From 0a2dff0c6dcaed51571010b56517e006274cab3a Mon Sep 17 00:00:00 2001 From: Andrei Date: Fri, 7 Apr 2023 10:02:40 +0300 Subject: [PATCH] --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 7055bc9..4559cbb 100644 --- a/README.md +++ b/README.md @@ -152,7 +152,7 @@ namespace SlashCommands public List Options => new List() { new SlashCommandOptionBuilder() {Name = "min-value", Description = "Minimum value", IsRequired=true, Type = ApplicationCommandOptionType.Integer, MinValue = 0, MaxValue = int.MaxValue-1}, - new SlashCommandOptionBuilder() {Name="max-value", Description = "Maximum value", IsRequired=true, Type=ApplicationCommandOptionType.Integer,MinValue = 0, MaxValue = int.MaxValue-1} + new SlashCommandOptionBuilder() {Name = "max-value", Description = "Maximum value", IsRequired=true, Type=ApplicationCommandOptionType.Integer,MinValue = 0, MaxValue = int.MaxValue-1} }; public async void ExecuteServer(SocketSlashCommand command) @@ -190,4 +190,4 @@ namespace SlashCommands You can create multiple commands, events and slash commands into one single plugin (class library). The PluginManager will detect the classes and load them individualy. If there are more commands (normal commands, events or slash commands) into a single project (class library) they can use the same resources (a class for example) that is contained within the plugin. -> Updated: 5.04.2023 \ No newline at end of file +> Updated: 7.04.2023 \ No newline at end of file