Added a minimal GUI based on Avalonia UI library for C#
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89
DiscordBotGUI/MainWindow.axaml.cs
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89
DiscordBotGUI/MainWindow.axaml.cs
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using Avalonia.Controls;
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using System.Threading.Tasks;
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using PluginManager.Others;
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using System.IO;
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using System;
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using System.Diagnostics;
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namespace DiscordBotGUI
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{
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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LoadElements();
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}
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private void LoadElements()
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{
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button1.Click += async (sender, e) =>
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{
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string token = textBox1.Text;
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string prefix = textBox2.Text;
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string args = textBox3.Text;
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if (!((token.Length == 70 || token.Length == 59) && prefix.Length == 1))
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{
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label4.Content = "Invalid Token or Prefix.\n(Prefix must be 1 character long and token must be 59 or 79 characters long)";
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await Task.Delay(5000);
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label4.Content = "";
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return;
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}
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Functions.WriteToSettings(Functions.dataFolder + "DiscordBotCore.data", "BOT_TOKEN", token, '=');
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Functions.WriteToSettings(Functions.dataFolder + "DiscordBotCore.data", "BOT_PREFIX", prefix, '=');
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RunDiscordBot(args);
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};
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button2.Click += (sender, e) =>
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{
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Close();
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};
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string folder = $"{Functions.dataFolder}DiscordBotCore.data";
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Directory.CreateDirectory(Functions.dataFolder);
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try
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{
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string? botToken = Functions.readCodeFromFile(folder, "BOT_TOKEN", '=');
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string? botPrefix = Functions.readCodeFromFile(folder, "BOT_PREFIX", '=');
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if (botToken == null || botPrefix == null)
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{
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textBox1.IsReadOnly = false;
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textBox2.IsReadOnly = false;
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}
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else
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{
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textBox1.Text = botToken;
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textBox2.Text = botPrefix;
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}
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}
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catch (Exception ex)
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{
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textBox1.IsReadOnly = false;
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textBox2.IsReadOnly = false;
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}
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}
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private void RunDiscordBot(string args)
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{
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var os = Functions.GetOperatingSystem();
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if (os == PluginManager.Others.OperatingSystem.WINDOWS)
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Process.Start("./DiscordBot.exe", args);
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else if (os == PluginManager.Others.OperatingSystem.LINUX)
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Process.Start("./DiscordBot", args);
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else if (os == PluginManager.Others.OperatingSystem.MAC_OS)
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Process.Start("./DiscordBot.app/Contents/MacOS/DiscordBot", args);
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Close();
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return;
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}
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}
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}
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