Started working on UI for windows users. Fixed bug in actions not being loaded

This commit is contained in:
2024-05-26 01:08:38 +03:00
parent c87d1a89c5
commit 5345515512
42 changed files with 655 additions and 1290 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<!--If you are willing to use Windows/MacOS native APIs you will need to create 3 projects.
One for Windows with net8.0-windows TFM, one for MacOS with net8.0-macos and one with net8.0 TFM for Linux.-->
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia.Desktop" Version="11.0.10" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.10" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DiscordBotUI\DiscordBotUI.csproj" />
</ItemGroup>
</Project>

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using System;
using Avalonia;
using Avalonia.ReactiveUI;
namespace DiscordBotUI.Desktop
{
internal sealed class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args) => BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args);
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.WithInterFont()
.LogToTrace()
.UseReactiveUI();
}
}

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{
"profiles": {
"DiscordBotUI.Desktop": {
"commandName": "Project"
},
"WSL": {
"commandName": "WSL2",
"distributionName": ""
}
}
}

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@@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<!-- This manifest is used on Windows only.
Don't remove it as it might cause problems with window transparency and embedded controls.
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
<assemblyIdentity version="1.0.0.0" name="DiscordBotUI.Desktop"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
</assembly>

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@echo off
echo "Building..."
echo "Building linux-x64 not self-contained"
dotnet publish -r linux-x64 -p:PublishSingleFile=false --self-contained true -c Release -o ../publish/linux-x64
echo "Building win-x64 not self-contained"
dotnet publish -r win-x64 -p:PublishSingleFile=false --self-contained true -c Release -o ../publish/win-x64
echo "Building osx-x64 not self-contained"
dotnet publish -r osx-x64 -p:PublishSingleFile=false --self-contained true -c Release -o ../publish/osx-x64
echo "Building linux-x64 self-contained"
dotnet publish -r linux-x64 -p:PublishSingleFile=true --self-contained true -c Release -o ../publish/linux-x64-selfcontained
echo "Building win-x64 self-contained"
dotnet publish -r win-x64 -p:PublishSingleFile=true --self-contained true -c Release -o ../publish/win-x64-selfcontained
echo "Building osx-x64 self-contained"
dotnet publish -r osx-x64 -p:PublishSingleFile=true --self-contained true -c Release -o ../publish/osx-x64-selfcontained
echo "Zipping..."
mkdir ../publish/zip
zip -r ../publish/zip/linux-x64.zip ../publish/linux-x64
zip -r ../publish/zip/win-x64.zip ../publish/win-x64
zip -r ../publish/zip/osx-x64.zip ../publish/osx-x64
zip -r ../publish/zip/linux-x64-selfcontained.zip ../publish/linux-x64-selfcontained
zip -r ../publish/zip/win-x64-selfcontained.zip ../publish/win-x64-selfcontained
zip -r ../publish/zip/osx-x64-selfcontained.zip ../publish/osx-x64-selfcontained
echo "Done!"

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<Application xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:DiscordBotUI"
x:Class="DiscordBotUI.App"
RequestedThemeVariant="Default">
<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
<Application.DataTemplates>
<local:ViewLocator/>
</Application.DataTemplates>
<Application.Styles>
<FluentTheme />
<StyleInclude Source="avares://Avalonia.Controls.DataGrid/Themes/Fluent.xaml"/>
</Application.Styles>
</Application>

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using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
using DiscordBotUI.ViewModels;
using DiscordBotUI.Views;
namespace DiscordBotUI
{
public partial class App : Application
{
public override void Initialize()
{
AvaloniaXamlLoader.Load(this);
}
public override void OnFrameworkInitializationCompleted()
{
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
desktop.MainWindow = new HomePage();
}
else if (ApplicationLifetime is ISingleViewApplicationLifetime singleViewPlatform)
{
singleViewPlatform.MainView = new HomePage();
}
base.OnFrameworkInitializationCompleted();
}
}
}

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using System.Collections.Generic;
using Discord;
using DiscordBotCore;
using DiscordBotCore.Interfaces;
using DiscordBotCore.Loaders;
using DiscordBotCore.Others;
namespace DiscordBotUI.Bot.Commands;
/// <summary>
/// The help command
/// </summary>
internal class Help: DBCommand
{
/// <summary>
/// Command name
/// </summary>
public string Command => "help";
public List<string> Aliases => null;
/// <summary>
/// Command Description
/// </summary>
public string Description => "This command allows you to check all loaded commands";
/// <summary>
/// Command usage
/// </summary>
public string Usage => "help <command>";
/// <summary>
/// Check if the command require administrator to be executed
/// </summary>
public bool requireAdmin => false;
/// <summary>
/// The main body of the command
/// </summary>
/// <param name="context">The command context</param>
public void ExecuteServer(DbCommandExecutingArguments args)
{
if (args.arguments is not null)
{
var e = GenerateHelpCommand(args.arguments[0]);
if (e is null)
args.context.Channel.SendMessageAsync("Unknown Command " + args.arguments[0]);
else
args.context.Channel.SendMessageAsync(embed: e.Build());
return;
}
var embedBuilder = new EmbedBuilder();
var adminCommands = "";
var normalCommands = "";
foreach (var cmd in PluginLoader.Commands)
if (cmd.requireAdmin)
adminCommands += cmd.Command + " ";
else
normalCommands += cmd.Command + " ";
if (adminCommands.Length > 0)
embedBuilder.AddField("Admin Commands", adminCommands);
if (normalCommands.Length > 0)
embedBuilder.AddField("Normal Commands", normalCommands);
args.context.Channel.SendMessageAsync(embed: embedBuilder.Build());
}
private EmbedBuilder GenerateHelpCommand(string command)
{
var embedBuilder = new EmbedBuilder();
var cmd = PluginLoader.Commands.Find(p => p.Command == command ||
p.Aliases is not null && p.Aliases.Contains(command)
);
if (cmd == null) return null;
embedBuilder.AddField("Usage", DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["prefix"] + cmd.Usage);
embedBuilder.AddField("Description", cmd.Description);
if (cmd.Aliases is null)
return embedBuilder;
embedBuilder.AddField("Alias", cmd.Aliases.Count == 0 ? "-" : string.Join(", ", cmd.Aliases));
return embedBuilder;
}
}

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using System.Threading.Tasks;
using DiscordBotCore;
using DiscordBotCore.Interfaces;
using DiscordBotCore.Loaders;
using DiscordBotCore.Others;
namespace DiscordBotUI.Bot
{
internal class DiscordBot
{
private readonly string[] _StartArguments;
public DiscordBot(string[] args)
{
this._StartArguments = args;
}
public async Task InitializeBot()
{
string token = DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["token"];
string prefix = DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["prefix"];
DiscordBotCore.Bot.Boot discordBooter = new DiscordBotCore.Bot.Boot(token, prefix);
await discordBooter.Awake();
}
public async Task LoadPlugins()
{
var loader = new PluginLoader(DiscordBotCore.Application.CurrentApplication.DiscordBotClient.Client);
loader.OnCommandLoaded += (data) =>
{
if (data.IsSuccess)
{
Application.CurrentApplication.Logger.Log("Successfully loaded command : " + data.PluginName, typeof(ICommandAction),
LogType.INFO
);
}
else
{
Application.CurrentApplication.Logger.Log("Failed to load command : " + data.PluginName + " because " + data.ErrorMessage,
typeof(ICommandAction), LogType.ERROR
);
}
};
loader.OnEventLoaded += (data) =>
{
if (data.IsSuccess)
{
Application.CurrentApplication.Logger.Log("Successfully loaded event : " + data.PluginName, typeof(ICommandAction),
LogType.INFO
);
}
else
{
Application.CurrentApplication.Logger.Log("Failed to load event : " + data.PluginName + " because " + data.ErrorMessage,
typeof(ICommandAction), LogType.ERROR
);
}
};
loader.OnSlashCommandLoaded += (data) =>
{
if (data.IsSuccess)
{
Application.CurrentApplication.Logger.Log("Successfully loaded slash command : " + data.PluginName, typeof(ICommandAction),
LogType.INFO
);
}
else
{
Application.CurrentApplication.Logger.Log("Failed to load slash command : " + data.PluginName + " because " + data.ErrorMessage,
typeof(ICommandAction), LogType.ERROR
);
}
};
await loader.LoadPlugins();
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<ItemGroup>
<AvaloniaResource Include="Assets\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.0.10" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.0.10" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.0.10" />
<PackageReference Include="Avalonia.ReactiveUI" Version="11.0.10" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.10" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\DiscordBotCore\DiscordBotCore.csproj" />
</ItemGroup>
</Project>

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using System;
using Avalonia.Controls;
using Avalonia.Controls.Templates;
using DiscordBotUI.ViewModels;
namespace DiscordBotUI
{
public class ViewLocator : IDataTemplate
{
public Control? Build(object? data)
{
if (data is null)
return null;
var name = data.GetType().FullName!.Replace("ViewModel", "View", StringComparison.Ordinal);
var type = Type.GetType(name);
if (type != null)
{
return (Control)Activator.CreateInstance(type)!;
}
return new TextBlock { Text = "Not Found: " + name };
}
public bool Match(object? data)
{
return data is ViewModelBase;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DiscordBotUI.ViewModels
{
public class OnlinePlugin
{
public string Name { get; set; }
public string Description { get; set; }
public string Version { get; set; }
public OnlinePlugin(string name, string description, string version) {
Name = name;
Description = description;
Version = version;
}
}
}

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@@ -1,22 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DiscordBotUI.ViewModels
{
public class Plugin
{
public string Name { get; set; }
public string Version { get; set; }
public bool IsMarkedToUninstall { get; set; }
public Plugin(string Name, string Version, bool isMarkedToUninstall)
{
this.Name = Name;
this.Version = Version;
IsMarkedToUninstall = isMarkedToUninstall;
}
}
}

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using System.ComponentModel;
using System.Runtime.CompilerServices;
using ReactiveUI;
namespace DiscordBotUI.ViewModels
{
public class ViewModelBase : ReactiveObject
{
}
}

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@@ -1,41 +0,0 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="DiscordBotUI.Views.HomePage"
Title="HomePage" MinWidth="900" MinHeight="500">
<DockPanel LastChildFill="True">
<Menu DockPanel.Dock="Top">
<MenuItem Header="Settings" Click="SettingsMenuClick"></MenuItem>
<MenuItem Header="Installed Plugins" Click="PluginsMenuClick"></MenuItem>
<MenuItem Header="New Plugins" Click="NewPluginsMenuClick"></MenuItem>
</Menu>
<Border Width="500" BorderBrush="Black" BorderThickness="1" DockPanel.Dock="Right">
<RelativePanel Margin="10">
<Label Content="Bot Token: " Name="labelToken" RelativePanel.AlignTopWithPanel="True"/>
<TextBox Name="textBoxToken" Text="" IsReadOnly="True" RelativePanel.AlignRightWithPanel="True" Width="350" />
<Label Content="Bot Prefix: " Name="labelPrefix" RelativePanel.Below="labelToken" Margin="0,20,0,0"/>
<TextBox Name="textBoxPrefix" Text="" RelativePanel.AlignRightWithPanel="True" RelativePanel.Below="textBoxToken"
IsReadOnly="True" Margin="0,10,0,0" Width="350" />
<Label Content="Server Id: " Name="labelServerId" RelativePanel.Below="labelPrefix" Margin="0,20,0,0"/>
<TextBox Name="textBoxServerId" Text="" RelativePanel.AlignRightWithPanel="True"
IsReadOnly="True" RelativePanel.Below="textBoxPrefix" Margin="0,10,0,0" Width="350" />
<Button Click="ButtonStartBotClick" Name="buttonStartBot" Content="Start" RelativePanel.AlignBottomWithPanel="True" Margin="0,-100,0,0"
Width="120" Height="40" Background="#FF008CFF" Foreground="White" BorderThickness="0" CornerRadius="5" FontWeight="Bold"
RelativePanel.AlignHorizontalCenterWithPanel="True" />
</RelativePanel>
</Border>
<Border Background="White" BorderBrush="Black" BorderThickness="1">
<TextBlock Name="logTextBlock" Foreground="Black" Text="" />
</Border>
</DockPanel>
</Window>

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using System;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using DiscordBotUI.Bot;
using DiscordBotCore;
using DiscordBotCore.Others.Logger;
using DiscordBotCore.Interfaces.Logger;
namespace DiscordBotUI.Views;
public partial class HomePage : Window
{
private readonly DiscordBot _DiscordBot;
public HomePage()
{
InitializeComponent();
_DiscordBot = new DiscordBot(null!);
Loaded += HomePage_Loaded;
}
private async void HomePage_Loaded(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
{
await DiscordBotCore.Application.CreateApplication();
if(!DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables.ContainsAllKeys("token", "prefix"))
{
await new SettingsPage().ShowDialog(this);
if (string.IsNullOrWhiteSpace(DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["token"]) || string.IsNullOrWhiteSpace(DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["prefix"]))
Environment.Exit(-1);
}
textBoxToken.Text = DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["token"];
textBoxPrefix.Text = DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["prefix"];
textBoxServerId.Text = DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables["ServerID"];
}
private void SetTextToTB(ILogMessage logMessage)
{
logTextBlock.Text += $"[{logMessage.LogMessageType}] [{logMessage.ThrowTime.ToShortTimeString()}] {logMessage.Message}\n";
}
private async void ButtonStartBotClick(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
{
DiscordBotCore.Application.CurrentApplication.Logger.OnRawLog += async (sender, logMessage) =>
{
await Dispatcher.UIThread.InvokeAsync(() => SetTextToTB(logMessage), DispatcherPriority.Background);
};
await _DiscordBot.InitializeBot();
await _DiscordBot.LoadPlugins();
}
private async void SettingsMenuClick(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
{
//await new SettingsPage().ShowDialog(this);
new SettingsPage().Show();
}
private async void PluginsMenuClick(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
{
//await new PluginsPage().ShowDialog(this);
new PluginsPage().Show();
}
private void NewPluginsMenuClick(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
{
new PluginInstaller().Show();
}
}

View File

@@ -1,33 +0,0 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:DiscordBotUI.Views;assembly=DiscordBotUI"
xmlns:viewmodels="using:DiscordBotUI.ViewModels"
mc:Ignorable="d" d:DesignWidth="600" d:DesignHeight="300"
x:Class="DiscordBotUI.Views.PluginInstaller"
x:DataType="views:PluginInstaller"
Title="PluginInstaller"
Name="PluginInstallerWindow"
>
<DataGrid Name="dataGridInstallablePlugins" ItemsSource="{Binding Plugins}">
<DataGrid.Columns>
<DataGridTextColumn Header="Plugin Name" Foreground="Aquamarine" Binding="{Binding Name}"/>
<DataGridTextColumn Header="Plugin Version" Binding="{Binding Version}"/>
<DataGridTextColumn Header="Plugin Description" Binding="{Binding Description}" Width="*"/>
<DataGridTemplateColumn Header="Download">
<DataGridTemplateColumn.CellTemplate>
<DataTemplate DataType="viewmodels:OnlinePlugin">
<Button Content="Download"
VerticalAlignment="Center"
HorizontalAlignment="Center"
Command="{Binding InstallPlugin, RelativeSource={RelativeSource AncestorType=views:PluginInstaller}}"
CommandParameter="{Binding Name}"/>
</DataTemplate>
</DataGridTemplateColumn.CellTemplate>
</DataGridTemplateColumn>
</DataGrid.Columns>
</DataGrid>
</Window>

View File

@@ -1,62 +0,0 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml.Templates;
using Avalonia.Media;
using DiscordBotUI.ViewModels;
using DiscordBotCore;
using DiscordBotCore.Plugin;
namespace DiscordBotUI.Views;
public partial class PluginInstaller : Window
{
public ObservableCollection<OnlinePlugin> Plugins { get; private set; }
public PluginInstaller()
{
InitializeComponent();
Loaded += OnPageLoaded;
}
private async void OnPageLoaded(object? sender, RoutedEventArgs e)
{
if (DiscordBotCore.Application.CurrentApplication.PluginManager is null) return;
List<PluginOnlineInfo>? onlineInfos = await DiscordBotCore.Application.CurrentApplication.PluginManager.GetPluginsList();
if(onlineInfos is null) return;
List<OnlinePlugin> plugins = new List<OnlinePlugin>();
foreach(PluginOnlineInfo onlinePlugin in onlineInfos)
{
plugins.Add(new OnlinePlugin(onlinePlugin.Name, onlinePlugin.Description, onlinePlugin.Version.ToShortString()));
}
Plugins = new ObservableCollection<OnlinePlugin>(plugins);
dataGridInstallablePlugins.ItemsSource = Plugins;
}
public async void InstallPlugin(string name)
{
PluginOnlineInfo? info = await DiscordBotCore.Application.CurrentApplication.PluginManager.GetPluginDataByName(name);
if(info is null) return;
await DiscordBotCore.Application.CurrentApplication.PluginManager.InstallPlugin(info, null);
}
}

View File

@@ -1,25 +0,0 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
xmlns:model ="clr-namespace:DiscordBotUI.Views;assembly=DiscordBotUI"
x:Class="DiscordBotUI.Views.PluginsPage"
Title="Plugins Page"
x:DataType="model:PluginsPage">
<DataGrid Name="dataGridPlugins" Margin="20" ItemsSource="{Binding Plugins}"
IsReadOnly="False"
CanUserSortColumns="False"
GridLinesVisibility="All"
AutoGenerateColumns="False"
BorderThickness="1" BorderBrush="Gray">
<DataGrid.Columns>
<DataGridTextColumn Header="Plugin Name" Foreground="Aquamarine" Binding="{Binding Name}"/>
<DataGridTextColumn Header="Plugin Version" Binding="{Binding Version}"/>
<DataGridCheckBoxColumn Header="Is Marked for Uninstall" Binding="{Binding IsMarkedToUninstall}"/>
</DataGrid.Columns>
</DataGrid>
</Window>

View File

@@ -1,43 +0,0 @@
using System.Collections.Generic;
using System.Collections.ObjectModel;
using Avalonia.Controls;
using Avalonia.Interactivity;
using DiscordBotUI.ViewModels;
using DiscordBotCore;
namespace DiscordBotUI.Views;
public partial class PluginsPage: Window
{
public ObservableCollection<Plugin> Plugins { get; private set; }
public PluginsPage()
{
InitializeComponent();
Loaded += OnPageLoaded;
}
private async void OnPageLoaded(object? sender, RoutedEventArgs e)
{
if (DiscordBotCore.Application.CurrentApplication.PluginManager is null) return;
var plugins = await DiscordBotCore.Application.CurrentApplication.PluginManager.GetInstalledPlugins();
var localList = new List<Plugin>();
foreach (var plugin in plugins)
{
localList.Add(new Plugin(plugin.PluginName, plugin.PluginVersion.ToShortString(), plugin.IsMarkedToUninstall));
}
Plugins = new ObservableCollection<Plugin>(localList);
dataGridPlugins.ItemsSource = Plugins;
}
}

View File

@@ -1,26 +0,0 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="500" d:DesignHeight="200"
x:Class="DiscordBotUI.Views.SettingsPage"
Title="SettingsPage" Width="500" Height="200" MinWidth="500" MaxWidth="500" MinHeight="200" MaxHeight="200">
<RelativePanel Margin="10,10,10,0">
<Label Content="Bot Token: " Name="labelToken" RelativePanel.AlignTopWithPanel="True"/>
<TextBox Name="textBoxToken" Text="" IsReadOnly="False" RelativePanel.AlignRightWithPanel="True" Width="350" />
<Label Content="Bot Prefix: " Name="labelPrefix" RelativePanel.Below="labelToken" Margin="0,20,0,0"/>
<TextBox Name="textBoxPrefix" Text="" RelativePanel.AlignRightWithPanel="True" RelativePanel.Below="textBoxToken"
IsReadOnly="False" Margin="0,10,0,0" Width="350" />
<Label Content="Server Id: " Name="labelServerId" RelativePanel.Below="labelPrefix" Margin="0,20,0,0"/>
<TextBox Name="textBoxServerId" Text="" RelativePanel.AlignRightWithPanel="True"
IsReadOnly="False" RelativePanel.Below="textBoxPrefix" Margin="0,10,0,0" Width="350" />
<Label Name="labelErrorMessage" Foreground="Red" RelativePanel.Below="textBoxServerId" />
<Button Name="buttonSaveSettings" Click="ButtonSaveSettingsClick" Content="Save" RelativePanel.AlignBottomWithPanel="True" Margin="0,-50,0,0"
Width="120" Height="40" Background="#FF008CFF" Foreground="White" BorderThickness="0" CornerRadius="5" FontWeight="Bold"
RelativePanel.AlignHorizontalCenterWithPanel="True" />
</RelativePanel>
</Window>

View File

@@ -1,42 +0,0 @@
using Avalonia.Controls;
namespace DiscordBotUI.Views;
public partial class SettingsPage : Window
{
public SettingsPage()
{
InitializeComponent();
}
private async void ButtonSaveSettingsClick(object? sender, Avalonia.Interactivity.RoutedEventArgs e)
{
string token = textBoxToken.Text;
string botPrefix = textBoxPrefix.Text;
string serverId = textBoxServerId.Text;
if (string.IsNullOrWhiteSpace(serverId)) serverId = string.Empty;
if (string.IsNullOrWhiteSpace(token))
{
labelErrorMessage.Content = "The token is invalid";
return;
}
if(string.IsNullOrWhiteSpace(botPrefix) || botPrefix.Length > 1 || botPrefix.Length < 1)
{
labelErrorMessage.Content = "The prefix is invalid";
return;
}
DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables.Add("token", token);
DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables.Add("prefix", botPrefix);
DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables.Add("ServerID", serverId);
await DiscordBotCore.Application.CurrentApplication.ApplicationEnvironmentVariables.SaveToFile();
DiscordBotCore.Application.CurrentApplication.Logger.Log("Config Saved", this);
Close();
}
}

View File

@@ -0,0 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\DiscordBotCore\DiscordBotCore.csproj" />
</ItemGroup>
</Project>

65
DiscordBotUI/Program.cs Normal file
View File

@@ -0,0 +1,65 @@
using Discord.WebSocket;
using DiscordBotCore.Interfaces;
using DiscordBotCore.Others;
using DiscordBotCore.Others.Actions;
using DiscordBotUI_Windows.WindowsForms;
namespace DiscordBotUI
{
public class DiscordEventUI : DBEvent
{
public string Name => "DiscordUI";
public bool RequireOtherThread => true;
public string Description => "Discord UI desc";
public void Start(DiscordSocketClient client)
{
Thread thread = new Thread(() =>
{
Application.Run(new MainWindow());
});
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
}
}
public class ConsoleStartAction : ICommandAction
{
public string ActionName => "ui";
public string? Description => "UI Set of actions";
public string? Usage => "ui <option>";
public IEnumerable<InternalActionOption> ListOfOptions => [
new InternalActionOption("start", "Starts the UI")
];
public InternalActionRunType RunType => InternalActionRunType.ON_CALL;
public Task Execute(string[]? args)
{
if(args == null || args.Length == 0)
{
Console.WriteLine("Please provide an option");
return Task.CompletedTask;
}
if(args[0] == "start")
{
Thread thread = new Thread(() =>
{
Application.Run(new MainWindow());
});
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
}
return Task.CompletedTask;
}
}
}

View File

@@ -0,0 +1,71 @@
namespace DiscordBotUI_Windows.WindowsForms
{
partial class MainWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
menuStrip1 = new MenuStrip();
pluginListToolStripMenuItem = new ToolStripMenuItem();
menuStrip1.SuspendLayout();
SuspendLayout();
//
// menuStrip1
//
menuStrip1.Items.AddRange(new ToolStripItem[] { pluginListToolStripMenuItem });
menuStrip1.Location = new Point(0, 0);
menuStrip1.Name = "menuStrip1";
menuStrip1.Size = new Size(800, 24);
menuStrip1.TabIndex = 0;
menuStrip1.Text = "menuStrip1";
//
// pluginListToolStripMenuItem
//
pluginListToolStripMenuItem.Name = "pluginListToolStripMenuItem";
pluginListToolStripMenuItem.Size = new Size(74, 20);
pluginListToolStripMenuItem.Text = "Plugin List";
//
// MainWindow
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(menuStrip1);
MainMenuStrip = menuStrip1;
Name = "MainWindow";
Text = "MainWindow";
menuStrip1.ResumeLayout(false);
menuStrip1.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private MenuStrip menuStrip1;
private ToolStripMenuItem pluginListToolStripMenuItem;
}
}

View File

@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DiscordBotUI_Windows.WindowsForms
{
public partial class MainWindow : Form
{
public MainWindow()
{
InitializeComponent();
Load += (_, _) => MainWindowLoad();
}
private void MainWindowLoad()
{
pluginListToolStripMenuItem.Click += (_, _) => new PluginListWindow().Show();
}
}
}

View File

@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@@ -0,0 +1,60 @@
namespace DiscordBotUI_Windows.WindowsForms
{
partial class PluginListWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
dataGridView1 = new DataGridView();
((System.ComponentModel.ISupportInitialize)dataGridView1).BeginInit();
SuspendLayout();
//
// dataGridView1
//
dataGridView1.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
dataGridView1.Dock = DockStyle.Fill;
dataGridView1.Location = new Point(0, 0);
dataGridView1.Name = "dataGridView1";
dataGridView1.Size = new Size(800, 450);
dataGridView1.TabIndex = 0;
//
// PluginListWindow
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(dataGridView1);
Name = "PluginListWindow";
Text = "PluginListWindow";
((System.ComponentModel.ISupportInitialize)dataGridView1).EndInit();
ResumeLayout(false);
}
#endregion
private DataGridView dataGridView1;
}
}

View File

@@ -0,0 +1,50 @@
using DiscordBotCore.Online;
namespace DiscordBotUI_Windows.WindowsForms
{
public partial class PluginListWindow : Form
{
public PluginListWindow()
{
InitializeComponent();
Load += async (_,_) => await PluginListWindowLoad();
}
private async Task PluginListWindowLoad()
{
var listOfPlugins = await DiscordBotCore.Application.CurrentApplication.PluginManager.GetPluginsList();
dataGridView1.Rows.Clear();
dataGridView1.Columns.Clear();
dataGridView1.Columns.Add("Name", "Name");
dataGridView1.Columns.Add("Description", "Description");
dataGridView1.Columns.Add("Dependencies", "Has Dependencies");
dataGridView1.Columns.Add("Version", "Version");
dataGridView1.Columns.Add("IsInstalled", "IsInstalled");
dataGridView1.Columns.Add("Install", "Install");
dataGridView1.AutoSizeColumnsMode = DataGridViewAutoSizeColumnsMode.DisplayedCells;
foreach(var plugin in listOfPlugins)
{
bool isInstalled = await DiscordBotCore.Application.CurrentApplication.PluginManager.IsPluginInstalled(plugin.Name);
string isInstalledMessage = isInstalled ? "Installed" : "Not Installed";
int rowIndex = dataGridView1.Rows.Add(plugin.Name, plugin.Description, plugin.HasDependencies, plugin.Version, isInstalledMessage);
dataGridView1.Rows[rowIndex].Cells["Install"] = (new DataGridViewButtonCell()
{
Value = isInstalled ? "Installed" : "Install",
Style = { BackColor = isInstalled ? System.Drawing.Color.LightGray : default }
});
if(isInstalled)
{
dataGridView1.Rows[rowIndex].Cells["Install"].Style.BackColor = System.Drawing.Color.LightGray;
}
}
dataGridView1.Refresh();
dataGridView1.Update();
dataGridView1.ReadOnly = true;
}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>