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@@ -1,7 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Threading.Tasks;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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using PluginManager.Online.Updates;
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using PluginManager.Others;
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namespace PluginManager.Loaders;
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@@ -15,8 +22,8 @@ public class PluginLoader
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private const string pluginCMDFolder = @"./Data/Plugins/Commands/";
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private const string pluginEVEFolder = @"./Data/Plugins/Events/";
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internal const string pluginCMDExtension = "dll";
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internal const string pluginEVEExtension = "dll";
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internal const string pluginCMDExtension = "dll";
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internal const string pluginEVEExtension = "dll";
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private readonly DiscordSocketClient _client;
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/// <summary>
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@@ -52,35 +59,58 @@ public class PluginLoader
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/// <summary>
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/// The main mathod that is called to load all events
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/// </summary>
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public void LoadPlugins()
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public async void LoadPlugins()
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{
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foreach (var file in Directory.GetFiles("./Data/Plugins", "*.dll", SearchOption.AllDirectories))
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{
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await Task.Run(async () =>
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{
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string name = new FileInfo(file).Name.Split('.')[0];
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if (!Config.PluginVersionsContainsKey(name))
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Config.SetPluginVersion(name, "0.0.0");
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if (await PluginUpdater.CheckForUpdates(name))
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await PluginUpdater.Download(name);
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});
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}
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Commands = new List<DBCommand>();
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Events = new List<DBEvent>();
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Events = new List<DBEvent>();
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Functions.WriteLogFile("Starting plugin loader ... Client: " + _client.CurrentUser.Username);
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Console.WriteLine("Loading plugins");
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var commandsLoader = new Loader<DBCommand>(pluginCMDFolder, pluginCMDExtension);
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var eventsLoader = new Loader<DBEvent>(pluginEVEFolder, pluginEVEExtension);
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var eventsLoader = new Loader<DBEvent>(pluginEVEFolder, pluginEVEExtension);
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commandsLoader.FileLoaded += OnCommandFileLoaded;
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commandsLoader.FileLoaded += OnCommandFileLoaded;
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commandsLoader.PluginLoaded += OnCommandLoaded;
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eventsLoader.FileLoaded += EventFileLoaded;
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eventsLoader.FileLoaded += EventFileLoaded;
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eventsLoader.PluginLoaded += OnEventLoaded;
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Commands = commandsLoader.Load();
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Events = eventsLoader.Load();
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Events = eventsLoader.Load();
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// Console.WriteLine("Press Enter to enable console commands");
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}
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private void EventFileLoaded(LoaderArgs e)
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{
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if (e.IsLoaded) Functions.WriteLogFile($"[EVENT] Event from file [{e.PluginName}] has been successfully created !");
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if (!e.IsLoaded)
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{
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Functions.WriteLogFile($"[EVENT] Event from file [{e.PluginName}] has been successfully created !");
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}
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}
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private void OnCommandFileLoaded(LoaderArgs e)
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{
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if (e.IsLoaded) Functions.WriteLogFile($"[CMD] Command from file [{e.PluginName}] has been successfully loaded !");
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if (!e.IsLoaded)
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{
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Functions.WriteLogFile($"[CMD] Command from file [{e.PluginName}] has been successfully loaded !");
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}
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}
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private void OnEventLoaded(LoaderArgs e)
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