Moved to json file format

This commit is contained in:
2022-06-04 18:55:29 +03:00
parent 8fcd33e734
commit 0b6b57cc84
39 changed files with 501 additions and 1712 deletions

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@@ -1,62 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
public class Core
{
public static Dictionary<ulong, string> playerMessages = new Dictionary<ulong, string>();
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
public static void SaveData(ulong id, int lv, Int64 cexp, Int64 rexp)
{
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), $"Level={lv},EXP={cexp},REXP={rexp}");
}
private static Int64 NextLevelXP(int level)
{
return (level * level) + 2 * level + 75;
}
public static (bool, int) MessageSent(ulong id, int messageLength)
{
WaitForTimeToRemoveFromList(id, 60);
if (!File.Exists(Path.Combine(folder, id.ToString() + ".data")))
{
SaveData(id, 0, 0, 0);
}
Int64 cEXp = GetExp(id);
Int64 rExp = GetReqEXP(id);
int random = new System.Random().Next(3, 6) + messageLength;
cEXp += random;
if (cEXp >= rExp)
{
cEXp = cEXp - rExp;
int lv = GetLevel(id);
rExp = NextLevelXP(lv);
lv++;
SaveData(id, lv, cEXp, rExp);
return (true, lv);
}
SaveData(id, GetLevel(id), cEXp, rExp);
return (false, -1);
}
public static async void WaitForTimeToRemoveFromList(ulong id, int time_seconds)
{
await Task.Delay(time_seconds * 1000);
playerMessages.Remove(id);
}
}

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@@ -1,24 +0,0 @@
using Discord.WebSocket;
using System;
using System.IO;
public static class Data
{
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
public static void registerPlayer(SocketGuildUser user)
{
ulong id = user.Id;
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), "Level=0,EXP=0,REXP=100");
}
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
}

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@@ -1,17 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<BaseOutputPath>..\DiscordBot\bin\Debug\net6.0\Data\Plugins\Events\LevelingSystem</BaseOutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath>..\BUILDS\</OutputPath>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Compile Remove="bin\**" />
<EmbeddedResource Remove="bin\**" />
<None Remove="bin\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PluginManager\PluginManager.csproj" />
</ItemGroup>
</Project>

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@@ -0,0 +1,42 @@
using Discord.WebSocket;
using EVE_LevelingSystem.LevelingSystemCore;
using PluginManager;
using PluginManager.Interfaces;
using PluginManager.Others;
namespace EVE_LevelingSystem
{
internal class Level : DBEvent
{
public string name => "Leveling System Event Handler";
public string description => "The Leveling System Event Handler";
public void Start(DiscordSocketClient client)
{
Directory.CreateDirectory("./Data/Resources/LevelingSystem");
Config.AddValueToVariables("LevelingSystemPath", "./Data/Resources/LevelingSystem");
client.MessageReceived += ClientOnMessageReceived;
}
private async Task ClientOnMessageReceived(SocketMessage arg)
{
if (arg.Author.IsBot || arg.IsTTS || arg.Content.StartsWith(Config.GetValue("prefix"))) return;
string userID = arg.Author.Id.ToString();
User user;
if (File.Exists($"{Config.GetValue("LevelingSystemPath")}/{userID}.dat"))
{
user = await Functions.ConvertFromJson<User>(Config.GetValue("LevelingSystemPath")! + $"/{userID}.dat");
Console.WriteLine(Config.GetValue("LevelingSystemPath"));
if (user.AddEXP()) await arg.Channel.SendMessageAsync($"{arg.Author.Mention} is now level {user.CurrentLevel}");
await Functions.SaveToJsonFile(Config.GetValue("LevelingSystemPath") + $"/{userID}.dat", user);
return;
}
user = new User() { CurrentEXP = 0, CurrentLevel = 1, RequiredEXPToLevelUp = LevelCalculator.GetNextLevelRequiredEXP(1), userID = userID };
if (user.AddEXP()) await arg.Channel.SendMessageAsync($"{arg.Author.Mention} is now level {user.CurrentLevel}");
await Functions.SaveToJsonFile($"{Config.GetValue("LevelingSystemPath")}/{userID}.dat", user);
}
}
}

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@@ -1,56 +0,0 @@
using System.Threading.Tasks;
using Discord.WebSocket;
using PluginManager.Others;
using PluginManager.Interfaces;
using PluginManager.LanguageSystem;
using PluginManager.Items;
using System;
public class LevelingSystem : DBEvent
{
public string name => "Leveling System";
public string description => "Leveling System Event";
public void Start(DiscordSocketClient client)
{
ConsoleCommandsHandler.AddCommand("lvl", "Test command", async (args) =>
{
Console.WriteLine("Leveling system command");
});
client.MessageReceived += Client_MessageReceived;
}
private async Task Client_MessageReceived(SocketMessage arg)
{
if (arg.Author.IsBot || arg.Attachments.Count > 0 ||
arg.Content.StartsWith
(
Functions.readCodeFromFile
(
fileName: System.IO.Path.Combine(Functions.dataFolder, "DiscordBotCore.data"),
Code: "BOT_PREFIX",
separator: '='
)
)
)
return;
//Console_Utilities.WriteColorText("Message from : " + arg.Author.Username);
if (Core.playerMessages.ContainsKey(arg.Author.Id))
return;
(bool x, int lv) = Core.MessageSent(arg.Author.Id, arg.Content.Length);
Core.playerMessages.Add(arg.Author.Id, arg.Content);
if (x)
if (Language.ActiveLanguage != null)
await arg.Channel.SendMessageAsync(Language.ActiveLanguage.LanguageWords["DB_EVENT_LEVEL_SYSTEM_LEVEL_UP"].Replace("{0}", lv.ToString()));
else await arg.Channel.SendMessageAsync("You've successfully leveled up to level " + lv);
}
}

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@@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EVE_LevelingSystem.LevelingSystemCore
{
internal static class LevelCalculator
{
internal static List<string> OnWaitingList = new();
internal static Int64 GetNextLevelRequiredEXP(int currentLevel)
{
return currentLevel * 8 + 24;
}
internal static void LevelUp(this User user)
{
user.CurrentEXP = 0;
user.RequiredEXPToLevelUp = GetNextLevelRequiredEXP(user.CurrentLevel);
user.CurrentLevel++;
}
internal static bool AddEXP(this User user)
{
if (OnWaitingList.Contains(user.userID)) return false;
Random r = new Random();
int exp = r.Next(2, 12);
Int64 userXP = user.CurrentEXP;
Int64 reqEXP = user.RequiredEXPToLevelUp;
if (userXP + exp >= reqEXP)
{
user.LevelUp();
user.CurrentEXP = exp - (reqEXP - userXP);
Console.WriteLine("Level up");
return true;
}
user.CurrentEXP += exp;
OnWaitingList.Add(user.userID);
new Thread(() =>
{
int minutesToWait = 0;
Thread.Sleep(60000 * minutesToWait);
OnWaitingList.Remove(user.userID);
}
);
return false;
}
}
}

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@@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EVE_LevelingSystem.LevelingSystemCore
{
public class User
{
public string userID { get; set; }
public int CurrentLevel { get; set; }
public Int64 CurrentEXP { get; set; }
public Int64 RequiredEXPToLevelUp { get; set; }
}
}