Moved items and reimplemented SettingsDictionary.cs
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@@ -203,9 +203,9 @@ public static class Utilities
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{
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private readonly string[] Sequence;
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private bool isRunning;
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public string Message;
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private int position;
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private Thread thread;
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public string Message;
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public Spinner()
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{
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@@ -218,17 +218,18 @@ public static class Utilities
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Console.CursorVisible = false;
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isRunning = true;
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thread = new Thread(() =>
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{
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while (isRunning)
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{
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Console.SetCursorPosition(0, Console.CursorTop);
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Console.Write(" " + Sequence[position] + " " + Message + " ");
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position++;
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if (position >= Sequence.Length)
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position = 0;
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Thread.Sleep(100);
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}
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});
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{
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while (isRunning)
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{
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Console.SetCursorPosition(0, Console.CursorTop);
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Console.Write(" " + Sequence[position] + " " + Message + " ");
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position++;
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if (position >= Sequence.Length)
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position = 0;
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Thread.Sleep(100);
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}
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}
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);
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thread.Start();
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}
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