Moved items and reimplemented SettingsDictionary.cs

This commit is contained in:
2023-08-01 21:28:44 +03:00
parent 7107b17f19
commit b4f5e40f12
18 changed files with 268 additions and 273 deletions

View File

@@ -76,42 +76,7 @@ public static class Functions
progress?.Report(totalBytesRead);
}
}
/// <summary>
/// Save to JSON file
/// </summary>
/// <typeparam name="T">The class type</typeparam>
/// <param name="file">The file path</param>
/// <param name="Data">The values</param>
/// <returns></returns>
public static async Task SaveToJsonFile<T>(string file, T Data)
{
var str = new MemoryStream();
await JsonSerializer.SerializeAsync(str, Data, typeof(T), new JsonSerializerOptions { WriteIndented = true });
await File.WriteAllBytesAsync(file, str.ToArray());
await str.FlushAsync();
str.Close();
}
/// <summary>
/// Convert json text or file to some kind of data
/// </summary>
/// <typeparam name="T">The data type</typeparam>
/// <param name="input">The file or json text</param>
/// <returns></returns>
public static async Task<T> ConvertFromJson<T>(string input)
{
Stream text;
if (File.Exists(input))
text = new MemoryStream(await File.ReadAllBytesAsync(input));
else
text = new MemoryStream(Encoding.ASCII.GetBytes(input));
text.Position = 0;
var obj = await JsonSerializer.DeserializeAsync<T>(text);
await text.FlushAsync();
text.Close();
return (obj ?? default)!;
}
public static T SelectRandomValueOf<T>()
{