Add project files.
This commit is contained in:
19
CMD_LevelingSystem/CMD_LevelingSystem.csproj
Normal file
19
CMD_LevelingSystem/CMD_LevelingSystem.csproj
Normal file
@@ -0,0 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<OutputPath>E:\DiscordBot\BUILDS\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<DebugType>none</DebugType>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
55
CMD_LevelingSystem/Commands/level.cs
Normal file
55
CMD_LevelingSystem/Commands/level.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using Discord;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
using PluginManager.LanguageSystem;
|
||||
|
||||
using System;
|
||||
|
||||
|
||||
public class level : DBCommand
|
||||
{
|
||||
public string Command => "rank";
|
||||
|
||||
public string Description => "Display your current level";
|
||||
|
||||
public string Usage => "rank";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => true;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
int cLv = Data.GetLevel(message.Author.Id);
|
||||
Int64 cEXP = Data.GetExp(message.Author.Id);
|
||||
Int64 rEXP = Data.GetReqEXP(message.Author.Id);
|
||||
|
||||
var embed = new EmbedBuilder()
|
||||
{
|
||||
Title = "Leveling System",
|
||||
Description = message.Author.Mention
|
||||
};
|
||||
embed.WithColor(Color.Blue);
|
||||
embed.AddField("Level", cLv);
|
||||
embed.AddField("Current EXP", cEXP);
|
||||
embed.AddField("Required Exp to Level up", rEXP);
|
||||
embed.WithCurrentTimestamp();
|
||||
await message.Channel.SendMessageAsync(embed: embed.Build());
|
||||
}
|
||||
catch
|
||||
{
|
||||
if (Language.ActiveLanguage != null)
|
||||
await message.Channel.SendMessageAsync(Language.ActiveLanguage.LanguageWords["DB_COMMAND_RANK_NO_RANK"]);
|
||||
else await message.Channel.SendMessageAsync("You are unranked now. Please type a message in chat that is not a command and try again this command");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
62
CMD_LevelingSystem/Items/Leveling System/Core.cs
Normal file
62
CMD_LevelingSystem/Items/Leveling System/Core.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
public class Core
|
||||
{
|
||||
|
||||
public static Dictionary<ulong, string> playerMessages = new Dictionary<ulong, string>();
|
||||
|
||||
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
|
||||
|
||||
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
|
||||
public static void SaveData(ulong id, int lv, Int64 cexp, Int64 rexp)
|
||||
{
|
||||
Directory.CreateDirectory(folder);
|
||||
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), $"Level={lv},EXP={cexp},REXP={rexp}");
|
||||
}
|
||||
private static Int64 NextLevelXP(int level)
|
||||
{
|
||||
return (level * level) + 2 * level + 75;
|
||||
}
|
||||
|
||||
public static (bool, int) MessageSent(ulong id, int messageLength)
|
||||
{
|
||||
WaitForTimeToRemoveFromList(id, 60);
|
||||
|
||||
if (!File.Exists(Path.Combine(folder, id.ToString() + ".data")))
|
||||
{
|
||||
SaveData(id, 0, 0, 0);
|
||||
}
|
||||
Int64 cEXp = GetExp(id);
|
||||
Int64 rExp = GetReqEXP(id);
|
||||
int random = new System.Random().Next(3, 6) + messageLength;
|
||||
cEXp += random;
|
||||
if (cEXp >= rExp)
|
||||
{
|
||||
cEXp = cEXp - rExp;
|
||||
int lv = GetLevel(id);
|
||||
rExp = NextLevelXP(lv);
|
||||
lv++;
|
||||
SaveData(id, lv, cEXp, rExp);
|
||||
return (true, lv);
|
||||
}
|
||||
|
||||
SaveData(id, GetLevel(id), cEXp, rExp);
|
||||
return (false, -1);
|
||||
}
|
||||
|
||||
public static async void WaitForTimeToRemoveFromList(ulong id, int time_seconds)
|
||||
{
|
||||
await Task.Delay(time_seconds * 1000);
|
||||
playerMessages.Remove(id);
|
||||
}
|
||||
|
||||
}
|
||||
24
CMD_LevelingSystem/Items/Leveling System/Data.cs
Normal file
24
CMD_LevelingSystem/Items/Leveling System/Data.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Discord.WebSocket;
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
public static class Data
|
||||
{
|
||||
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
|
||||
public static void registerPlayer(SocketGuildUser user)
|
||||
{
|
||||
ulong id = user.Id;
|
||||
Directory.CreateDirectory(folder);
|
||||
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), "Level=0,EXP=0,REXP=100");
|
||||
}
|
||||
|
||||
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
|
||||
|
||||
|
||||
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user