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57
Roles/AddRole.cs
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57
Roles/AddRole.cs
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using System.IO.Compression;
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using System.Runtime.CompilerServices;
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using Discord;
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using Discord.Commands;
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using Discord.Rest;
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using Discord.WebSocket;
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using Microsoft.Win32.SafeHandles;
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using PluginManager.Interfaces;
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using PluginManager.Others;
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using Roles.Internals;
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namespace Roles
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{
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public class AddRole : DBCommand
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{
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public string Command => "addrole";
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public List<string> Aliases => new() { "ar", "addr", "roleadd" };
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public string Description => "Role options";
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public string Usage => "addrole [user1] [user2] ... [role1] [role2] ...";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => true;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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if (message.MentionedUsers.Count == 0 || message.MentionedRoles.Count == 0)
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{
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await context.Channel.SendMessageAsync($"Invalid invocation\nUsage:{Usage}");
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return;
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}
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try
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{
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var users = message.MentionedUsers;
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var roles = message.MentionedRoles as IEnumerable<IRole>;
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foreach (var user in users)
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{
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SocketGuildUser? usr = context.Client.GetUser(user.Username, user.Discriminator) as SocketGuildUser;
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if (usr is null)
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throw new Exception("User is null");
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await usr.AddRolesAsync(roles);
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}
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}
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catch (Exception ex)
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{
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await context.Channel.SendMessageAsync(ex.Message);
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}
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}
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}
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}
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79
Roles/Internals/RoleManagement.cs
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79
Roles/Internals/RoleManagement.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord;
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using Discord.WebSocket;
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using PluginManager.Others;
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namespace Roles.Internals
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{
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internal static class RoleManagement
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{
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internal static async void AddRole(this SocketGuildUser user, string roleName)
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{
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string role = roleName;
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IRole? r = user.Guild.Roles.FirstOrDefault(rl => rl.Name == role || rl.Mention == role);
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if (r is null)
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throw new Exception("The role does not exist");
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try
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{
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await user.AddRoleAsync(r);
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}
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catch (Exception ex)
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{
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if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
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throw new Exception("Insufficient permissions");
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}
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}
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internal static async void AddRole(this SocketGuildUser user, IRole role)
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{
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try
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{
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await user.AddRoleAsync(role);
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}
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catch (Exception ex)
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{
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if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
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throw new Exception("Insufficient permissions");
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}
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}
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internal static async void AddRoles(this SocketGuildUser user, string[] roleNames)
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{
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foreach (string rolename in roleNames)
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{
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string roleName = rolename;
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IRole? r = user.Guild.Roles.FirstOrDefault(rl => rl.Name == roleName || rl.Mention == roleName);
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if (r is null)
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throw new Exception("The role does not exist");
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try
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{
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await user.AddRoleAsync(r);
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}
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catch (Exception ex)
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{
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if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
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throw new Exception("Insufficient permissions");
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}
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}
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}
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internal static async void AddRoles(this SocketGuildUser user, IEnumerable<IRole> roles)
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{
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try
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{
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await user.AddRolesAsync(roles);
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}
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catch (Exception ex)
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{
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if (ex.Message.Contains("Permission", StringComparison.CurrentCultureIgnoreCase))
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throw new Exception("Insufficient permissions");
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}
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}
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}
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}
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13
Roles/Roles.csproj
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13
Roles/Roles.csproj
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@@ -0,0 +1,13 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
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</ItemGroup>
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</Project>
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