixed some issues with SettingsDictionary
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@@ -1,126 +1,83 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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namespace PluginManager.Others;
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public class SettingsDictionary<TKey, TValue>: IDictionary<TKey, TValue>
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public class SettingsDictionary<TKey, TValue>
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{
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public string? _file { get; }
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private IDictionary<TKey, TValue>? _dictionary;
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private string _File { get; }
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private IDictionary<TKey, TValue> _Dictionary;
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public SettingsDictionary(string? file)
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public SettingsDictionary(string file)
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{
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_file = file;
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this._File = file;
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_Dictionary = null!;
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}
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public async Task SaveToFile()
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{
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if (!string.IsNullOrEmpty(_file))
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await JsonManager.SaveToJsonFile(_file, _dictionary);
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}
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public async Task<bool> LoadFromFile()
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{
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if (!string.IsNullOrEmpty(_file))
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try
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{
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if (File.Exists(_file))
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{
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var FileContent = File.ReadAllText(_file);
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if (string.IsNullOrEmpty(FileContent))
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File.WriteAllText(_file, "{}");
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if (!FileContent.Contains("{") || !FileContent.Contains("}"))
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File.WriteAllText(_file, "{}");
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}
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else
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File.WriteAllText(_file, "{}");
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_dictionary = await JsonManager.ConvertFromJson<IDictionary<TKey, TValue>>(_file);
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return true;
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}
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catch
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{
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return false;
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}
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return false;
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if (!string.IsNullOrEmpty(_File))
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await JsonManager.SaveToJsonFile(_File, _Dictionary);
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}
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public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
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{
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return _dictionary!.GetEnumerator();
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}
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return _Dictionary.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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public async Task<bool> LoadFromFile()
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{
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return ((IEnumerable)_dictionary!).GetEnumerator();
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if (string.IsNullOrEmpty(_File))
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return false;
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if(!File.Exists(_File))
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{
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_Dictionary = new Dictionary<TKey, TValue>();
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return true;
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}
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string fileAsText = await File.ReadAllTextAsync(_File);
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if(string.IsNullOrEmpty(fileAsText) || string.IsNullOrWhiteSpace(fileAsText))
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{
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_Dictionary = new Dictionary<TKey, TValue>();
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return true;
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}
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_Dictionary = await JsonManager.ConvertFromJson<IDictionary<TKey,TValue>>(fileAsText);
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return true;
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}
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public void Add(KeyValuePair<TKey, TValue> item)
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{
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_dictionary!.Add(item);
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}
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public void Clear()
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{
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_dictionary!.Clear();
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}
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public bool Contains(KeyValuePair<TKey, TValue> item)
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{
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return _dictionary!.Contains(item);
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}
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public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
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{
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_dictionary!.CopyTo(array, arrayIndex);
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}
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public bool Remove(KeyValuePair<TKey, TValue> item)
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{
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return _dictionary!.Remove(item);
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}
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public int Count => _dictionary!.Count;
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public bool IsReadOnly => _dictionary!.IsReadOnly;
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public void Add(TKey key, TValue value)
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{
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_dictionary!.Add(key, value);
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_Dictionary.Add(key, value);
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}
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public bool ContainsKey(TKey key)
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{
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return _dictionary!.ContainsKey(key);
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return _Dictionary.ContainsKey(key);
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}
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public bool Remove(TKey key)
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{
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return _dictionary!.Remove(key);
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}
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public bool TryGetValue(TKey key, out TValue value)
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{
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return _dictionary!.TryGetValue(key, out value);
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return _Dictionary.Remove(key);
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}
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public TValue this[TKey key]
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{
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get
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{
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if (_dictionary!.ContainsKey(key))
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if (_dictionary[key] is string s && !string.IsNullOrEmpty(s) && !string.IsNullOrWhiteSpace(s))
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return _dictionary[key];
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if(!_Dictionary.ContainsKey(key))
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throw new System.Exception($"The key {key} ({typeof(TKey)}) was not present in the dictionary");
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return default!;
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if(_Dictionary[key] is not TValue)
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throw new System.Exception("The dictionary is corrupted. This error is critical !");
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return _Dictionary[key];
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}
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set => _dictionary![key] = value;
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set => _Dictionary[key] = value;
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}
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public ICollection<TKey> Keys => _dictionary!.Keys;
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public ICollection<TValue> Values => _dictionary!.Values;
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}
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