Moved to json file format

This commit is contained in:
2022-06-04 18:55:29 +03:00
parent 8fcd33e734
commit 0b6b57cc84
39 changed files with 501 additions and 1712 deletions

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@@ -2,16 +2,9 @@
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath>..\BUILDS\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<WarningsAsErrors />
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<BaseOutputPath>..\DiscordBot\bin\Debug\net6.0\Data\Plugins\Commands\LevelingSystem</BaseOutputPath>
</PropertyGroup>
<ItemGroup>

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@@ -1,61 +0,0 @@
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using PluginManager.Interfaces;
using PluginManager.LanguageSystem;
using System;
public class level : DBCommand
{
public string Command => "rank";
public string Description => "Display your current level";
public string Usage => "rank";
public bool canUseDM => false;
public bool canUseServer => true;
public bool requireAdmin => false;
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
{
try
{
int cLv = Data.GetLevel(message.Author.Id);
Int64 cEXP = Data.GetExp(message.Author.Id);
Int64 rEXP = Data.GetReqEXP(message.Author.Id);
var embed = new EmbedBuilder()
{
Title = "Leveling System",
Description = message.Author.Mention
};
Random r = new Random();
int _r = r.Next(0, 256);
int _g = r.Next(0, 256);
int _b = r.Next(0, 256);
embed.WithColor(new Color(_r, _g, _b));
embed.AddField("Level", cLv);
embed.AddField("Current EXP", cEXP);
embed.AddField("Required Exp to Level up", rEXP);
embed.WithCurrentTimestamp();
await message.Channel.SendMessageAsync(embed: embed.Build());
}
catch
{
if (Language.ActiveLanguage != null)
await message.Channel.SendMessageAsync(Language.ActiveLanguage.LanguageWords["DB_COMMAND_RANK_NO_RANK"]);
else await message.Channel.SendMessageAsync("You are unranked now. Please type a message in chat that is not a command and try again this command");
return;
}
}
}

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@@ -1,62 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
public class Core
{
public static Dictionary<ulong, string> playerMessages = new Dictionary<ulong, string>();
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
public static void SaveData(ulong id, int lv, Int64 cexp, Int64 rexp)
{
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), $"Level={lv},EXP={cexp},REXP={rexp}");
}
private static Int64 NextLevelXP(int level)
{
return (level * level) + 2 * level + 75;
}
public static (bool, int) MessageSent(ulong id, int messageLength)
{
WaitForTimeToRemoveFromList(id, 60);
if (!File.Exists(Path.Combine(folder, id.ToString() + ".data")))
{
SaveData(id, 0, 0, 0);
}
Int64 cEXp = GetExp(id);
Int64 rExp = GetReqEXP(id);
int random = new System.Random().Next(3, 6) + messageLength;
cEXp += random;
if (cEXp >= rExp)
{
cEXp = cEXp - rExp;
int lv = GetLevel(id);
rExp = NextLevelXP(lv);
lv++;
SaveData(id, lv, cEXp, rExp);
return (true, lv);
}
SaveData(id, GetLevel(id), cEXp, rExp);
return (false, -1);
}
public static async void WaitForTimeToRemoveFromList(ulong id, int time_seconds)
{
await Task.Delay(time_seconds * 1000);
playerMessages.Remove(id);
}
}

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@@ -1,24 +0,0 @@
using Discord.WebSocket;
using System;
using System.IO;
public static class Data
{
private static readonly string folder = @".\Data\Resources\LevelingSystem\";
public static void registerPlayer(SocketGuildUser user)
{
ulong id = user.Id;
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, id.ToString() + ".data"), "Level=0,EXP=0,REXP=100");
}
public static int GetLevel(ulong id) => int.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[0].Split('=')[1]);
public static Int64 GetExp(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[1].Split('=')[1]);
public static Int64 GetReqEXP(ulong id) => Int64.Parse(File.ReadAllText(Path.Combine(folder, id.ToString() + ".data")).Split(',')[2].Split('=')[1]);
}

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@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using PluginManager;
using PluginManager.Interfaces;
using PluginManager.Others;
namespace CMD_LevelingSystem
{
internal class Level : DBCommand
{
public string Command => "level";
public string Description => "Display tour current level";
public string Usage => "level";
public bool canUseDM => false;
public bool canUseServer => true;
public bool requireAdmin => false;
public async void Execute(SocketCommandContext context, SocketMessage message, DiscordSocketClient client, bool isDM)
{
User user = await Functions.ConvertFromJson<User>(Config.GetValue("LevelingSystemPath") + $"/{message.Author.Id}.dat");
if (user == null)
{
await context.Channel.SendMessageAsync("You are now unranked !");
return;
}
var builder = new EmbedBuilder();
Random r = new Random();
builder.WithColor(r.Next(256), r.Next(256), r.Next(256));
builder.AddField("Current Level", user.CurrentLevel, true)
.AddField("Current EXP", user.CurrentEXP, true)
.AddField("Required Exp", user.RequiredEXPToLevelUp, true);
builder.WithTimestamp(DateTimeOffset.Now);
await context.Channel.SendMessageAsync(embed: builder.Build());
}
}
}

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@@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CMD_LevelingSystem
{
public class User
{
public string userID { get; set; }
public int CurrentLevel { get; set; }
public Int64 CurrentEXP { get; set; }
public Int64 RequiredEXPToLevelUp { get; set; }
}
}