Merged projects with plugins and modules
This commit is contained in:
96
Plugins/MusicPlayer/Commands/AddMelody.cs
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96
Plugins/MusicPlayer/Commands/AddMelody.cs
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@@ -0,0 +1,96 @@
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using Discord;
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using DiscordBotCore;
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using DiscordBotCore.Interfaces;
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using DiscordBotCore.Online;
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using DiscordBotCore.Others;
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namespace MusicPlayer.Commands;
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public class AddMelody: DBCommand
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{
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public string Command => "add_melody";
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public List<string>? Aliases => new()
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{
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"madd"
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};
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public string Description => "Add a custom melody to the database";
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public string Usage => "add_melody [title],[description?],[aliases],[byteSize]";
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public bool requireAdmin => false;
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public async void ExecuteServer(DbCommandExecutingArguments args)
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{
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var arguments = string.Join(" ", args.Arguments);
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string[] split = arguments.Split(',');
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if (split.Length < 4)
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{
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var message = "";
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message += "Invalid arguments given. Please use the following format:\n";
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message += "add_melody [title],[description?],[aliases],[byteSize]\n";
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message += "title: The title of the melody\n";
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message += "description: The description of the melody\n";
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message += "aliases: The aliases of the melody. Use | to separate them\n";
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message += "byteSize: The byte size of the melody. Default is 1024. ( & will use default)\n";
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await args.Context.Channel.SendMessageAsync(message);
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return;
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}
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if (args.Context.Message.Attachments.Count == 0)
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{
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await args.Context.Channel.SendMessageAsync("You must upload a valid .mp3 audio or .mp4 video file !!");
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return;
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}
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var file = args.Context.Message.Attachments.FirstOrDefault();
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if (!(file.Filename.EndsWith(".mp3") || file.Filename.EndsWith(".mp4")))
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{
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await args.Context.Channel.SendMessageAsync("Invalid file format !!");
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return;
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}
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var title = split[0];
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var description = split[1];
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string[]? aliases = split[2]?.Split('|') ?? null;
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var byteSize = split[3];
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int bsize;
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if (!int.TryParse(byteSize, out bsize))
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bsize = 1024;
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var msg = await args.Context.Channel.SendMessageAsync("Saving melody ...");
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Console.WriteLine("Saving melody");
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IProgress<float> downloadProgress = new Progress<float>();
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var location = Application.GetResourceFullPath($"Music/Melodies/{title}.mp3");
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Directory.CreateDirectory(Application.GetResourceFullPath("Music/Melodies"));
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await ServerCom.DownloadFileAsync(file.Url, location, downloadProgress);
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Console.WriteLine($"Done. Saved at {location}");
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await msg.ModifyAsync(a => a.Content = "Done");
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var info =
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MusicInfoExtensions.CreateMusicInfo(title, location, description ?? "Unknown", aliases.ToList(), bsize);
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Variables._MusicDatabase?.Add(title, info);
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var builder = new EmbedBuilder();
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builder.Title = "A new music was successfully added !";
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builder.AddField("Title", info.Title);
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builder.AddField("Description", info.Description);
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builder.AddField("Aliases", string.Join(" | ", aliases));
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await args.Context.Channel.SendMessageAsync(embed: builder.Build());
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await Variables._MusicDatabase.SaveToFile();
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}
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}
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77
Plugins/MusicPlayer/Commands/AddMelodyYoutube.cs
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77
Plugins/MusicPlayer/Commands/AddMelodyYoutube.cs
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@@ -0,0 +1,77 @@
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using System.Diagnostics;
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using DiscordBotCore;
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using DiscordBotCore.Interfaces;
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using DiscordBotCore.Others;
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namespace MusicPlayer.Commands;
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public class AddMelodyYoutube: DBCommand
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{
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public string Command => "add_melody_youtube";
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public List<string>? Aliases => new()
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{
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"madd-yt"
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};
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public string Description => "Add melody to the database from a youtube link";
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public string Usage => "add_melody_youtube [URL] <alias1|alias2|...>";
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public bool requireAdmin => true;
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public async void ExecuteServer(DbCommandExecutingArguments args)
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{
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if (args.Arguments is null)
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{
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await args.Context.Channel.SendMessageAsync("Invalid arguments given. Please use the following format:\nadd_melody_youtube [URL]");
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return;
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}
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var URL = args.Arguments[0];
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if (!URL.StartsWith("https://www.youtube.com/watch?v=") && !URL.StartsWith("https://youtu.be/"))
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{
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await args.Context.Channel.SendMessageAsync("Invalid URL given. Please use the following format:\nadd_melody_youtube [URL]");
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return;
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}
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if (args.Arguments.Length <= 1)
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{
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await args.Channel.SendMessageAsync("Please specify at least one alias for the melody !");
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return;
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}
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var msg = await args.Context.Channel.SendMessageAsync("Saving melody ...");
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var title = await YoutubeDLP.DownloadMelody(URL);
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if (title == null)
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{
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await msg.ModifyAsync(x => x.Content = "Failed to download melody !");
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return;
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}
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var joinedAliases = string.Join(" ", args.Arguments.Skip(1));
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List<string> aliases = joinedAliases.Split('|').ToList();
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if (Variables._MusicDatabase.ContainsMelodyWithNameOrAlias(title))
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Variables._MusicDatabase.Remove(title);
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Variables._MusicDatabase.Add(title, new MusicInfo()
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{
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Aliases = aliases,
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ByteSize = 1024,
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Description = "Melody added from youtube link",
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Location = Application.GetResourceFullPath($"Music/Melodies/{title}.mp3"),
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Title = title
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}
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);
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await Variables._MusicDatabase.SaveToFile();
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await msg.ModifyAsync(x => x.Content = "Melody saved !");
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}
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}
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38
Plugins/MusicPlayer/Commands/SearchMelody.cs
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38
Plugins/MusicPlayer/Commands/SearchMelody.cs
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@@ -0,0 +1,38 @@
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using Discord;
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using DiscordBotCore.Interfaces;
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using DiscordBotCore.Others;
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namespace MusicPlayer.Commands;
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public class SearchMelody: DBCommand
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{
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public string Command => "search_melody";
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public List<string>? Aliases => null;
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public string Description => "Search for a melody in the database";
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public string Usage => "search_melody [melody name OR one of its aliases]";
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public bool requireAdmin => false;
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public void ExecuteServer(DbCommandExecutingArguments args)
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{
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var title = string.Join(" ", args.Arguments);
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if (string.IsNullOrWhiteSpace(title))
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{
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args.Context.Channel.SendMessageAsync("You need to specify a melody name");
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return;
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}
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List<MusicInfo>? info = Variables._MusicDatabase.GetMusicInfoList(title);
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if (info == null || info.Count == 0)
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{
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args.Context.Channel.SendMessageAsync("No melody with that name or alias was found");
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return;
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}
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if (info.Count > 1)
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args.Context.Channel.SendMessageAsync(embed: info.ToEmbed(Color.DarkOrange));
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else
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args.Context.Channel.SendMessageAsync(embed: info[0].ToEmbed(Color.DarkOrange));
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}
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}
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27
Plugins/MusicPlayer/Events/OnLoad.cs
Normal file
27
Plugins/MusicPlayer/Events/OnLoad.cs
Normal file
@@ -0,0 +1,27 @@
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using Discord.WebSocket;
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using DiscordBotCore;
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using DiscordBotCore.Interfaces;
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namespace MusicPlayer.Events;
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public class OnLoad: DBEvent
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{
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private static readonly string _DefaultMusicPath = "Music/";
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private static readonly string _DefaultSaveLocation = "Music/Melodies/";
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private static readonly string _DefaultMusicDB = "Music/music_db.json";
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public string Name => "Music Commands";
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public string Description => "The default music commands event loader";
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public bool RequireOtherThread => false;
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public async void Start(DiscordSocketClient client)
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{
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var path1 = Application.GetResourceFullPath(_DefaultMusicPath);
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var path2 = Application.GetResourceFullPath(_DefaultSaveLocation);
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var path3 = Application.GetResourceFullPath(_DefaultMusicDB);
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Directory.CreateDirectory(path1);
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Directory.CreateDirectory(path2);
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Variables._MusicDatabase = new MusicDatabase(path3);
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await Variables._MusicDatabase.LoadFromFile();
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}
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}
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35
Plugins/MusicPlayer/Events/OnVoiceRemoved.cs
Normal file
35
Plugins/MusicPlayer/Events/OnVoiceRemoved.cs
Normal file
@@ -0,0 +1,35 @@
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using Discord.WebSocket;
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using DiscordBotCore;
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using DiscordBotCore.Interfaces;
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using DiscordBotCore.Others;
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namespace MusicPlayer.Events;
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public class OnVoiceRemoved: DBEvent
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{
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public string Name => "Event: OnVoiceRemoved";
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public string Description => "Called when bot leaves a voice channel";
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public bool RequireOtherThread => false;
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public void Start(DiscordSocketClient client)
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{
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client.UserVoiceStateUpdated += async (user, oldState, newState) =>
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{
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if (user.Id == client.CurrentUser.Id && newState.VoiceChannel == null)
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{
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Variables._MusicPlayer?.MusicQueue.Clear();
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Variables._MusicPlayer?.Skip();
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Variables._MusicPlayer?.Stop();
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await Variables.audioClient!.StopAsync();
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Variables.audioClient = null;
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Variables._MusicPlayer = null;
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Application.CurrentApplication.Logger.Log("Bot left voice channel.", this, LogType.Info);
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}
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};
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}
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}
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64
Plugins/MusicPlayer/MusicDatabase.cs
Normal file
64
Plugins/MusicPlayer/MusicDatabase.cs
Normal file
@@ -0,0 +1,64 @@
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using DiscordBotCore.Others;
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namespace MusicPlayer;
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public class MusicDatabase: SettingsDictionary<string, MusicInfo>
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{
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public MusicDatabase(string file): base(file)
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{
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}
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/// <summary>
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/// Checks if the database contains a melody with the specified name or alias
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/// </summary>
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/// <param name="melodyName">The name (alias) of the melody</param>
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/// <returns></returns>
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public bool ContainsMelodyWithNameOrAlias(string melodyName)
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{
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return ContainsKey(melodyName) || Values.Any(elem => elem.Aliases.Contains(melodyName, StringComparer.CurrentCultureIgnoreCase));
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}
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/// <summary>
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/// Tries to get the music info of a melody with the specified name or alias. Returns the first match or null if no match was found.
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/// </summary>
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/// <param name="searchQuery">The music name or one of its aliases.</param>
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/// <returns></returns>
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public MusicInfo? GetMusicInfo(string searchQuery)
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{
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return FirstOrDefault(kvp => kvp.Key.Contains(searchQuery, StringComparison.InvariantCultureIgnoreCase) ||
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kvp.Value.Aliases.Any(alias => alias.Contains(searchQuery, StringComparison.InvariantCultureIgnoreCase))
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||||
).Value;
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||||
}
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/// <summary>
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/// Get a list of music info that match the search query. Returns null if an error occurred, or empty list if no match was found.
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/// </summary>
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||||
/// <param name="searchQuery">The search query</param>
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||||
/// <returns>null if an error occured, otherwise a list with songs that match the search query. If no song match the list is empty</returns>
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||||
public List<MusicInfo>? GetMusicInfoList(string searchQuery)
|
||||
{
|
||||
try
|
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{
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||||
return this.Where(kvp =>
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||||
kvp.Key.Contains(searchQuery, StringComparison.InvariantCultureIgnoreCase) ||
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||||
kvp.Value.Aliases.Any(alias => alias.Contains(searchQuery, StringComparison.InvariantCultureIgnoreCase))
|
||||
)
|
||||
.Select(item => item.Value).ToList();
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||||
}
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||||
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||||
catch (Exception ex)
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||||
{
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||||
Console.WriteLine(ex.ToString());
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return null;
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||||
}
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||||
}
|
||||
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||||
/// <summary>
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||||
/// Adds a new entry to the database based on the music info. It uses the title as the key.
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||||
/// </summary>
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||||
/// <param name="musicInfo">The music to add to</param>
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||||
public void AddNewEntryBasedOnMusicInfo(MusicInfo musicInfo)
|
||||
{
|
||||
Add(musicInfo.Title, musicInfo);
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||||
}
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||||
}
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10
Plugins/MusicPlayer/MusicInfo.cs
Normal file
10
Plugins/MusicPlayer/MusicInfo.cs
Normal file
@@ -0,0 +1,10 @@
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||||
namespace MusicPlayer;
|
||||
|
||||
public class MusicInfo
|
||||
{
|
||||
public string Title { get; init; }
|
||||
public string? Description { get; init; }
|
||||
public string Location { get; init; }
|
||||
public List<string>? Aliases { get; init; }
|
||||
public int? ByteSize { get; init; } = 1024;
|
||||
}
|
||||
53
Plugins/MusicPlayer/MusicInfoExtensions.cs
Normal file
53
Plugins/MusicPlayer/MusicInfoExtensions.cs
Normal file
@@ -0,0 +1,53 @@
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||||
using Discord;
|
||||
|
||||
namespace MusicPlayer;
|
||||
|
||||
public static class MusicInfoExtensions
|
||||
{
|
||||
public static void AddAlias(this MusicInfo musicInfo, string alias)
|
||||
{
|
||||
musicInfo.Aliases.Add(alias);
|
||||
}
|
||||
|
||||
public static void RemoveAlias(this MusicInfo musicInfo, string alias)
|
||||
{
|
||||
musicInfo.Aliases.Remove(alias);
|
||||
}
|
||||
|
||||
public static MusicInfo CreateMusicInfo(string title, string fileLocation, string? Description = "Unknown", List<string>? aliases = null, int? byteSize = 1024)
|
||||
{
|
||||
return new MusicInfo()
|
||||
{
|
||||
Title = title,
|
||||
Aliases = aliases,
|
||||
Description = Description,
|
||||
Location = fileLocation,
|
||||
ByteSize = byteSize
|
||||
};
|
||||
}
|
||||
|
||||
public static Embed ToEmbed(this MusicInfo musicInfo, Color? embedColor = null)
|
||||
{
|
||||
var builder = new EmbedBuilder();
|
||||
builder.Color = embedColor ?? Color.Default;
|
||||
builder.WithTitle(musicInfo.Title);
|
||||
builder.WithDescription(musicInfo.Description);
|
||||
if (musicInfo.Aliases != null)
|
||||
builder.AddField("Aliases", string.Join(", ", musicInfo.Aliases));
|
||||
else
|
||||
builder.AddField("Aliases", "None");
|
||||
builder.AddField("Location", musicInfo.Location);
|
||||
builder.AddField("ByteSize", musicInfo.ByteSize);
|
||||
return builder.Build();
|
||||
}
|
||||
|
||||
public static Embed ToEmbed(this List<MusicInfo> musicInfo, Color? embedColor = null)
|
||||
{
|
||||
var builder = new EmbedBuilder();
|
||||
builder.Color = embedColor ?? Color.Default;
|
||||
builder.WithTitle("Search results");
|
||||
builder.WithDescription("Found " + musicInfo.Count + " results");
|
||||
builder.AddField("Results", string.Join("\n", musicInfo.Select(item => item.Title)));
|
||||
return builder.Build();
|
||||
}
|
||||
}
|
||||
175
Plugins/MusicPlayer/MusicPlayer.cs
Normal file
175
Plugins/MusicPlayer/MusicPlayer.cs
Normal file
@@ -0,0 +1,175 @@
|
||||
using System.Diagnostics;
|
||||
using Discord.Audio;
|
||||
|
||||
using DiscordBotCore;
|
||||
using DiscordBotCore.Others;
|
||||
|
||||
namespace MusicPlayer;
|
||||
|
||||
public class MusicPlayer
|
||||
{
|
||||
private static int defaultByteSize = 1024;
|
||||
|
||||
public Queue<MusicInfo> MusicQueue { get; private set; }
|
||||
|
||||
public bool isPaused { get; private set; }
|
||||
public bool isPlaying { get; private set; }
|
||||
|
||||
private bool isQueueRunning;
|
||||
public int ByteSize { get; private set; }
|
||||
|
||||
public MusicInfo? CurrentlyPlaying { get; private set; }
|
||||
|
||||
public MusicPlayer()
|
||||
{
|
||||
MusicQueue = new Queue<MusicInfo>();
|
||||
}
|
||||
|
||||
public async Task PlayQueue()
|
||||
{
|
||||
if (isQueueRunning)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log("Another queue is running !", typeof(MusicPlayer), LogType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Variables.audioClient is null)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log("Audio Client is null", typeof(MusicPlayer), LogType.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
isQueueRunning = true;
|
||||
|
||||
string? ffmpegPath = await Application.CurrentApplication.PluginManager.GetDependencyLocation("FFMPEG");
|
||||
if(ffmpegPath is null)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log("FFMPEG is missing. Please install it and try again.", typeof(MusicPlayer), LogType.Error);
|
||||
isQueueRunning = false;
|
||||
return;
|
||||
}
|
||||
|
||||
ffmpegPath = ffmpegPath.Replace("\\", "/");
|
||||
ffmpegPath = Path.GetFullPath(ffmpegPath);
|
||||
|
||||
Console.WriteLine("FFMPEG Path: " + ffmpegPath);
|
||||
|
||||
while (MusicQueue.TryDequeue(out var dequeuedMusic))
|
||||
{
|
||||
CurrentlyPlaying = dequeuedMusic;
|
||||
await using var dsAudioStream = Variables.audioClient.CreatePCMStream(AudioApplication.Mixed);
|
||||
using var ffmpeg = CreateStream(ffmpegPath, CurrentlyPlaying.Location);
|
||||
if (ffmpeg is null)
|
||||
{
|
||||
Application.CurrentApplication.Logger.Log($"Failed to start ffmpeg process. FFMPEG is missing or the {CurrentlyPlaying.Location} has an invalid format.", typeof(MusicPlayer), LogType.Error);
|
||||
continue;
|
||||
}
|
||||
await using var ffmpegOut = ffmpeg.StandardOutput.BaseStream;
|
||||
await PlayCurrentTrack(dsAudioStream, ffmpegOut, CurrentlyPlaying.ByteSize ?? defaultByteSize);
|
||||
}
|
||||
isQueueRunning = false;
|
||||
CurrentlyPlaying = null;
|
||||
}
|
||||
|
||||
public void Loop(int numberOfTimes)
|
||||
{
|
||||
if (CurrentlyPlaying is null) return;
|
||||
|
||||
Queue<MusicInfo> tempQueue = new();
|
||||
for (var i = 0; i < numberOfTimes; i++)
|
||||
{
|
||||
tempQueue.Enqueue(CurrentlyPlaying);
|
||||
}
|
||||
|
||||
foreach (var musicInfo in MusicQueue)
|
||||
{
|
||||
tempQueue.Enqueue(musicInfo);
|
||||
}
|
||||
|
||||
MusicQueue = tempQueue;
|
||||
}
|
||||
|
||||
private async Task PlayCurrentTrack(Stream discordVoiceChannelStream, Stream fileStreamFfmpeg, int byteSize)
|
||||
{
|
||||
if (isPlaying) return;
|
||||
ByteSize = byteSize;
|
||||
|
||||
isPlaying = true;
|
||||
isPaused = false;
|
||||
|
||||
while (isPlaying)
|
||||
{
|
||||
if (isPaused) continue;
|
||||
|
||||
var bits = new byte[byteSize];
|
||||
var read = await fileStreamFfmpeg.ReadAsync(bits, 0, ByteSize);
|
||||
if (read == 0) break;
|
||||
|
||||
try
|
||||
{
|
||||
await discordVoiceChannelStream.WriteAsync(bits, 0, read);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Application.CurrentApplication.Logger.LogException(ex, this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
await discordVoiceChannelStream.FlushAsync();
|
||||
await fileStreamFfmpeg.FlushAsync();
|
||||
|
||||
isPlaying = false;
|
||||
isPaused = false;
|
||||
}
|
||||
|
||||
public void Pause()
|
||||
{
|
||||
isPaused = true;
|
||||
}
|
||||
|
||||
public void Unpause()
|
||||
{
|
||||
isPaused = false;
|
||||
}
|
||||
|
||||
public bool Enqueue(string musicName)
|
||||
{
|
||||
var minfo = Variables._MusicDatabase.GetMusicInfo(musicName);
|
||||
if (minfo is null) return false;
|
||||
|
||||
MusicQueue.Enqueue(minfo);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Skip()
|
||||
{
|
||||
isPlaying = false;
|
||||
}
|
||||
|
||||
public void SetVolume(float volume)
|
||||
{
|
||||
// set volume
|
||||
}
|
||||
|
||||
private static Process? CreateStream(string? fileName, string path)
|
||||
{
|
||||
return Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = fileName,
|
||||
Arguments = $"-hide_banner -loglevel panic -i \"{path}\" -ac 2 -f s16le -ar 48000 pipe:1",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
MusicQueue.Clear();
|
||||
isPlaying = false;
|
||||
}
|
||||
|
||||
}
|
||||
25
Plugins/MusicPlayer/MusicPlayer.csproj
Normal file
25
Plugins/MusicPlayer/MusicPlayer.csproj
Normal file
@@ -0,0 +1,25 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\DiscordBotCore\DiscordBotCore.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="libs\**"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Remove="libs\**"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="libs\**"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
54
Plugins/MusicPlayer/SlashCommands/Loop.cs
Normal file
54
Plugins/MusicPlayer/SlashCommands/Loop.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
using DiscordBotCore.Interfaces;
|
||||
|
||||
namespace MusicPlayer.SlashCommands;
|
||||
|
||||
public class Loop: DBSlashCommand
|
||||
{
|
||||
|
||||
public string Name => "loop";
|
||||
public string Description => "Loop the current song for a certain amount of times. If no times are specified, it will loop once";
|
||||
public bool canUseDM => false;
|
||||
public bool HasInteraction => false;
|
||||
|
||||
public List<SlashCommandOptionBuilder> Options => new()
|
||||
{
|
||||
new()
|
||||
{
|
||||
Type = ApplicationCommandOptionType.Integer,
|
||||
Name = "times",
|
||||
Description = "How many times to loop the song",
|
||||
IsRequired = false
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
public void ExecuteServer(SocketSlashCommand context)
|
||||
{
|
||||
if (Variables._MusicPlayer.CurrentlyPlaying == null)
|
||||
{
|
||||
context.RespondAsync("There is nothing playing right now");
|
||||
return;
|
||||
}
|
||||
|
||||
var times = context.Data.Options.FirstOrDefault()?.Value.ToString() ?? "1";
|
||||
|
||||
if (!int.TryParse(times, out var timesToLoop))
|
||||
{
|
||||
context.RespondAsync("Invalid number");
|
||||
return;
|
||||
}
|
||||
|
||||
if (timesToLoop < 1)
|
||||
{
|
||||
context.RespondAsync("You need to specify a number greater than 0");
|
||||
return;
|
||||
}
|
||||
|
||||
Variables._MusicPlayer.Loop(timesToLoop);
|
||||
|
||||
context.RespondAsync($"Looping {Variables._MusicPlayer.CurrentlyPlaying.Title} {timesToLoop} times. Check the queue to see the progress");
|
||||
|
||||
}
|
||||
}
|
||||
78
Plugins/MusicPlayer/SlashCommands/Play.cs
Normal file
78
Plugins/MusicPlayer/SlashCommands/Play.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using DiscordBotCore;
|
||||
using DiscordBotCore.Interfaces;
|
||||
using DiscordBotCore.Others;
|
||||
|
||||
namespace MusicPlayer.SlashCommands;
|
||||
|
||||
public class Play: DBSlashCommand
|
||||
{
|
||||
public string Name => "play";
|
||||
public string Description => "Play music command";
|
||||
public bool canUseDM => false;
|
||||
public bool HasInteraction => false;
|
||||
|
||||
public List<SlashCommandOptionBuilder> Options => new()
|
||||
{
|
||||
new()
|
||||
{
|
||||
IsRequired = true,
|
||||
Description = "The music name to be played",
|
||||
Name = "music-name",
|
||||
Type = ApplicationCommandOptionType.String
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
public async void ExecuteServer(SocketSlashCommand context)
|
||||
{
|
||||
var melodyName = context.Data.Options.First().Value as string;
|
||||
|
||||
if (melodyName is null)
|
||||
{
|
||||
await context.RespondAsync("Failed to retrieve melody with name " + melodyName);
|
||||
return;
|
||||
}
|
||||
|
||||
var melody = Variables._MusicDatabase.GetMusicInfo(melodyName);
|
||||
if (melody is null)
|
||||
{
|
||||
await context.RespondAsync("The searched melody does not exists in the database. Sorry :(");
|
||||
return;
|
||||
}
|
||||
|
||||
var user = context.User as IGuildUser;
|
||||
if (user is null)
|
||||
{
|
||||
await context.RespondAsync("Failed to get user data from channel ! Check error log at " + DateTime.Now.ToLongTimeString());
|
||||
Application.CurrentApplication.Logger.Log("User is null while trying to convert from context.User to IGuildUser.", typeof(Play), LogType.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
var voiceChannel = user.VoiceChannel;
|
||||
if (voiceChannel is null)
|
||||
{
|
||||
await context.RespondAsync("Unknown voice channel. Maybe I do not have permission to join it ?");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Variables.audioClient is null)
|
||||
{
|
||||
Variables.audioClient = await voiceChannel.ConnectAsync(true); // self deaf
|
||||
}
|
||||
|
||||
Variables._MusicPlayer ??= new MusicPlayer();
|
||||
|
||||
if (!Variables._MusicPlayer.Enqueue(melodyName))
|
||||
{
|
||||
await context.RespondAsync("Failed to enqueue your request. Something went wrong !");
|
||||
return;
|
||||
}
|
||||
await context.RespondAsync("Enqueued your request");
|
||||
|
||||
await Variables._MusicPlayer.PlayQueue(); //start queue
|
||||
}
|
||||
}
|
||||
49
Plugins/MusicPlayer/SlashCommands/Queue.cs
Normal file
49
Plugins/MusicPlayer/SlashCommands/Queue.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
using DiscordBotCore.Interfaces;
|
||||
|
||||
namespace MusicPlayer.SlashCommands;
|
||||
|
||||
public class Queue: DBSlashCommand
|
||||
{
|
||||
public string Name => "queue";
|
||||
public string Description => "Queue a melody to play";
|
||||
public bool canUseDM => false;
|
||||
public bool HasInteraction => false;
|
||||
public List<SlashCommandOptionBuilder> Options => null;
|
||||
|
||||
|
||||
public async void ExecuteServer(SocketSlashCommand context)
|
||||
{
|
||||
if (Variables._MusicPlayer is null)
|
||||
{
|
||||
await context.RespondAsync("No music is currently playing.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Variables._MusicPlayer.MusicQueue.Count == 0 && Variables._MusicPlayer.CurrentlyPlaying == null)
|
||||
{
|
||||
await context.RespondAsync("No music is currently playing");
|
||||
return;
|
||||
}
|
||||
|
||||
var builder = new EmbedBuilder()
|
||||
{
|
||||
Title = "Music Queue",
|
||||
Description = "Here is the current music queue",
|
||||
Color = Color.Blue
|
||||
};
|
||||
|
||||
if (Variables._MusicPlayer.CurrentlyPlaying != null)
|
||||
builder.AddField("Current music", Variables._MusicPlayer.CurrentlyPlaying.Title);
|
||||
|
||||
var i = 1;
|
||||
foreach (var melody in Variables._MusicPlayer.MusicQueue)
|
||||
{
|
||||
builder.AddField($"#{i}", melody.Title);
|
||||
i++;
|
||||
}
|
||||
|
||||
await context.RespondAsync(embed: builder.Build());
|
||||
}
|
||||
}
|
||||
35
Plugins/MusicPlayer/SlashCommands/Skip.cs
Normal file
35
Plugins/MusicPlayer/SlashCommands/Skip.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
using DiscordBotCore.Interfaces;
|
||||
|
||||
namespace MusicPlayer.SlashCommands;
|
||||
|
||||
public class Skip: DBSlashCommand
|
||||
{
|
||||
public string Name => "skip";
|
||||
public string Description => "Skip the current melody";
|
||||
public bool canUseDM => false;
|
||||
public bool HasInteraction => false;
|
||||
public List<SlashCommandOptionBuilder> Options => null;
|
||||
|
||||
public async void ExecuteServer(SocketSlashCommand context)
|
||||
{
|
||||
if (Variables._MusicPlayer is null)
|
||||
{
|
||||
await context.RespondAsync("No music is currently playing.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Variables._MusicPlayer.MusicQueue.Count == 0 && Variables._MusicPlayer.CurrentlyPlaying == null)
|
||||
{
|
||||
await context.RespondAsync("No music is currently playing");
|
||||
return;
|
||||
}
|
||||
|
||||
var melodyTitle = Variables._MusicPlayer.CurrentlyPlaying.Title;
|
||||
|
||||
await context.RespondAsync($"Skipping {melodyTitle} ...");
|
||||
Variables._MusicPlayer.Skip();
|
||||
await context.ModifyOriginalResponseAsync(x => x.Content = $"Skipped {melodyTitle}");
|
||||
}
|
||||
}
|
||||
11
Plugins/MusicPlayer/Variables.cs
Normal file
11
Plugins/MusicPlayer/Variables.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using Discord.Audio;
|
||||
|
||||
namespace MusicPlayer;
|
||||
|
||||
public class Variables
|
||||
{
|
||||
public static MusicDatabase? _MusicDatabase;
|
||||
public static MusicPlayer? _MusicPlayer;
|
||||
|
||||
public static IAudioClient? audioClient;
|
||||
}
|
||||
42
Plugins/MusicPlayer/YoutubeDLP.cs
Normal file
42
Plugins/MusicPlayer/YoutubeDLP.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace MusicPlayer;
|
||||
|
||||
public class YoutubeDLP
|
||||
{
|
||||
public static async Task<string?> DownloadMelody(string url)
|
||||
{
|
||||
Console.WriteLine("Downloading melody: " + url);
|
||||
var process = new Process();
|
||||
process.StartInfo.FileName = await DiscordBotCore.Application.CurrentApplication.PluginManager.GetDependencyLocation("yt-dlp");
|
||||
process.StartInfo.Arguments = $"-x --force-overwrites -o \"{DiscordBotCore.Application.GetResourceFullPath("/Music/Melodies")}/%(title)s.%(ext)s\" --audio-format mp3 {url}";
|
||||
|
||||
process.StartInfo.RedirectStandardOutput = true;
|
||||
var title = "";
|
||||
process.OutputDataReceived += (sender, args) =>
|
||||
{
|
||||
if (args.Data != null)
|
||||
{
|
||||
if (args.Data.StartsWith("[ExtractAudio] Destination: "))
|
||||
{
|
||||
title = args.Data.Replace("[ExtractAudio] Destination: ", "").Replace(".mp3", "");
|
||||
title = title.Replace("\\", "/");
|
||||
title = title.Split('/').Last().Replace(".mp3", "").TrimEnd();
|
||||
|
||||
Console.WriteLine("Output title: " + title);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Console.WriteLine(args.Data);
|
||||
}
|
||||
};
|
||||
|
||||
process.Start();
|
||||
Console.WriteLine("Waiting for process to exit ...");
|
||||
process.BeginOutputReadLine();
|
||||
await process.WaitForExitAsync();
|
||||
|
||||
return title ?? null;
|
||||
}
|
||||
}
|
||||
BIN
Plugins/MusicPlayer/libs/linux/ffmpeg
Normal file
BIN
Plugins/MusicPlayer/libs/linux/ffmpeg
Normal file
Binary file not shown.
BIN
Plugins/MusicPlayer/libs/linux/libopus.so
Normal file
BIN
Plugins/MusicPlayer/libs/linux/libopus.so
Normal file
Binary file not shown.
BIN
Plugins/MusicPlayer/libs/linux/libsodium.so
Normal file
BIN
Plugins/MusicPlayer/libs/linux/libsodium.so
Normal file
Binary file not shown.
BIN
Plugins/MusicPlayer/libs/windows/ffmpeg.exe
Normal file
BIN
Plugins/MusicPlayer/libs/windows/ffmpeg.exe
Normal file
Binary file not shown.
BIN
Plugins/MusicPlayer/libs/windows/libopus.dll
Normal file
BIN
Plugins/MusicPlayer/libs/windows/libopus.dll
Normal file
Binary file not shown.
BIN
Plugins/MusicPlayer/libs/windows/libsodium.dll
Normal file
BIN
Plugins/MusicPlayer/libs/windows/libsodium.dll
Normal file
Binary file not shown.
BIN
Plugins/MusicPlayer/libs/windows/opus.dll
Normal file
BIN
Plugins/MusicPlayer/libs/windows/opus.dll
Normal file
Binary file not shown.
Reference in New Issue
Block a user