Added Socket support
This commit is contained in:
129
DiscordBotCore/API/Sockets/SocketManager.cs
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129
DiscordBotCore/API/Sockets/SocketManager.cs
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@@ -0,0 +1,129 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.WebSockets;
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using System.Threading;
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using System.Threading.Tasks;
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using DiscordBotCore.API.Sockets.Sockets;
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using DiscordBotCore.Interfaces.API;
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namespace DiscordBotCore.API.Sockets;
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internal class SocketManager
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{
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private readonly IConnectionDetails _ConnectionDetails;
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private List<ISocket> _Sockets = new List<ISocket>();
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public SocketManager(IConnectionDetails connectionDetails)
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{
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_ConnectionDetails = connectionDetails;
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}
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public void RegisterBaseSockets()
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{
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Register(new PluginDownloadProgressSocket());
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}
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public bool Register(ISocket socket)
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{
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if (_Sockets.Any(s => s.Path == socket.Path))
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{
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return false;
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}
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_Sockets.Add(socket);
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return true;
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}
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public void Start()
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{
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Console.WriteLine("Starting sockets ...");
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foreach (var socket in _Sockets)
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{
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Thread thread = new Thread(() => StartSocket(socket));
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thread.Start();
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}
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}
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private async void StartSocket(ISocket socket)
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{
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if (!socket.Path.StartsWith("/"))
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{
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throw new ArgumentException($"Socket path '{socket.Path}' must start with '/'.");
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}
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string prefix = $"http://{_ConnectionDetails.Host}:{_ConnectionDetails.Port}{socket.Path}/";
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Console.WriteLine($"Starting socket with prefix: {prefix}");
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HttpListener listener = new HttpListener();
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listener.Prefixes.Add(prefix);
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listener.Start();
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await ConnectionHandler(listener, socket.HandleRequest);
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}
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private async Task ConnectionHandler(HttpListener listener, Func<byte[], int, Task<SocketResponse>> handler)
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{
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while (true)
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{
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var context = await listener.GetContextAsync();
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if (context.Request.IsWebSocketRequest)
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{
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WebSocketContext webSocketContext = await context.AcceptWebSocketAsync(null);
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Application.CurrentApplication.Logger.Log("WebSocket connection established.");
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await HandleSocket(webSocketContext.WebSocket, handler);
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}
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else { break; }
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}
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}
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private async Task HandleSocket(WebSocket socket, Func<byte[], int, Task<SocketResponse>> handler)
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{
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if (socket.State != WebSocketState.Open)
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{
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return;
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}
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byte[] buffer = new byte[1024 * 4];
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var receivedData = new List<byte>();
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WebSocketReceiveResult result;
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do
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{
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result = await socket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
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receivedData.AddRange(buffer.Take(result.Count));
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} while (!result.EndOfMessage);
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if (result.MessageType == WebSocketMessageType.Close)
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{
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await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing connection ...", CancellationToken.None);
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Application.CurrentApplication.Logger.Log("WebSocket connection closed.");
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return;
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}
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Application.CurrentApplication.Logger.Log("WebSocket message received. Length: " + receivedData.Count);
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SocketResponse socketResponse = await handler(receivedData.ToArray(), receivedData.Count);
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ArraySegment<byte> response = new ArraySegment<byte>(socketResponse.Data, 0, socketResponse.Data.Length);
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byte[]? lastResponse = null;
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while (!socketResponse.CloseConnectionAfterResponse)
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{
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if (lastResponse == null || !socketResponse.Data.SequenceEqual(lastResponse))
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{
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await socket.SendAsync(response, WebSocketMessageType.Text, socketResponse.EndOfMessage, CancellationToken.None);
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lastResponse = socketResponse.Data;
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}
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socketResponse = await handler(receivedData.ToArray(), receivedData.Count);
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response = new ArraySegment<byte>(socketResponse.Data, 0, socketResponse.Data.Length);
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}
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await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing connection ...", CancellationToken.None);
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}
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}
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38
DiscordBotCore/API/Sockets/SocketResponse.cs
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38
DiscordBotCore/API/Sockets/SocketResponse.cs
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@@ -0,0 +1,38 @@
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namespace DiscordBotCore.API.Sockets;
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internal class SocketResponse
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{
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public byte[] Data { get;}
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public bool EndOfMessage { get; }
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public bool Success { get; }
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public bool CloseConnectionAfterResponse { get; set; }
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private SocketResponse(byte[] data, bool endOfMessage, bool success, bool closeConnectionAfterResponse)
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{
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Data = data;
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EndOfMessage = endOfMessage;
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Success = success;
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CloseConnectionAfterResponse = closeConnectionAfterResponse;
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}
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internal static SocketResponse From(byte[] data, bool endOfMessage, bool success, bool closeConnectionAfterResponse)
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{
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return new SocketResponse(data, endOfMessage, success, closeConnectionAfterResponse);
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}
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internal static SocketResponse From(byte[] data, bool endOfMessage)
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{
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return new SocketResponse(data, endOfMessage, true, false);
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}
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internal static SocketResponse From(byte[] data)
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{
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return new SocketResponse(data, true, true, false);
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}
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internal static SocketResponse Fail()
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{
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return new SocketResponse(new byte[0], true, false, false);
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}
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}
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@@ -0,0 +1,20 @@
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using System.Text;
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using System.Threading.Tasks;
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using DiscordBotCore.Interfaces.API;
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namespace DiscordBotCore.API.Sockets.Sockets;
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internal class PluginDownloadProgressSocket : ISocket
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{
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private float value = 0.0f;
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public string Path => "/plugin/download/progress";
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public Task<SocketResponse> HandleRequest(byte[] request, int count)
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{
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value += 0.1f;
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string pluginName = Encoding.UTF8.GetString(request, 0, count);
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Application.CurrentApplication.Logger.Log($"Received plugin download progress for {pluginName}.");
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SocketResponse response = SocketResponse.From(Encoding.UTF8.GetBytes(value.ToString()));
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response.CloseConnectionAfterResponse = value > 1.0f;
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return Task.FromResult(response);
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}
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}
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