plugin list command now shows if the plugin is already installed.
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@@ -8,27 +8,9 @@ namespace PluginManager.Others;
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public static class ArchiveManager
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{
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private static string? _ArchiveFolder;
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private static bool IsInitialized { get; set; }
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public static void Initialize()
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public static void CreateFromFile(string file, string folder)
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{
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if (IsInitialized)
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throw new Exception("ArchiveManager is already initialized");
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if (!Config.AppSettings.ContainsKey("ArchiveFolder"))
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Config.AppSettings["ArchiveFolder"] = "./Data/Archives/";
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_ArchiveFolder = Config.AppSettings["ArchiveFolder"];
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IsInitialized = true;
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}
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public static async Task CreateFromFile(string file, string folder)
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{
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if(!IsInitialized) throw new Exception("ArchiveManager is not initialized");
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if (!Directory.Exists(folder))
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Directory.CreateDirectory(folder);
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@@ -50,9 +32,8 @@ public static class ArchiveManager
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/// <returns>An array of bytes that represents the Stream value from the file that was read inside the archive</returns>
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public static async Task<byte[]?> ReadStreamFromPakAsync(string fileName, string archName)
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{
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if (!IsInitialized) throw new Exception("ArchiveManager is not initialized");
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archName = _ArchiveFolder + archName;
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archName = Config.AppSettings["ArchiveFolder"] + archName;
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if (!File.Exists(archName))
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throw new Exception("Failed to load file !");
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@@ -80,8 +61,7 @@ public static class ArchiveManager
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/// <returns>A string that represents the content of the file or null if the file does not exists or it has no content</returns>
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public static async Task<string?> ReadFromPakAsync(string fileName, string archFile)
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{
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if (!IsInitialized) throw new Exception("ArchiveManager is not initialized");
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archFile = _ArchiveFolder + archFile;
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archFile = Config.AppSettings["ArchiveFolder"] + archFile;
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if (!File.Exists(archFile))
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throw new Exception("Failed to load file !");
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@@ -125,7 +105,6 @@ public static class ArchiveManager
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string zip, string folder, IProgress<float> progress,
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UnzipProgressType type)
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{
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if (!IsInitialized) throw new Exception("ArchiveManager is not initialized");
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Directory.CreateDirectory(folder);
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using var archive = ZipFile.OpenRead(zip);
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var totalZipFiles = archive.Entries.Count();
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