Download plugin have progress status
This commit is contained in:
@@ -12,7 +12,7 @@ public static class Entry
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/// Some startup actions that can are executed when the console first starts. This actions are invoked externally at application launch
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/// </summary>
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private static readonly List<IStartupAction> StartupActions = [
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new StartupAction("/purge_plugins", () => {
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new StartupAction("--clean-up", () => {
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foreach (var plugin in Directory.GetFiles("./Data/Plugins", "*.dll", SearchOption.AllDirectories))
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{
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File.Delete(plugin);
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@@ -25,7 +25,6 @@ public class ApiManager
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AddEndpoint(new PluginListEndpoint());
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AddEndpoint(new PluginListInstalledEndpoint());
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AddEndpoint(new PluginInstallEndpoint());
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AddEndpoint(new PluginInstallGetProgressEndpoint());
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AddEndpoint(new SettingsChangeEndpoint());
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AddEndpoint(new SettingsGetEndpoint());
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@@ -23,7 +23,7 @@ public class PluginInstallEndpoint : IEndpoint
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return ApiResponse.Fail("Plugin not found.");
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}
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await Application.CurrentApplication.PluginManager.InstallPluginWithNoProgress(pluginInfo);
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Application.CurrentApplication.PluginManager.InstallPluginWithNoProgress(pluginInfo);
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return ApiResponse.Ok();
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}
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}
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@@ -1,29 +0,0 @@
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using System.Collections.Generic;
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using System.Globalization;
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using System.Threading.Tasks;
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using DiscordBotCore.Interfaces.API;
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using DiscordBotCore.Others;
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namespace DiscordBotCore.API.Endpoints.PluginManagement;
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public class PluginInstallGetProgressEndpoint : IEndpoint
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{
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public string Path => "/api/plugin/install/progress";
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public EndpointType HttpMethod => EndpointType.Get;
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public async Task<ApiResponse> HandleRequest(string? jsonRequest)
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{
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if (!Application.CurrentApplication.PluginManager.InstallingPluginInformation.IsInstalling)
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{
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return ApiResponse.Fail("No plugin is currently being installed.");
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}
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var progress = Application.CurrentApplication.PluginManager.InstallingPluginInformation.InstallationProgress;
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string stringProgress = progress.ToString(CultureInfo.InvariantCulture);
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var response = new Dictionary<string, string>
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{
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{"progress", stringProgress},
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{"pluginName", Application.CurrentApplication.PluginManager.InstallingPluginInformation.PluginName}
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};
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return ApiResponse.From(await JsonManager.ConvertToJsonString(response), true);
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}
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}
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@@ -31,8 +31,8 @@ internal class SocketResponse
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return new SocketResponse(data, true, true, false);
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}
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internal static SocketResponse Fail()
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internal static SocketResponse Fail(bool closeConnection)
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{
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return new SocketResponse(new byte[0], true, false, false);
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return new SocketResponse(new byte[0], true, false, closeConnection);
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}
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}
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@@ -6,15 +6,17 @@ namespace DiscordBotCore.API.Sockets.Sockets;
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internal class PluginDownloadProgressSocket : ISocket
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{
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private float value = 0.0f;
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public string Path => "/plugin/download/progress";
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public Task<SocketResponse> HandleRequest(byte[] request, int count)
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{
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value += 0.1f;
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string pluginName = Encoding.UTF8.GetString(request, 0, count);
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Application.CurrentApplication.Logger.Log($"Received plugin download progress for {pluginName}.");
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if (!Application.CurrentApplication.PluginManager.InstallingPluginInformation.IsInstalling)
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{
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return Task.FromResult(SocketResponse.Fail(true));
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}
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float value = Application.CurrentApplication.PluginManager.InstallingPluginInformation.InstallationProgress;
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SocketResponse response = SocketResponse.From(Encoding.UTF8.GetBytes(value.ToString()));
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response.CloseConnectionAfterResponse = value > 1.0f;
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response.CloseConnectionAfterResponse = false;
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return Task.FromResult(response);
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}
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}
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@@ -192,48 +192,75 @@ public sealed class PluginManager
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public async Task InstallPluginWithNoProgress(PluginOnlineInfo pluginData)
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{
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InstallingPluginInformation = new InstallingPluginInformation() {PluginName = pluginData.Name};
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InstallingPluginInformation = new InstallingPluginInformation() { PluginName = pluginData.Name };
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// Calculate the total number of steps: main file + dependencies
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int totalSteps = pluginData.HasFileDependencies ? pluginData.Dependencies.Count + 1 : 1;
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float stepProgress = 1f / totalSteps;
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// Each step contributes this percentage to the total progress
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float stepFraction = 100f / totalSteps;
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// Tracks the current cumulative progress in percentage
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float currentProgress = 0f;
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InstallingPluginInformation.IsInstalling = true;
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IProgress<float> downloadProgress = new Progress<float>(f => InstallingPluginInformation.InstallationProgress = currentProgress + stepProgress * f);
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// Create a progress updater that maps the file's 0–100 progress to its portion of the total progress
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IProgress<float> downloadProgress = new Progress<float>(fileProgress =>
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{
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// Map the file progress (0-100) to the total progress
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InstallingPluginInformation.InstallationProgress = currentProgress + (fileProgress / 100f) * stepFraction;
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});
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// Download the main plugin file and map its progress
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await ServerCom.DownloadFileAsync(pluginData.DownLoadLink,
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$"{Application.CurrentApplication.ApplicationEnvironmentVariables.Get<string>("PluginFolder")}/{pluginData.Name}.dll",
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downloadProgress
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);
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// Update cumulative progress after the main file
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currentProgress += stepFraction;
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// Download file dependencies if they exist
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if (pluginData.HasFileDependencies)
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{
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foreach (var dependency in pluginData.Dependencies)
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{
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string dependencyLocation = GenerateDependencyRelativePath(pluginData.Name, dependency.DownloadLocation);
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string dependencyLocation =
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GenerateDependencyRelativePath(pluginData.Name, dependency.DownloadLocation);
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// Download dependency and map its progress
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await ServerCom.DownloadFileAsync(dependency.DownloadLink, dependencyLocation, downloadProgress);
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currentProgress += stepProgress;
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// Update cumulative progress after each dependency
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currentProgress += stepFraction;
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}
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}
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// Run script dependencies if any (doesn't affect download progress percentage)
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if (pluginData.HasScriptDependencies)
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{
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foreach (var scriptDependency in pluginData.ScriptDependencies)
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{
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string console = OperatingSystem.IsWindows() ? "start cmd.exe" : "bash";
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string arguments = OperatingSystem.IsWindows() ? $"/c {scriptDependency.ScriptContent}" : scriptDependency.ScriptContent;
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string arguments = OperatingSystem.IsWindows()
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? $"/c {scriptDependency.ScriptContent}"
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: scriptDependency.ScriptContent;
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await ServerCom.RunConsoleCommand(console, arguments);
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}
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}
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// Register the plugin in the database
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PluginInfo pluginInfo = PluginInfo.FromOnlineInfo(pluginData);
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await AppendPluginToDatabase(pluginInfo);
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InstallingPluginInformation.IsInstalling = false;
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InstallingPluginInformation.IsInstalling = false; // Mark installation as complete
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}
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public async Task InstallPluginWithProgressBar(PluginOnlineInfo pluginData, IProgress<float>? installProgress)
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{
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installProgress?.Report(0f);
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32
DiscordBotWebUI/Components/CustomTags/ProgressDialog.razor
Normal file
32
DiscordBotWebUI/Components/CustomTags/ProgressDialog.razor
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@@ -0,0 +1,32 @@
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@using DiscordBotWebUI.ServerCommunication.Sockets
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@inject DialogService DialogService
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<RadzenProgressBar Value="progressValue" ShowValue="false"/>
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@code {
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private float progressValue = 0f;
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[Parameter]
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public string ProgressUrl { get; set; }
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[Parameter]
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public string FirstMessage { get; set; }
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protected override async Task OnInitializedAsync()
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{
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WebSocketClientService service = new WebSocketClientService();
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await service.ConnectAsync(ProgressUrl);
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await Task.Delay(1000);
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await service.SendMessageAsync(FirstMessage);
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service.OnMessageReceived += (msg) =>
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{
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progressValue = float.Parse(msg);
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StateHasChanged();
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};
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await service.ReceiveMessages();
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await Task.Delay(500);
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DialogService.Close();
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}
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}
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@@ -2,6 +2,7 @@
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@using DiscordBotWebUI.Components.CustomTags
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@using DiscordBotWebUI.Models
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@using DiscordBotWebUI.ServerCommunication
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@inject DialogService DialogService
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<Marketplace PluginModels="_PluginModels" OnPluginDownloadClick="OnModelSelected"/>
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@@ -20,12 +21,22 @@
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});
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if(!response.Success)
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{
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Console.WriteLine(response.Message);
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return;
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}
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Console.WriteLine("Plugin installed");
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await DialogService.OpenAsync<ProgressDialog>($"Installing {itemName}", new Dictionary<string, object>()
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{
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{"ProgressUrl", "/plugin/download/progress"},
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{"FirstMessage", itemName}
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}, new DialogOptions()
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{
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Draggable = false,
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CloseDialogOnEsc = false,
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CloseDialogOnOverlayClick = false,
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ShowClose = false
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});
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}
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protected override async Task OnInitializedAsync()
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@@ -0,0 +1,47 @@
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using System;
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using System.Net.WebSockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace DiscordBotWebUI.ServerCommunication.Sockets;
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public class WebSocketClientService
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{
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private ClientWebSocket _webSocket;
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public event Action<string> OnMessageReceived;
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private readonly string _BaseUrl = "ws://localhost:5055";
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public async Task ConnectAsync(string uri)
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{
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_webSocket = new ClientWebSocket();
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await _webSocket.ConnectAsync(new Uri(_BaseUrl + uri), CancellationToken.None);
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Console.WriteLine("Connected to WebSocket server.");
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}
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public async Task SendMessageAsync(string message)
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{
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var messageBytes = Encoding.UTF8.GetBytes(message);
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await _webSocket.SendAsync(new ArraySegment<byte>(messageBytes), WebSocketMessageType.Text, true, CancellationToken.None);
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}
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public async Task ReceiveMessages()
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{
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byte[] buffer = new byte[102400];
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while (_webSocket.State == WebSocketState.Open)
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{
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var result = await _webSocket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
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if (result.MessageType == WebSocketMessageType.Close)
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{
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await _webSocket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing", CancellationToken.None);
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Console.WriteLine("WebSocket connection closed.");
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}
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else
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{
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string receivedMessage = Encoding.UTF8.GetString(buffer, 0, result.Count);
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OnMessageReceived?.Invoke(receivedMessage);
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}
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}
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}
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}
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