This commit is contained in:
2022-08-16 16:12:14 +03:00
parent 4c9c7410f0
commit 2c83d00c00
3 changed files with 149 additions and 0 deletions

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Roles/AddRole.cs Normal file
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using System.IO.Compression;
using System.Runtime.CompilerServices;
using Discord;
using Discord.Commands;
using Discord.Rest;
using Discord.WebSocket;
using Microsoft.Win32.SafeHandles;
using PluginManager.Interfaces;
using PluginManager.Others;
using Roles.Internals;
namespace Roles
{
public class AddRole : DBCommand
{
public string Command => "addrole";
public List<string> Aliases => new() { "ar", "addr", "roleadd" };
public string Description => "Role options";
public string Usage => "addrole [user1] [user2] ... [role1] [role2] ...";
public bool canUseDM => false;
public bool canUseServer => true;
public bool requireAdmin => true;
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
{
if (message.MentionedUsers.Count == 0 || message.MentionedRoles.Count == 0)
{
await context.Channel.SendMessageAsync($"Invalid invocation\nUsage:{Usage}");
return;
}
try
{
var users = message.MentionedUsers;
var roles = message.MentionedRoles as IEnumerable<IRole>;
foreach (var user in users)
{
SocketGuildUser? usr = context.Client.GetUser(user.Username, user.Discriminator) as SocketGuildUser;
if (usr is null)
throw new Exception("User is null");
await usr.AddRolesAsync(roles);
}
}
catch (Exception ex)
{
await context.Channel.SendMessageAsync(ex.Message);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
using PluginManager.Others;
namespace Roles.Internals
{
internal static class RoleManagement
{
internal static async void AddRole(this SocketGuildUser user, string roleName)
{
string role = roleName;
IRole? r = user.Guild.Roles.FirstOrDefault(rl => rl.Name == role || rl.Mention == role);
if (r is null)
throw new Exception("The role does not exist");
try
{
await user.AddRoleAsync(r);
}
catch (Exception ex)
{
if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
throw new Exception("Insufficient permissions");
}
}
internal static async void AddRole(this SocketGuildUser user, IRole role)
{
try
{
await user.AddRoleAsync(role);
}
catch (Exception ex)
{
if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
throw new Exception("Insufficient permissions");
}
}
internal static async void AddRoles(this SocketGuildUser user, string[] roleNames)
{
foreach (string rolename in roleNames)
{
string roleName = rolename;
IRole? r = user.Guild.Roles.FirstOrDefault(rl => rl.Name == roleName || rl.Mention == roleName);
if (r is null)
throw new Exception("The role does not exist");
try
{
await user.AddRoleAsync(r);
}
catch (Exception ex)
{
if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
throw new Exception("Insufficient permissions");
}
}
}
internal static async void AddRoles(this SocketGuildUser user, IEnumerable<IRole> roles)
{
try
{
await user.AddRolesAsync(roles);
}
catch (Exception ex)
{
if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
throw new Exception("Insufficient permissions");
}
}
}
}

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Roles/Roles.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
</ItemGroup>
</Project>