Merged projects with plugins and modules
This commit is contained in:
175
Plugins/MusicPlayer/MusicPlayer.cs
Normal file
175
Plugins/MusicPlayer/MusicPlayer.cs
Normal file
@@ -0,0 +1,175 @@
|
||||
using System.Diagnostics;
|
||||
using Discord.Audio;
|
||||
|
||||
using DiscordBotCore;
|
||||
using DiscordBotCore.Others;
|
||||
|
||||
namespace MusicPlayer;
|
||||
|
||||
public class MusicPlayer
|
||||
{
|
||||
private static int defaultByteSize = 1024;
|
||||
|
||||
public Queue<MusicInfo> MusicQueue { get; private set; }
|
||||
|
||||
public bool isPaused { get; private set; }
|
||||
public bool isPlaying { get; private set; }
|
||||
|
||||
private bool isQueueRunning;
|
||||
public int ByteSize { get; private set; }
|
||||
|
||||
public MusicInfo? CurrentlyPlaying { get; private set; }
|
||||
|
||||
public MusicPlayer()
|
||||
{
|
||||
MusicQueue = new Queue<MusicInfo>();
|
||||
}
|
||||
|
||||
public async Task PlayQueue()
|
||||
{
|
||||
if (isQueueRunning)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log("Another queue is running !", typeof(MusicPlayer), LogType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Variables.audioClient is null)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log("Audio Client is null", typeof(MusicPlayer), LogType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
isQueueRunning = true;
|
||||
|
||||
string? ffmpegPath = await Application.CurrentApplication.PluginManager.GetDependencyLocation("FFMPEG");
|
||||
if(ffmpegPath is null)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log("FFMPEG is missing. Please install it and try again.", typeof(MusicPlayer), LogType.Error);
|
||||
isQueueRunning = false;
|
||||
return;
|
||||
}
|
||||
|
||||
ffmpegPath = ffmpegPath.Replace("\\", "/");
|
||||
ffmpegPath = Path.GetFullPath(ffmpegPath);
|
||||
|
||||
Console.WriteLine("FFMPEG Path: " + ffmpegPath);
|
||||
|
||||
while (MusicQueue.TryDequeue(out var dequeuedMusic))
|
||||
{
|
||||
CurrentlyPlaying = dequeuedMusic;
|
||||
await using var dsAudioStream = Variables.audioClient.CreatePCMStream(AudioApplication.Mixed);
|
||||
using var ffmpeg = CreateStream(ffmpegPath, CurrentlyPlaying.Location);
|
||||
if (ffmpeg is null)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log($"Failed to start ffmpeg process. FFMPEG is missing or the {CurrentlyPlaying.Location} has an invalid format.", typeof(MusicPlayer), LogType.Error);
|
||||
continue;
|
||||
}
|
||||
await using var ffmpegOut = ffmpeg.StandardOutput.BaseStream;
|
||||
await PlayCurrentTrack(dsAudioStream, ffmpegOut, CurrentlyPlaying.ByteSize ?? defaultByteSize);
|
||||
}
|
||||
isQueueRunning = false;
|
||||
CurrentlyPlaying = null;
|
||||
}
|
||||
|
||||
public void Loop(int numberOfTimes)
|
||||
{
|
||||
if (CurrentlyPlaying is null) return;
|
||||
|
||||
Queue<MusicInfo> tempQueue = new();
|
||||
for (var i = 0; i < numberOfTimes; i++)
|
||||
{
|
||||
tempQueue.Enqueue(CurrentlyPlaying);
|
||||
}
|
||||
|
||||
foreach (var musicInfo in MusicQueue)
|
||||
{
|
||||
tempQueue.Enqueue(musicInfo);
|
||||
}
|
||||
|
||||
MusicQueue = tempQueue;
|
||||
}
|
||||
|
||||
private async Task PlayCurrentTrack(Stream discordVoiceChannelStream, Stream fileStreamFfmpeg, int byteSize)
|
||||
{
|
||||
if (isPlaying) return;
|
||||
ByteSize = byteSize;
|
||||
|
||||
isPlaying = true;
|
||||
isPaused = false;
|
||||
|
||||
while (isPlaying)
|
||||
{
|
||||
if (isPaused) continue;
|
||||
|
||||
var bits = new byte[byteSize];
|
||||
var read = await fileStreamFfmpeg.ReadAsync(bits, 0, ByteSize);
|
||||
if (read == 0) break;
|
||||
|
||||
try
|
||||
{
|
||||
await discordVoiceChannelStream.WriteAsync(bits, 0, read);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Application.CurrentApplication.Logger.LogException(ex, this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
await discordVoiceChannelStream.FlushAsync();
|
||||
await fileStreamFfmpeg.FlushAsync();
|
||||
|
||||
isPlaying = false;
|
||||
isPaused = false;
|
||||
}
|
||||
|
||||
public void Pause()
|
||||
{
|
||||
isPaused = true;
|
||||
}
|
||||
|
||||
public void Unpause()
|
||||
{
|
||||
isPaused = false;
|
||||
}
|
||||
|
||||
public bool Enqueue(string musicName)
|
||||
{
|
||||
var minfo = Variables._MusicDatabase.GetMusicInfo(musicName);
|
||||
if (minfo is null) return false;
|
||||
|
||||
MusicQueue.Enqueue(minfo);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Skip()
|
||||
{
|
||||
isPlaying = false;
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
// set volume
|
||||
}
|
||||
|
||||
private static Process? CreateStream(string? fileName, string path)
|
||||
{
|
||||
return Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = fileName,
|
||||
Arguments = $"-hide_banner -loglevel panic -i \"{path}\" -ac 2 -f s16le -ar 48000 pipe:1",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
MusicQueue.Clear();
|
||||
isPlaying = false;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user