patch
This commit is contained in:
@@ -1,15 +1,13 @@
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using Discord;
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using Discord.Audio;
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using MusicCommands;
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namespace CMD_Utils.Music
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{
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internal static class Data
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{
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internal static IAudioClient audioClient = null;
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internal static IVoiceChannel voiceChannel = null;
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namespace CMD_Utils.Music;
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internal static MusicPlayer CurrentlyRunning = null;
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}
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internal static class Data
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{
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internal static IAudioClient audioClient = null;
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internal static IVoiceChannel voiceChannel = null;
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internal static MusicPlayer CurrentlyRunning = null;
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}
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@@ -1,39 +1,31 @@
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CMD_Utils.Music;
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namespace CMD_Utils.Music
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internal class Leave : DBCommand
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{
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class Leave : DBCommand
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public string Command => "leave";
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public string Description => "Leave the voice channel";
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public string Usage => "leave";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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public string Command => "leave";
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public string Description => "Leave the voice channel";
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public string Usage => "leave";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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if (Data.audioClient is not null && Data.voiceChannel is not null)
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{
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if (Data.audioClient is not null && Data.voiceChannel is not null)
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{
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Data.CurrentlyRunning.Stop();
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Data.CurrentlyRunning = null;
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await Data.audioClient.StopAsync();
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await Data.voiceChannel.DisconnectAsync();
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}
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Data.CurrentlyRunning.Stop();
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Data.CurrentlyRunning = null;
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await Data.audioClient.StopAsync();
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await Data.voiceChannel.DisconnectAsync();
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}
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}
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}
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@@ -1,121 +1,118 @@
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using CMD_Utils.Music;
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using PluginManager.Others;
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using System;
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using System;
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using System.IO;
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using System.Net;
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using System.Net.Http;
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using System.Net.Http.Headers;
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using System.Threading;
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using System.Threading.Tasks;
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using CMD_Utils.Music;
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using PluginManager.Others;
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namespace MusicCommands
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namespace MusicCommands;
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internal class MusicPlayer
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{
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class MusicPlayer
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public MusicPlayer(Stream input, Stream output)
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{
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public Stream inputStream { get; private set; } // from FFMPEG
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public Stream outputStream { get; private set; } // to Voice Channel
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public MusicPlayer(Stream input, Stream output)
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{
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inputStream = input;
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outputStream = output;
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}
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inputStream = input;
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outputStream = output;
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}
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public MusicPlayer(Stream output)
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{
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inputStream = null;
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outputStream = output;
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}
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public MusicPlayer(Stream output)
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{
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inputStream = null;
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outputStream = output;
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}
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public bool Paused { get; set; }
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private bool _stop { get; set; }
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public void Stop()
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{
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_stop = true;
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}
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public Stream inputStream { get; } // from FFMPEG
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public Stream outputStream { get; } // to Voice Channel
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public async Task StartSendAudioFromLink(string URL)
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{
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public bool Paused { get; set; }
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private bool _stop { get; set; }
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/* using (HttpClient client = new HttpClient())
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using (HttpResponseMessage response = await client.GetAsync(URL))
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using (var content = response.Content)
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{
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await (await content.ReadAsStreamAsync()).CopyToAsync(outputStream);
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}*/
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public void Stop()
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{
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_stop = true;
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}
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Stream ms = new MemoryStream();
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int bsize = 512;
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new Thread(async delegate (object o)
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public async Task StartSendAudioFromLink(string URL)
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{
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/* using (HttpClient client = new HttpClient())
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using (HttpResponseMessage response = await client.GetAsync(URL))
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using (var content = response.Content)
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{
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var response = await new HttpClient().GetAsync(URL);
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using (var stream = await response.Content.ReadAsStreamAsync())
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{
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byte[] buffer = new byte[bsize];
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int read;
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while ((read = stream.Read(buffer, 0, buffer.Length)) > 0)
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{
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var pos = ms.Position;
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ms.Position = ms.Length;
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ms.Write(buffer, 0, read);
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ms.Position = pos;
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}
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}
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}).Start();
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Console.Write("Reading data: ");
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while (ms.Length < bsize * 10)
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await (await content.ReadAsStreamAsync()).CopyToAsync(outputStream);
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}*/
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Stream ms = new MemoryStream();
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var bsize = 512;
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new Thread(async delegate(object o)
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{
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await Task.Delay(1000);
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Console.Title = "Reading data: " + ms.Length + " bytes read of " + bsize * 10;
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Console.Write(".");
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var response = await new HttpClient().GetAsync(URL);
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using (var stream = await response.Content.ReadAsStreamAsync())
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{
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var buffer = new byte[bsize];
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int read;
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while ((read = stream.Read(buffer, 0, buffer.Length)) > 0)
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{
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var pos = ms.Position;
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ms.Position = ms.Length;
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ms.Write(buffer, 0, read);
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ms.Position = pos;
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}
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}
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}
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Console.WriteLine("\nDone");
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ms.Position = 0;
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_stop = false;
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Paused = false;
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while (!_stop)
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{
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if (Paused) continue;
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byte[] buffer = new byte[bsize];
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int read = await ms.ReadAsync(buffer, 0, buffer.Length);
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if (read > 0)
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await outputStream.WriteAsync(buffer, 0, read);
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else break;
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}
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).Start();
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Console.Write("Reading data: ");
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while (ms.Length < bsize * 10)
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{
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await Task.Delay(1000);
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Console.Title = "Reading data: " + ms.Length + " bytes read of " + bsize * 10;
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Console.Write(".");
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}
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public async Task StartSendAudio()
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{
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Paused = false;
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_stop = false;
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while (!_stop)
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{
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if (Paused) continue;
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int bsize = 512;
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byte[] buffer = new byte[bsize];
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var bcount = await inputStream.ReadAsync(buffer, 0, bsize);
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if (bcount <= 0)
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{
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Stop();
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Data.CurrentlyRunning = null;
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break;
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}
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try
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{
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await outputStream.WriteAsync(buffer, 0, bcount);
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}
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catch (Exception ex)
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{
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await outputStream.FlushAsync();
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Functions.WriteLogFile(ex.ToString());
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}
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Console.WriteLine("\nDone");
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ms.Position = 0;
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_stop = false;
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Paused = false;
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while (!_stop)
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{
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if (Paused) continue;
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var buffer = new byte[bsize];
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var read = await ms.ReadAsync(buffer, 0, buffer.Length);
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if (read > 0)
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await outputStream.WriteAsync(buffer, 0, read);
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else
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break;
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}
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}
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public async Task StartSendAudio()
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{
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Paused = false;
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_stop = false;
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while (!_stop)
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{
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if (Paused) continue;
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var bsize = 512;
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var buffer = new byte[bsize];
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var bcount = await inputStream.ReadAsync(buffer, 0, bsize);
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if (bcount <= 0)
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{
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Stop();
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Data.CurrentlyRunning = null;
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break;
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}
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try
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{
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await outputStream.WriteAsync(buffer, 0, bcount);
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}
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catch (Exception ex)
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{
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await outputStream.FlushAsync();
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Functions.WriteLogFile(ex.ToString());
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}
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}
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}
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@@ -1,27 +1,25 @@
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager.Interfaces;
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namespace CMD_Utils.Music
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namespace CMD_Utils.Music;
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internal class Pause : DBCommand
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{
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class Pause : DBCommand
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public string Command => "pause";
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public string Description => "Pause the music";
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public string Usage => "pause";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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public string Command => "pause";
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public string Description => "Pause the music";
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public string Usage => "pause";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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Data.CurrentlyRunning.Paused = true;
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}
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Data.CurrentlyRunning.Paused = true;
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}
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}
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@@ -1,70 +1,63 @@
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using Discord;
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using System;
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using System.Diagnostics;
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using System.IO;
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using Discord;
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using Discord.Audio;
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using Discord.Commands;
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using Discord.WebSocket;
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using MusicCommands;
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using PluginManager.Interfaces;
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using PluginManager.Others;
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using System;
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using System.Diagnostics;
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using System.IO;
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namespace CMD_Utils.Music;
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namespace CMD_Utils.Music
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internal class Play : DBCommand
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{
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class Play : DBCommand
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public string Command => "fplay";
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public string Description => "Play music from a file";
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public string Usage => "fplay [name]";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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public string Command => "fplay";
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public string Description => "Play music from a file";
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public string Usage => "fplay [name]";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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var path = "./Music";
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var FileName = Functions.GetArguments(message).ToArray().MergeStrings(0);
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path += "/" + FileName + ".mp3";
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if (!File.Exists(path))
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{
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string path = "./Music";
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string FileName = Functions.GetArguments(message).ToArray().MergeStrings(0);
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path += "/" + FileName + ".mp3";
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if (!File.Exists(path))
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{
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Console.WriteLine("Unknown path " + path);
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return;
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}
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Data.voiceChannel = (context.User as IGuildUser)?.VoiceChannel;
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if (Data.voiceChannel == null) { await context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; }
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Data.audioClient = await Data.voiceChannel.ConnectAsync();
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using (var ffmpeg = CreateStream(path))
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using (var output = ffmpeg.StandardOutput.BaseStream)
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using (var discord = Data.audioClient.CreatePCMStream(AudioApplication.Mixed))
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{
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if (Data.CurrentlyRunning != null)
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Data.CurrentlyRunning.Stop();
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Data.CurrentlyRunning = new MusicPlayer(output, discord);
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await Data.CurrentlyRunning.StartSendAudio();
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}
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Console.WriteLine("Unknown path " + path);
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return;
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}
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private Process CreateStream(string path)
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Data.voiceChannel = (context.User as IGuildUser)?.VoiceChannel;
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if (Data.voiceChannel == null)
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{
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return Process.Start(new ProcessStartInfo
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{
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FileName = "ffmpeg",
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Arguments = $"-hide_banner -loglevel panic -i \"{path}\" -ac 2 -f s16le -ar 48000 pipe:1",
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UseShellExecute = false,
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RedirectStandardOutput = true,
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});
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await context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument.");
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return;
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}
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Data.audioClient = await Data.voiceChannel.ConnectAsync();
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using (var ffmpeg = CreateStream(path))
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using (var output = ffmpeg.StandardOutput.BaseStream)
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using (var discord = Data.audioClient.CreatePCMStream(AudioApplication.Mixed))
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{
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if (Data.CurrentlyRunning != null) Data.CurrentlyRunning.Stop();
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Data.CurrentlyRunning = new MusicPlayer(output, discord);
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await Data.CurrentlyRunning.StartSendAudio();
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}
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}
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private Process CreateStream(string path)
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{
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return Process.Start(new ProcessStartInfo { FileName = "ffmpeg", Arguments = $"-hide_banner -loglevel panic -i \"{path}\" -ac 2 -f s16le -ar 48000 pipe:1", UseShellExecute = false, RedirectStandardOutput = true });
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}
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}
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@@ -1,35 +1,26 @@
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using CMD_Utils.Music;
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using Discord.Commands;
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using Discord.WebSocket;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
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using System.Threading.Tasks;
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namespace MusicCommands;
|
||||
|
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namespace MusicCommands
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internal class Unpause : DBCommand
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{
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class Unpause : DBCommand
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public string Command => "unpause";
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|
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public string Description => "Unpause the music";
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|
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public string Usage => "unpause";
|
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|
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public bool canUseDM => false;
|
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|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
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public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
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{
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public string Command => "unpause";
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public string Description => "Unpause the music";
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public string Usage => "unpause";
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||||
|
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public bool canUseDM => false;
|
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|
||||
public bool canUseServer => true;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
{
|
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Data.CurrentlyRunning.Paused = false;
|
||||
}
|
||||
Data.CurrentlyRunning.Paused = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,52 +1,50 @@
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using CMD_Utils.Music;
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using Discord;
|
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using Discord.Audio;
|
||||
using Discord.Commands;
|
||||
using Discord.WebSocket;
|
||||
using Discord;
|
||||
|
||||
using PluginManager.Interfaces;
|
||||
|
||||
namespace MusicCommands
|
||||
namespace MusicCommands;
|
||||
|
||||
internal class lplay : DBCommand
|
||||
{
|
||||
class lplay : DBCommand
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||||
public string Command => "lplay";
|
||||
|
||||
public string Description => "Play music from a link";
|
||||
|
||||
public string Usage => "lplay [url]";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => false;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
{
|
||||
public string Command => "lplay";
|
||||
|
||||
public string Description => "Play music from a link";
|
||||
|
||||
public string Usage => "lplay [url]";
|
||||
|
||||
public bool canUseDM => false;
|
||||
|
||||
public bool canUseServer => false;
|
||||
|
||||
public bool requireAdmin => false;
|
||||
|
||||
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
|
||||
var URL = message.Content.Split(' ')[1];
|
||||
if (!URL.EndsWith(".mp3") && !URL.EndsWith(".wav") && !URL.EndsWith(".flac") && !URL.EndsWith(".ogg"))
|
||||
{
|
||||
string URL = message.Content.Split(' ')[1];
|
||||
if (!URL.EndsWith(".mp3") && !URL.EndsWith(".wav") && !URL.EndsWith(".flac") && !URL.EndsWith(".ogg"))
|
||||
{
|
||||
await message.Channel.SendMessageAsync("Invalid URL");
|
||||
return;
|
||||
}
|
||||
|
||||
Data.voiceChannel = (context.User as IGuildUser)?.VoiceChannel;
|
||||
if (Data.voiceChannel == null) { await context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; }
|
||||
|
||||
Data.audioClient = await Data.voiceChannel.ConnectAsync();
|
||||
|
||||
using (var discord = Data.audioClient.CreatePCMStream(AudioApplication.Mixed))
|
||||
{
|
||||
|
||||
|
||||
await message.Channel.SendMessageAsync("Loading...");
|
||||
|
||||
Data.CurrentlyRunning = new MusicPlayer(discord);
|
||||
await Data.CurrentlyRunning.StartSendAudioFromLink(URL);
|
||||
|
||||
}
|
||||
await message.Channel.SendMessageAsync("Invalid URL");
|
||||
return;
|
||||
}
|
||||
|
||||
Data.voiceChannel = (context.User as IGuildUser)?.VoiceChannel;
|
||||
if (Data.voiceChannel == null)
|
||||
{
|
||||
await context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument.");
|
||||
return;
|
||||
}
|
||||
|
||||
Data.audioClient = await Data.voiceChannel.ConnectAsync();
|
||||
|
||||
using (var discord = Data.audioClient.CreatePCMStream(AudioApplication.Mixed))
|
||||
{
|
||||
await message.Channel.SendMessageAsync("Loading...");
|
||||
|
||||
Data.CurrentlyRunning = new MusicPlayer(discord);
|
||||
await Data.CurrentlyRunning.StartSendAudioFromLink(URL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user