Add project files.
This commit is contained in:
62
EVE_LevelingSystem/Core.cs
Normal file
62
EVE_LevelingSystem/Core.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
public class Core
|
||||
{
|
||||
|
||||
public static Dictionary<ulong, string> playerMessages = new Dictionary<ulong, string>();
|
||||
|
||||
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
|
||||
|
||||
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
|
||||
public static void SaveData(ulong id, int lv, Int64 cexp, Int64 rexp)
|
||||
{
|
||||
Directory.CreateDirectory(folder);
|
||||
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), $"Level={lv},EXP={cexp},REXP={rexp}");
|
||||
}
|
||||
private static Int64 NextLevelXP(int level)
|
||||
{
|
||||
return (level * level) + 2 * level + 75;
|
||||
}
|
||||
|
||||
public static (bool, int) MessageSent(ulong id, int messageLength)
|
||||
{
|
||||
WaitForTimeToRemoveFromList(id, 60);
|
||||
|
||||
if (!File.Exists(Path.Combine(folder, id.ToString() + ".data")))
|
||||
{
|
||||
SaveData(id, 0, 0, 0);
|
||||
}
|
||||
Int64 cEXp = GetExp(id);
|
||||
Int64 rExp = GetReqEXP(id);
|
||||
int random = new System.Random().Next(3, 6) + messageLength;
|
||||
cEXp += random;
|
||||
if (cEXp >= rExp)
|
||||
{
|
||||
cEXp = cEXp - rExp;
|
||||
int lv = GetLevel(id);
|
||||
rExp = NextLevelXP(lv);
|
||||
lv++;
|
||||
SaveData(id, lv, cEXp, rExp);
|
||||
return (true, lv);
|
||||
}
|
||||
|
||||
SaveData(id, GetLevel(id), cEXp, rExp);
|
||||
return (false, -1);
|
||||
}
|
||||
|
||||
public static async void WaitForTimeToRemoveFromList(ulong id, int time_seconds)
|
||||
{
|
||||
await Task.Delay(time_seconds * 1000);
|
||||
playerMessages.Remove(id);
|
||||
}
|
||||
|
||||
}
|
||||
24
EVE_LevelingSystem/Data.cs
Normal file
24
EVE_LevelingSystem/Data.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Discord.WebSocket;
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
public static class Data
|
||||
{
|
||||
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
|
||||
public static void registerPlayer(SocketGuildUser user)
|
||||
{
|
||||
ulong id = user.Id;
|
||||
Directory.CreateDirectory(folder);
|
||||
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), "Level=0,EXP=0,REXP=100");
|
||||
}
|
||||
|
||||
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
|
||||
|
||||
|
||||
}
|
||||
17
EVE_LevelingSystem/EVE_LevelingSystem.csproj
Normal file
17
EVE_LevelingSystem/EVE_LevelingSystem.csproj
Normal file
@@ -0,0 +1,17 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<OutputPath>E:\DiscordBot\BUILDS\</OutputPath>
|
||||
<DebugType>none</DebugType>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
36
EVE_LevelingSystem/LevelingSystem.cs
Normal file
36
EVE_LevelingSystem/LevelingSystem.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Others;
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.LanguageSystem;
|
||||
public class LevelingSystem : DBEvent
|
||||
{
|
||||
public string name => "Leveling System";
|
||||
|
||||
public string description => "Leveling System Event";
|
||||
|
||||
public void Start(DiscordSocketClient client)
|
||||
{
|
||||
client.MessageReceived += Client_MessageReceived;
|
||||
}
|
||||
|
||||
private async Task Client_MessageReceived(SocketMessage arg)
|
||||
{
|
||||
if (arg.Author.IsBot || arg.Attachments.Count > 0 || arg.Content.StartsWith(Functions.readCodeFromFile(System.IO.Path.Combine(Functions.dataFolder, "DiscordBotCore.data"), "BOT_PREFIX", '\t')))
|
||||
return;
|
||||
|
||||
if (Core.playerMessages.ContainsKey(arg.Author.Id))
|
||||
return;
|
||||
|
||||
(bool x, int lv) = Core.MessageSent(arg.Author.Id, arg.Content.Length);
|
||||
Core.playerMessages.Add(arg.Author.Id, arg.Content);
|
||||
if (x)
|
||||
if (Language.ActiveLanguage != null)
|
||||
await arg.Channel.SendMessageAsync(Language.ActiveLanguage.LanguageWords["DB_EVENT_LEVEL_SYSTEM_LEVEL_UP"].Replace("{0}", lv.ToString()));
|
||||
else await arg.Channel.SendMessageAsync("You've successfully leveled up to level " + lv);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user