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57
Roles/AddRole.cs
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57
Roles/AddRole.cs
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using System.IO.Compression;
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using System.Runtime.CompilerServices;
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using Discord;
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using Discord.Commands;
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using Discord.Rest;
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using Discord.WebSocket;
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using Microsoft.Win32.SafeHandles;
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using PluginManager.Interfaces;
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using PluginManager.Others;
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using Roles.Internals;
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namespace Roles
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{
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public class AddRole : DBCommand
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{
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public string Command => "addrole";
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public List<string> Aliases => new() { "ar", "addr", "roleadd" };
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public string Description => "Role options";
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public string Usage => "addrole [user1] [user2] ... [role1] [role2] ...";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => true;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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if (message.MentionedUsers.Count == 0 || message.MentionedRoles.Count == 0)
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{
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await context.Channel.SendMessageAsync($"Invalid invocation\nUsage:{Usage}");
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return;
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}
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try
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{
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var users = message.MentionedUsers;
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var roles = message.MentionedRoles as IEnumerable<IRole>;
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foreach (var user in users)
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{
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SocketGuildUser? usr = context.Client.GetUser(user.Username, user.Discriminator) as SocketGuildUser;
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if (usr is null)
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throw new Exception("User is null");
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await usr.AddRolesAsync(roles);
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}
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}
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catch (Exception ex)
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{
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await context.Channel.SendMessageAsync(ex.Message);
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}
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}
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}
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}
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