Moved to json file format
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48
CMD_LevelingSystem/Level.cs
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48
CMD_LevelingSystem/Level.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord;
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using Discord.Commands;
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using Discord.WebSocket;
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using PluginManager;
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using PluginManager.Interfaces;
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using PluginManager.Others;
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namespace CMD_LevelingSystem
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{
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internal class Level : DBCommand
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{
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public string Command => "level";
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public string Description => "Display tour current level";
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public string Usage => "level";
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public bool canUseDM => false;
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public bool canUseServer => true;
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public bool requireAdmin => false;
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public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
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{
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User user = await Functions.ConvertFromJson<User>(Config.GetValue("LevelingSystemPath") + $"/{message.Author.Id}.dat");
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if (user == null)
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{
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await context.Channel.SendMessageAsync("You are now unranked !");
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return;
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}
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var builder = new EmbedBuilder();
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Random r = new Random();
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builder.WithColor(r.Next(256), r.Next(256), r.Next(256));
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builder.AddField("Current Level", user.CurrentLevel, true)
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.AddField("Current EXP", user.CurrentEXP, true)
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.AddField("Required Exp", user.RequiredEXPToLevelUp, true);
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builder.WithTimestamp(DateTimeOffset.Now);
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await context.Channel.SendMessageAsync(embed: builder.Build());
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}
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}
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}
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