Add project files.

This commit is contained in:
Wizzy69
2022-01-07 20:26:10 +02:00
parent 8b8d4c7147
commit 84ee5c6235
53 changed files with 3544 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
public class Core
{
public static Dictionary<ulong, string> playerMessages = new Dictionary<ulong, string>();
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
public static void SaveData(ulong id, int lv, Int64 cexp, Int64 rexp)
{
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), $"Level={lv},EXP={cexp},REXP={rexp}");
}
private static Int64 NextLevelXP(int level)
{
return (level * level) + 2 * level + 75;
}
public static (bool, int) MessageSent(ulong id, int messageLength)
{
WaitForTimeToRemoveFromList(id, 60);
if (!File.Exists(Path.Combine(folder, id.ToString() + ".data")))
{
SaveData(id, 0, 0, 0);
}
Int64 cEXp = GetExp(id);
Int64 rExp = GetReqEXP(id);
int random = new System.Random().Next(3, 6) + messageLength;
cEXp += random;
if (cEXp >= rExp)
{
cEXp = cEXp - rExp;
int lv = GetLevel(id);
rExp = NextLevelXP(lv);
lv++;
SaveData(id, lv, cEXp, rExp);
return (true, lv);
}
SaveData(id, GetLevel(id), cEXp, rExp);
return (false, -1);
}
public static async void WaitForTimeToRemoveFromList(ulong id, int time_seconds)
{
await Task.Delay(time_seconds * 1000);
playerMessages.Remove(id);
}
}

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using Discord.WebSocket;
using System;
using System.IO;
public static class Data
{
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
public static void registerPlayer(SocketGuildUser user)
{
ulong id = user.Id;
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), "Level=0,EXP=0,REXP=100");
}
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath>E:\DiscordBot\BUILDS\</OutputPath>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
</ItemGroup>
</Project>

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using System.Threading.Tasks;
using Discord.WebSocket;
using PluginManager.Others;
using PluginManager.Interfaces;
using PluginManager.LanguageSystem;
public class LevelingSystem : DBEvent
{
public string name => "Leveling System";
public string description => "Leveling System Event";
public void Start(DiscordSocketClient client)
{
client.MessageReceived += Client_MessageReceived;
}
private async Task Client_MessageReceived(SocketMessage arg)
{
if (arg.Author.IsBot || arg.Attachments.Count > 0 || arg.Content.StartsWith(Functions.readCodeFromFile(System.IO.Path.Combine(Functions.dataFolder, "DiscordBotCore.data"), "BOT_PREFIX", '\t')))
return;
if (Core.playerMessages.ContainsKey(arg.Author.Id))
return;
(bool x, int lv) = Core.MessageSent(arg.Author.Id, arg.Content.Length);
Core.playerMessages.Add(arg.Author.Id, arg.Content);
if (x)
if (Language.ActiveLanguage != null)
await arg.Channel.SendMessageAsync(Language.ActiveLanguage.LanguageWords["DB_EVENT_LEVEL_SYSTEM_LEVEL_UP"].Replace("{0}", lv.ToString()));
else await arg.Channel.SendMessageAsync("You've successfully leveled up to level " + lv);
}
}