patch
This commit is contained in:
@@ -1,42 +1,60 @@
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using System.Threading.Tasks;
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using Discord;
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using System.Threading.Tasks;
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namespace PluginManager.Others;
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namespace PluginManager.Others
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/// <summary>
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/// A class that handles the sending of messages to the user.
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/// </summary>
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public static class ChannelManagement
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{
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/// <summary>
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/// A class that handles the sending of messages to the user.
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/// Get the text channel by name from server
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/// </summary>
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public static class ChannelManagement
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/// <param name="server">The server</param>
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/// <param name="name">The channel name</param>
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/// <returns>
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/// <see cref="IGuildChannel" />
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/// </returns>
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public static IGuildChannel GetTextChannel(this IGuild server, string name)
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{
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/// <summary>
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/// Get the text channel by name from server
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/// </summary>
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/// <param name="server">The server</param>
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/// <param name="name">The channel name</param>
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/// <returns><see cref="IGuildChannel"/></returns>
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public static IGuildChannel GetTextChannel(this IGuild server, string name) => server.GetTextChannel(name);
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/// <summary>
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/// Get the voice channel by name from server
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/// </summary>
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/// <param name="server">The server</param>
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/// <param name="name">The channel name</param>
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/// <returns><see cref="IGuildChannel"/></returns>
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public static IGuildChannel GetVoiceChannel(this IGuild server, string name) => server.GetVoiceChannel(name);
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/// <summary>
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/// Get the DM channel between <see cref="Discord.WebSocket.DiscordSocketClient"/> and <see cref="IGuildUser"/>
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/// </summary>
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/// <param name="user"></param>
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/// <returns><see cref="IDMChannel"/></returns>
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public static async Task<IDMChannel> GetDMChannel(IGuildUser user) => await user.CreateDMChannelAsync();
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/// <summary>
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/// Get the channel where the message was sent
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/// </summary>
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/// <param name="message">The message</param>
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/// <returns><see cref="IChannel"/></returns>
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public static IChannel GetChannel(IMessage message) => message.Channel;
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return server.GetTextChannel(name);
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}
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}
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/// <summary>
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/// Get the voice channel by name from server
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/// </summary>
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/// <param name="server">The server</param>
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/// <param name="name">The channel name</param>
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/// <returns>
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/// <see cref="IGuildChannel" />
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/// </returns>
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public static IGuildChannel GetVoiceChannel(this IGuild server, string name)
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{
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return server.GetVoiceChannel(name);
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}
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/// <summary>
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/// Get the DM channel between <see cref="Discord.WebSocket.DiscordSocketClient" /> and <see cref="IGuildUser" />
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/// </summary>
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/// <param name="user"></param>
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/// <returns>
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/// <see cref="IDMChannel" />
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/// </returns>
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public static async Task<IDMChannel> GetDMChannel(IGuildUser user)
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{
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return await user.CreateDMChannelAsync();
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}
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/// <summary>
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/// Get the channel where the message was sent
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/// </summary>
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/// <param name="message">The message</param>
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/// <returns>
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/// <see cref="IChannel" />
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/// </returns>
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public static IChannel GetChannel(IMessage message)
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{
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return message.Channel;
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}
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}
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@@ -10,23 +10,13 @@ namespace PluginManager.Others
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/// </summary>
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public class ProgressBar
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{
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public int Max { get; set; }
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public string Message { get; set; }
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public int Max { get; init; }
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public ConsoleColor Color { get; init; }
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public bool NoColor { get; init; }
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public ProgressBar(int max, string message)
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{
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Max = max;
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Message = message;
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var consoleColors = Enum.GetValues(typeof(ConsoleColor));
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while ((Color = (ConsoleColor)consoleColors.GetValue(new Random().Next(consoleColors.Length))!) == ConsoleColor.White && Color != ConsoleColor.Black) ;
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}
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public void Update(int progress, double speed = -1, string? unit = null)
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{
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//progress bar
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Console.CursorLeft = 0;
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Console.Write("[");
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Console.CursorLeft = 32;
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@@ -38,15 +28,21 @@ namespace PluginManager.Others
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for (int i = 0; i < onechunk * progress; i++)
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{
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Console.BackgroundColor = this.Color;
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if (NoColor)
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Console.BackgroundColor = ConsoleColor.Black; //this.Color
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else
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Console.BackgroundColor = this.Color;
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Console.CursorLeft = position++;
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Console.Write(" ");
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Console.Write("#");
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}
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for (int i = position; i <= 31; i++)
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{
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Console.BackgroundColor = ConsoleColor.Gray;
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Console.CursorLeft = position++;
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if (NoColor)
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Console.BackgroundColor = ConsoleColor.Black; // background of empty bar
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else
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Console.BackgroundColor = ConsoleColor.DarkGray;
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Console.CursorLeft = position++;
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Console.Write(" ");
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}
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@@ -1,91 +1,88 @@
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using System;
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using System.IO;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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namespace PluginManager.Others
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namespace PluginManager.Others;
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public class Cryptography
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{
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public class Cryptography
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/// <summary>
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/// Translate hex to string
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/// </summary>
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/// <param name="hexString">The encrypted string</param>
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/// <returns></returns>
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public static string FromHexToString(string hexString)
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{
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var bytes = new byte[hexString.Length / 2];
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for (var i = 0; i < bytes.Length; i++) bytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
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/// <summary>
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/// Translate hex to string
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/// </summary>
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/// <param name="hexString">The encrypted string</param>
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/// <returns></returns>
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public static string FromHexToString(string hexString)
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{
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var bytes = new byte[hexString.Length / 2];
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for (var i = 0; i < bytes.Length; i++)
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{
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bytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
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}
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return System.Text.Encoding.Unicode.GetString(bytes);
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}
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/// <summary>
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/// Translate string to hex
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/// </summary>
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/// <param name="str">The string to encrypt</param>
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/// <returns></returns>
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public static string ToHexString(string str)
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{
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var sb = new System.Text.StringBuilder();
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var bytes = System.Text.Encoding.Unicode.GetBytes(str);
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foreach (var t in bytes)
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{
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sb.Append(t.ToString("X2"));
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}
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return sb.ToString();
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}
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/// <summary>
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/// Create MD5 hash
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/// </summary>
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/// <param name="text">The text to encrypt</param>
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/// <returns></returns>
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public static async System.Threading.Tasks.Task<string> CreateMD5(string text)
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{
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string output = "";
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using (System.Security.Cryptography.MD5 md5 = System.Security.Cryptography.MD5.Create())
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{
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using (var s = GenerateStreamFromString(text))
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{
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byte[] t = await md5.ComputeHashAsync(s);
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output = System.Convert.ToBase64String(t);
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}
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}
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return output;
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}
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/// <summary>
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/// Create SHA256 hash
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/// </summary>
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/// <param name="text">The text to encrypt</param>
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/// <returns></returns>
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public static async System.Threading.Tasks.Task<string> CreateSHA256(string text)
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{
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string output = "";
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using (System.Security.Cryptography.SHA256 sha = System.Security.Cryptography.SHA256.Create())
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{
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using (var s = GenerateStreamFromString(text))
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{
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byte[] t = await sha.ComputeHashAsync(s);
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output = System.Convert.ToBase64String(t);
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}
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}
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return output;
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}
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private static System.IO.Stream GenerateStreamFromString(string s)
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{
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var stream = new System.IO.MemoryStream();
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var writer = new System.IO.StreamWriter(stream);
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writer.Write(s);
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writer.Flush();
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stream.Position = 0;
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return stream;
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}
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return Encoding.Unicode.GetString(bytes);
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}
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}
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/// <summary>
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/// Translate string to hex
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/// </summary>
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/// <param name="str">The string to encrypt</param>
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/// <returns></returns>
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public static string ToHexString(string str)
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{
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var sb = new StringBuilder();
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var bytes = Encoding.Unicode.GetBytes(str);
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foreach (var t in bytes) sb.Append(t.ToString("X2"));
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return sb.ToString();
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}
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/// <summary>
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/// Create MD5 hash
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/// </summary>
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/// <param name="text">The text to encrypt</param>
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/// <returns></returns>
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public static async Task<string> CreateMD5(string text)
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{
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var output = "";
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using (var md5 = MD5.Create())
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{
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using (var s = GenerateStreamFromString(text))
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{
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var t = await md5.ComputeHashAsync(s);
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output = Convert.ToBase64String(t);
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}
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}
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return output;
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}
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/// <summary>
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/// Create SHA256 hash
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/// </summary>
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/// <param name="text">The text to encrypt</param>
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/// <returns></returns>
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public static async Task<string> CreateSHA256(string text)
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{
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var output = "";
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using (var sha = SHA256.Create())
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{
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using (var s = GenerateStreamFromString(text))
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{
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var t = await sha.ComputeHashAsync(s);
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output = Convert.ToBase64String(t);
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}
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}
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return output;
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}
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private static Stream GenerateStreamFromString(string s)
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{
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var stream = new MemoryStream();
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var writer = new StreamWriter(stream);
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writer.Write(s);
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writer.Flush();
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stream.Position = 0;
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return stream;
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}
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}
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@@ -1,20 +1,22 @@
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namespace PluginManager.Others
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namespace PluginManager.Others;
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/// <summary>
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/// A list of operating systems
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/// </summary>
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public enum OperatingSystem
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{
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WINDOWS, LINUX, MAC_OS, UNKNOWN
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}
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/// <summary>
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/// A list of operating systems
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/// </summary>
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public enum OperatingSystem
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{ WINDOWS, LINUX, MAC_OS, UNKNOWN }
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/// <summary>
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/// A list with all errors
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/// </summary>
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public enum Error
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{
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UNKNOWN_ERROR, GUILD_NOT_FOUND, STREAM_NOT_FOUND, INVALID_USER, INVALID_CHANNEL, INVALID_PERMISSIONS
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}
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/// <summary>
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/// A list with all errors
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/// </summary>
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public enum Error
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{ UNKNOWN_ERROR, GUILD_NOT_FOUND, STREAM_NOT_FOUND, INVALID_USER, INVALID_CHANNEL, INVALID_PERMISSIONS }
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/// <summary>
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/// The output log type
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/// </summary>
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public enum OutputLogLevel { NONE, INFO, WARNING, ERROR, CRITICAL }
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}
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/// <summary>
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/// The output log type
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/// </summary>
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public enum OutputLogLevel { NONE, INFO, WARNING, ERROR, CRITICAL }
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@@ -1,94 +1,91 @@
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using System;
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namespace PluginManager.Others.Exceptions
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namespace PluginManager.Others.Exceptions;
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/// <summary>
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/// Custom Exception for PluginManager
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/// </summary>
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[Serializable]
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public class APIException : Exception
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{
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/// <summary>
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/// Custom Exception for PluginManager
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/// The APIException contructor
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/// </summary>
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[Serializable]
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public class APIException : Exception
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/// <param name="message">The error message</param>
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/// <param name="function">The function where the message was triggered</param>
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/// <param name="possible_cause">The possible cause of the error</param>
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/// <param name="error">The error code</param>
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public APIException(string message, string? function, string possible_cause, Error error) : base(message)
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{
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/// <summary>
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/// The function where the error occurred
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/// </summary>
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public string? Function { get; } = "not specified";
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/// <summary>
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/// The error code
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/// </summary>
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public Error? ErrorCode { get; } = Error.UNKNOWN_ERROR;
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/// <summary>
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/// The possible cause that determined the error
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/// </summary>
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public string? PossibleCause { get; } = "not specified";
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/// <summary>
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/// The APIException contructor
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/// </summary>
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/// <param name="message">The error message</param>
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/// <param name="function">The function where the message was triggered</param>
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/// <param name="possible_cause">The possible cause of the error</param>
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/// <param name="error">The error code</param>
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public APIException(string message, string? function, string possible_cause, Error error) : base(message)
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{
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ErrorCode = error;
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Function = function;
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PossibleCause = possible_cause;
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}
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/// <summary>
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/// The APIException contructor
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/// </summary>
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/// <param name="message">The error message</param>
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/// <param name="function">The function where the message was triggered</param>
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/// <param name="errorCode">The error code</param>
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public APIException(string message, string? function, Error? errorCode) : base(message)
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{
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ErrorCode = errorCode;
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Function = function;
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}
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/// <summary>
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/// The APIException contructor
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/// </summary>
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||||
/// <param name="message">The error message</param>
|
||||
/// <param name="function">The function where the message was triggered</param>
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||||
public APIException(string message, string? function) : base(message)
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{
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Function = function;
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||||
}
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||||
/// <summary>
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||||
/// The APIException contructor
|
||||
/// </summary>
|
||||
/// <param name="message">The error message</param>
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||||
public APIException(string message) : base(message)
|
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{
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||||
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||||
}
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||||
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||||
/// <summary>
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/// The APIException constructor
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||||
/// </summary>
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||||
/// <param name="message">The error message</param>
|
||||
/// <param name="errorLocation">The class where the error was thrown</param>
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||||
public APIException(string message, Type errorLocation) : base(message)
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||||
{
|
||||
Function = errorLocation.FullName;
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}
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||||
|
||||
/// <summary>
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/// Method to print the error to <see cref="Console"/>
|
||||
/// </summary>
|
||||
public void Print()
|
||||
{
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||||
Console.WriteLine("Message Content: " + Message);
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||||
Console.WriteLine("Function: " + Function);
|
||||
Console.WriteLine("Error Code: " + ErrorCode.ToString());
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||||
Console.WriteLine("Possible cause: " + PossibleCause);
|
||||
if (this.StackTrace != null)
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||||
Functions.WriteErrFile(this.StackTrace);
|
||||
}
|
||||
ErrorCode = error;
|
||||
Function = function;
|
||||
PossibleCause = possible_cause;
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// The APIException contructor
|
||||
/// </summary>
|
||||
/// <param name="message">The error message</param>
|
||||
/// <param name="function">The function where the message was triggered</param>
|
||||
/// <param name="errorCode">The error code</param>
|
||||
public APIException(string message, string? function, Error? errorCode) : base(message)
|
||||
{
|
||||
ErrorCode = errorCode;
|
||||
Function = function;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The APIException contructor
|
||||
/// </summary>
|
||||
/// <param name="message">The error message</param>
|
||||
/// <param name="function">The function where the message was triggered</param>
|
||||
public APIException(string message, string? function) : base(message)
|
||||
{
|
||||
Function = function;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The APIException contructor
|
||||
/// </summary>
|
||||
/// <param name="message">The error message</param>
|
||||
public APIException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The APIException constructor
|
||||
/// </summary>
|
||||
/// <param name="message">The error message</param>
|
||||
/// <param name="errorLocation">The class where the error was thrown</param>
|
||||
public APIException(string message, Type errorLocation) : base(message)
|
||||
{
|
||||
Function = errorLocation.FullName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The function where the error occurred
|
||||
/// </summary>
|
||||
public string? Function { get; } = "not specified";
|
||||
|
||||
/// <summary>
|
||||
/// The error code
|
||||
/// </summary>
|
||||
public Error? ErrorCode { get; } = Error.UNKNOWN_ERROR;
|
||||
|
||||
/// <summary>
|
||||
/// The possible cause that determined the error
|
||||
/// </summary>
|
||||
public string? PossibleCause { get; } = "not specified";
|
||||
|
||||
/// <summary>
|
||||
/// Method to print the error to <see cref="Console" />
|
||||
/// </summary>
|
||||
public void Print()
|
||||
{
|
||||
Console.WriteLine("Message Content: " + Message);
|
||||
Console.WriteLine("Function: " + Function);
|
||||
Console.WriteLine("Error Code: " + ErrorCode);
|
||||
Console.WriteLine("Possible cause: " + PossibleCause);
|
||||
if (StackTrace != null) Functions.WriteErrFile(StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,11 +212,22 @@ namespace PluginManager.Others
|
||||
/// <returns></returns>
|
||||
public static (double, string) ConvertBytes(long bytes)
|
||||
{
|
||||
if (bytes < 1024) return (bytes, "B");
|
||||
if (bytes < 1024 * 1024) return (bytes / 1024.0, "KB");
|
||||
if (bytes < 1024 * 1024 * 1024) return (bytes / 1024.0 / 1024.0, "MB");
|
||||
return (bytes / 1024.0 / 1024.0 / 1024.0, "GB");
|
||||
List<string> units = new List<string>()
|
||||
{
|
||||
"B",
|
||||
"KB",
|
||||
"MB",
|
||||
"GB",
|
||||
"TB"
|
||||
};
|
||||
int i = 0;
|
||||
while (bytes >= 1024)
|
||||
{
|
||||
i++;
|
||||
bytes /= 1024;
|
||||
}
|
||||
|
||||
return (bytes, units[i]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,55 +1,64 @@
|
||||
using Discord;
|
||||
using System.Linq;
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
|
||||
using System.Linq;
|
||||
namespace PluginManager.Others.Permissions;
|
||||
|
||||
namespace PluginManager.Others.Permissions
|
||||
/// <summary>
|
||||
/// A class whith all discord permissions
|
||||
/// </summary>
|
||||
public static class DiscordPermissions
|
||||
{
|
||||
/// <summary>
|
||||
/// A class whith all discord permissions
|
||||
/// Checks if the role has the specified permission
|
||||
/// </summary>
|
||||
public static class DiscordPermissions
|
||||
/// <param name="role">The role</param>
|
||||
/// <param name="permission">The permission</param>
|
||||
/// <returns></returns>
|
||||
public static bool hasPermission(this IRole role, GuildPermission permission)
|
||||
{
|
||||
/// <summary>
|
||||
/// Checks if the role has the specified permission
|
||||
/// </summary>
|
||||
/// <param name="role">The role</param>
|
||||
/// <param name="permission">The permission</param>
|
||||
/// <returns></returns>
|
||||
public static bool hasPermission(this IRole role, GuildPermission permission) => role.Permissions.Has(permission);
|
||||
|
||||
/// <summary>
|
||||
/// Check if user has the specified role
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <param name="role">The role</param>
|
||||
/// <returns></returns>
|
||||
public static bool hasRole(this SocketGuildUser user, IRole role) => user.Roles.Contains(role);
|
||||
|
||||
/// <summary>
|
||||
/// Check if user has the specified permission
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <param name="permission">The permission</param>
|
||||
/// <returns></returns>
|
||||
public static bool hasPermission(this SocketGuildUser user, GuildPermission permission)
|
||||
=> user.Roles.Where(role => role.hasPermission(permission)).Any() || user.Guild.Owner == user;
|
||||
/// <summary>
|
||||
/// Check if user is administrator of server
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <returns></returns>
|
||||
public static bool isAdmin(this SocketGuildUser user) => user.hasPermission(GuildPermission.Administrator);
|
||||
|
||||
/// <summary>
|
||||
/// Check if user is administrator of server
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <returns></returns>
|
||||
public static bool isAdmin(this SocketUser user) => isAdmin((SocketGuildUser)user);
|
||||
return role.Permissions.Has(permission);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if user has the specified role
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <param name="role">The role</param>
|
||||
/// <returns></returns>
|
||||
public static bool hasRole(this SocketGuildUser user, IRole role)
|
||||
{
|
||||
return user.Roles.Contains(role);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if user has the specified permission
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <param name="permission">The permission</param>
|
||||
/// <returns></returns>
|
||||
public static bool hasPermission(this SocketGuildUser user, GuildPermission permission)
|
||||
{
|
||||
return user.Roles.Where(role => role.hasPermission(permission)).Any() || user.Guild.Owner == user;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if user is administrator of server
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <returns></returns>
|
||||
public static bool isAdmin(this SocketGuildUser user)
|
||||
{
|
||||
return user.hasPermission(GuildPermission.Administrator);
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Check if user is administrator of server
|
||||
/// </summary>
|
||||
/// <param name="user">The user</param>
|
||||
/// <returns></returns>
|
||||
public static bool isAdmin(this SocketUser user)
|
||||
{
|
||||
return isAdmin((SocketGuildUser)user);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user